Player Matchup

Ishtar
Ishtar
HELLFIREMaStR
Ishtar
Level 112
God Stats
7W - 19L
1,224 SR
Queue Stats
142W - 144L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
Heinz3030
Cu Chulainn
Level 122
God Stats
19W - 15L
1,676 SR
Queue Stats
421W - 457L
1,325 Elo+
Solo
Freya
Freya
omarzito1997
Freya
Level 155
God Stats
2W - 2L
1,046 SR
Queue Stats
253W - 260L
1,375 Elo+
Solo
Team Averages
Level 130
1,315 SR
1,368 Elo+

VS

Team Averages
Level 114
1,496 SR
1,376 Elo+
Chaac
Chaac
KlNGCONCH
Chaac
Level 144
God Stats
3W - 6L
1,543 SR
Queue Stats
207W - 215L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
fatherofJAH
Kukulkan
Level 70
God Stats
107W - 117L
1,304 SR
Queue Stats
460W - 497L
1,337 Elo+
Party 1
Medusa
Medusa
ll BC ll
Medusa
Level 128
God Stats
4W - 4L
1,642 SR
Queue Stats
67W - 85L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 7
12,806
674
13,431
18,192
10,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Heinz3030
Cu Chulainn
18
2 / 8 / 4
12,834
675
15,486
26,178
26,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
9 / 2 / 1
14,071
741
24,446
22,418
14,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KlNGCONCH
Chaac
19
6 / 0 / 6
13,771
725
17,245
30,060
41,248
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
fatherofJAH
Kukulkan
17
1 / 6 / 9
12,509
658
17,412
13,439
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ll BC ll
Medusa
19
7 / 6 / 6
14,469
762
14,168
18,169
8,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
12
Kills
14
14
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
W
Cu Chulainn
Heinz3030
Cu Chulainn
2
8
4
0.5
L
Chaac
KlNGCONCH
Chaac
6
0
6
9
L
Kukulkan
fatherofJAH
Kukulkan
1
6
9
0.92
L
Medusa
ll BC ll
Medusa
7
6
6
1.67
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,363
Damage
48,825
66,788
Taken
61,668
51,653
Mitigated
56,589
16,243
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,431
7,607
0
3,813
18,192
10,298
2,460
4,510
13,682
0
59,790
W
Cu Chulainn
Heinz3030
Cu Chulainn
15,486
3,451
0
5,777
26,178
26,724
0
6,879
19,299
0
56,125
L
Chaac
KlNGCONCH
Chaac
17,245
2,473
0
9,136
30,060
41,248
505
9,219
19,880
0
50,336
L
Kukulkan
fatherofJAH
Kukulkan
17,412
1,033
0
1,974
13,439
6,445
768
5,635
7,613
65,847
0
L
Medusa
ll BC ll
Medusa
14,168
8,644
256
1,561
18,169
8,896
1,993
9,169
8,614
0
49,145
W
24,446
6,490
0
6,653
22,418
14,631
1,237
6,153
16,265
74,778
5,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,711
Gold Earned
40,749
236
Minions Killed
213
0
Camps Cleared
0
991,653
Distance Traveled
1,004,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,806
674
89
5
0
339,783
0
W
Cu Chulainn
12,834
675
63
3
0
305,786
0
L
Chaac
13,771
725
46
2
0
394,495
0
L
Kukulkan
12,509
658
90
5
0
325,968
0
L
Medusa
14,469
762
77
4
0
284,459
0
W
Freya
14,071
741
84
4
0
346,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role