Player Matchup

Poseidon
Poseidon
Dragon Chillz
Poseidon
Level 158
God Stats
31W - 37L
1,548 SR
Queue Stats
320W - 337L
1,529 Elo+
Party 2
Olorun
Olorun
Gaddoni
Olorun
Level 167
God Stats
24W - 14L
1,646 SR
Queue Stats
104W - 96L
1,579 Elo+
Party 2
Osiris
Osiris
SabrinaBJones
Osiris
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 296L
1,530 Elo+
Solo
Bacchus
Bacchus
famous742
Bacchus
Level 192
God Stats
117W - 123L
1,473 SR
Queue Stats
299W - 305L
1,517 Elo+
Party 2
Thor
Thor
silkypeppa
Thor
Level 198
God Stats
22W - 14L
1,685 SR
Queue Stats
229W - 196L
1,549 Elo+
Party 2
Team Averages
Level 157
1,570 SR
1,541 Elo+

VS

Team Averages
Level 162
1,619 SR
1,561 Elo+
Awilix
Awilix
BigGalaktikPerky
Awilix
Level 86
God Stats
1W - 1L
1,747 SR
Queue Stats
57W - 69L
1,412 Elo+
Solo
Vulcan
Vulcan
CrystalPyro
Vulcan
Level 81
God Stats
9W - 10L
1,442 SR
Queue Stats
281W - 238L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
DthDevilslayer
Gilgamesh
Level 125
God Stats
12W - 10L
1,533 SR
Queue Stats
85W - 67L
1,487 Elo+
Solo
Khepri
Khepri
SirPlagued
Khepri
Level 295
God Stats
13W - 11L
1,679 SR
Queue Stats
212W - 165L
1,645 Elo+
Party 1
Hachiman
Hachiman
TheBIackEye
Hachiman
Level 225
God Stats
16W - 13L
1,696 SR
Queue Stats
566W - 383L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dragon Chillz
Poseidon
20
3 / 4 / 2
12,572
571
11,615
13,380
5,256
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Gaddoni
Olorun
17
1 / 6 / 6
11,526
524
10,937
16,433
6,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 1 / 6
12,375
563
14,626
21,481
27,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
famous742
Bacchus
17
2 / 1 / 11
11,474
522
6,999
17,063
20,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
8 / 0 / 4
13,087
595
14,452
15,099
7,679
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 0
11,525
524
10,200
20,798
14,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
2
0 / 0 / 0
5,693
259
0
0
0
Gilgamesh
DthDevilslayer
Gilgamesh
15
4 / 7 / 4
10,827
492
12,198
22,847
12,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Khepri
SirPlagued
Khepri
17
0 / 3 / 4
11,324
515
4,591
18,838
15,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
TheBIackEye
Hachiman
20
7 / 5 / 2
13,352
607
25,911
22,728
11,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
12
12
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Vulcan
0
0
0
0
W
Poseidon
Dragon Chillz
Poseidon
3
4
2
1
L
Gilgamesh
DthDevilslayer
Gilgamesh
4
7
4
0.86
W
Olorun
Gaddoni
Olorun
1
6
6
0.67
W
6
1
6
9
L
Khepri
SirPlagued
Khepri
0
3
4
0.67
L
Hachiman
TheBIackEye
Hachiman
7
5
2
1.6
W
Bacchus
famous742
Bacchus
2
1
11
7.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,629
Damage
52,900
83,456
Taken
85,211
68,101
Mitigated
53,422
33,105
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,200
3,799
0
2,260
20,798
14,229
535
2,735
18,063
0
95,139
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
Dragon Chillz
Poseidon
11,615
1,331
0
1,390
13,380
5,256
3,847
1,093
12,287
152,017
0
L
Gilgamesh
DthDevilslayer
Gilgamesh
12,198
3,966
0
2,685
22,847
12,962
223
10,947
11,900
0
67,847
W
Olorun
Gaddoni
Olorun
10,937
5,211
600
5,338
16,433
6,625
919
665
15,768
87,958
0
W
14,626
5,621
521
6,248
21,481
27,731
201
1,895
19,586
916
94,811
L
Khepri
SirPlagued
Khepri
4,591
283
0
2,359
18,838
15,119
95
8,074
10,764
66,011
0
L
Hachiman
TheBIackEye
Hachiman
25,911
15,004
0
8,446
22,728
11,112
3,257
8,264
14,464
0
141,748
W
Bacchus
famous742
Bacchus
6,999
347
3,528
8,173
17,063
20,810
778
1,529
15,534
27,845
0
W
14,452
4,326
0
7,307
15,099
7,679
0
427
14,672
0
126,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,034
Gold Earned
52,721
689
Minions Killed
541
0
Camps Cleared
0
2,261,183
Distance Traveled
1,701,936
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,525
524
142
6
0
449,478
0
L
Vulcan
5,693
259
0
0
0
0
0
W
Poseidon
12,572
571
227
10
0
453,554
0
L
Gilgamesh
10,827
492
82
4
0
430,843
0
W
Olorun
11,526
524
147
7
0
389,802
0
W
Osiris
12,375
563
133
6
0
424,151
5
L
Khepri
11,324
515
104
5
0
408,934
7
L
Hachiman
13,352
607
213
10
0
412,681
2
W
Bacchus
11,474
522
30
1
0
474,505
2
W
Thor
13,087
595
152
7
0
519,171
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role