Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
MRZORN
Ishtar
Level 148
God Stats
14W - 12L
1,175 SR
Queue Stats
220W - 218L
1,486 Elo+
Solo
Maui
Maui
gtfommffwatgdbs
Maui
Level 86
God Stats
79W - 80L
1,511 SR
Queue Stats
511W - 521L
1,456 Elo+
Solo
Loki
Loki
xxDJGGxx
Loki
Level 146
God Stats
16W - 15L
1,612 SR
Queue Stats
119W - 124L
1,492 Elo+
Party 1
Team Averages
Level 126
1,460 SR
1,487 Elo+

VS

Team Averages
Level 141
1,507 SR
1,479 Elo+
Nu Wa
Nu Wa
APHRODEITEA
Nu Wa
Level 89
God Stats
59W - 49L
1,524 SR
Queue Stats
454W - 435L
1,460 Elo+
Solo
Neith
Neith
Bentley86
Neith
Level 231
God Stats
35W - 34L
1,517 SR
Queue Stats
407W - 427L
1,513 Elo+
Solo
Mulan
Mulan
Danny_zee97
Mulan
Level 66
God Stats
18W - 20L
1,459 SR
Queue Stats
331W - 344L
1,460 Elo+
Solo
Scylla
Scylla
jhonatangomes70
Scylla
Level 257
God Stats
72W - 64L
1,585 SR
Queue Stats
642W - 716L
1,512 Elo+
Solo
Cthulhu
Cthulhu
kambo24
Cthulhu
Level 60
God Stats
2W - 4L
1,450 SR
Queue Stats
140W - 133L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 6
6,502
1,300
2,344
4,070
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
 
Baron Samedi
11
2 / 0 / 7
6,072
1,214
3,709
2,572
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
MRZORN
Ishtar
11
0 / 0 / 5
5,711
1,142
3,033
1,701
761
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 10
6,147
1,229
1,154
3,194
2,508
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
11
7 / 1 / 5
7,355
1,471
7,610
5,519
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

408

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,579
1,116
6,376
7,793
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Bentley86
Neith
9
0 / 1 / 0
4,984
997
1,120
2,366
686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,738
1,148
2,072
5,431
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 0
5,833
1,167
3,086
4,418
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
kambo24
Cthulhu
9
0 / 0 / 0
4,932
986
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
12
Kills
1
1
Deaths
12
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
6
5
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
L
0
4
0
0
L
Neith
Bentley86
Neith
0
1
0
0
L
0
3
1
0.17
W
Ishtar
MRZORN
Ishtar
0
0
5
2.5
W
1
0
10
6
L
1
4
0
0.25
L
Cthulhu
kambo24
Cthulhu
0
0
0
0
W
Loki
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,850
Damage
12,654
17,056
Taken
20,008
9,964
Mitigated
7,298
4,503
Healing
411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,344
450
142
1,322
4,070
3,181
0
2,221
1,849
0
12,217
W
Baron Samedi
 
Baron Samedi
3,709
75
753
823
2,572
1,129
0
1,469
1,068
8,828
0
L
6,376
1,536
28
106
7,793
2,374
0
1,936
5,628
17,574
0
L
Neith
Bentley86
Neith
1,120
316
0
0
2,366
686
0
0
2,366
0
3,127
L
2,072
144
0
277
5,431
2,891
0
1,148
4,040
0
7,309
W
Ishtar
MRZORN
Ishtar
3,033
1,508
0
255
1,701
761
0
1,262
405
0
14,728
W
1,154
286
156
640
3,194
2,508
0
1,846
1,304
3,396
0
L
3,086
174
0
0
4,418
1,347
0
1,407
2,829
15,939
0
L
Cthulhu
kambo24
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Loki
7,610
2,613
0
412
5,519
2,385
0
2,664
2,774
0
18,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
27,066
93
Minions Killed
77
5
Camps Cleared
2
530,826
Distance Traveled
260,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,502
1,300
20
4
1
112,290
0
W
Baron Samedi
6,072
1,214
9
2
0
111,677
0
L
Nu Wa
5,579
1,116
19
4
0
90,213
0
L
Neith
4,984
997
2
0
0
29,848
0
L
Mulan
5,738
1,148
18
4
2
66,703
0
W
Ishtar
5,711
1,142
35
7
2
86,649
0
W
Maui
6,147
1,229
2
0
0
104,032
0
L
Scylla
5,833
1,167
38
8
0
74,024
0
L
Cthulhu
4,932
986
0
0
0
0
0
W
Loki
7,355
1,471
27
5
2
116,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role