Player Matchup

Janus
Janus
Big Spagheti
Janus
Level 107
God Stats
1W - 4L
1,329 SR
Queue Stats
78W - 138L
1,352 Elo+
Party 1
Ymir
Ymir
GORILLA BUSTER
Ymir
Level 77
God Stats
7W - 12L
1,510 SR
Queue Stats
158W - 221L
1,357 Elo+
Party 1
Sol
Sol
Meat Glacier
Sol
Level 41
God Stats
0W - 2L
1,229 SR
Queue Stats
65W - 124L
1,244 Elo+
Party 1
Cliodhna
Cliodhna
RYchessKITTIE5
Cliodhna
Level 12
God Stats
4W - 6L
1,474 SR
Queue Stats
47W - 77L
1,431 Elo+
Party 1
Xbalanque
Xbalanque
SummerSausageXX
Xbalanque
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 97L
1,239 Elo+
Party 1
Team Averages
Level 51
1,408 SR
1,325 Elo+

VS

Team Averages
Level 95
1,515 SR
1,594 Elo+
Skadi
Skadi
Bakon276
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 2
Thor
Thor
BlueKohai
Thor
Level 102
God Stats
11W - 5L
1,696 SR
Queue Stats
30W - 29L
1,353 Elo+
Party 2
Nemesis
Nemesis
LegendWho
Nemesis
Level 3
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo
Sylvanus
Sylvanus
SteavyWeavy
Sylvanus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,647 Elo+
Party 2
Janus
Janus
TheKam3leon
Janus
Level 195
God Stats
1W - 2L
1,138 SR
Queue Stats
14W - 15L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
7,469
747
9,420
8,873
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 4
6,493
649
3,987
13,431
10,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 4
6,649
665
6,625
9,944
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
14
3 / 5 / 3
7,248
725
8,064
12,283
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
SummerSausageXX
Xbalanque
12
0 / 7 / 3
6,477
648
3,287
11,506
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bakon276
Skadi
14
3 / 3 / 13
7,632
763
13,357
8,539
3,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thor
16
7 / 5 / 8
8,710
871
18,160
14,802
6,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
LegendWho
Nemesis
12
1 / 0 / 8
6,870
687
2,018
6,519
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
SteavyWeavy
Sylvanus
15
5 / 0 / 14
8,726
873
7,402
10,153
8,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
8 / 0 / 9
8,725
873
10,457
3,680
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
7
Kills
24
24
Deaths
8
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bakon276
Skadi
3
3
13
3.17
L
3
4
2
1
W
Thor
7
5
8
2.2
L
1
4
4
0.75
W
Nemesis
LegendWho
Nemesis
1
0
8
5
L
0
4
4
0.5
L
Cliodhna
3
5
3
0.9
W
Sylvanus
SteavyWeavy
Sylvanus
5
0
14
12
L
Xbalanque
SummerSausageXX
Xbalanque
0
7
3
0.21
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,383
Damage
51,394
56,037
Taken
43,693
24,716
Mitigated
23,743
2,737
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bakon276
Skadi
13,357
5,704
0
646
8,539
3,921
189
4,705
3,834
0
28,367
L
9,420
341
0
352
8,873
2,955
846
3,457
5,416
25,577
0
W
Thor
18,160
4,578
0
1,850
14,802
6,593
367
6,304
8,498
0
38,963
L
3,987
709
0
0
13,431
10,368
0
5,358
8,073
6,307
0
W
Nemesis
LegendWho
Nemesis
2,018
515
0
117
6,519
2,890
212
2,535
3,984
0
9,853
L
6,625
1,702
0
1,209
9,944
2,924
1,014
1,530
8,414
15,267
0
L
Cliodhna
8,064
1,577
0
856
12,283
4,658
364
3,189
9,094
0
21,472
W
Sylvanus
SteavyWeavy
Sylvanus
7,402
2,785
4,474
3,909
10,153
8,587
368
5,191
4,962
15,240
0
L
Xbalanque
SummerSausageXX
Xbalanque
3,287
1,055
0
320
11,506
3,811
967
4,325
7,181
0
12,356
W
10,457
797
0
750
3,680
1,752
380
1,297
2,383
42,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,336
Gold Earned
40,663
136
Minions Killed
199
0
Camps Cleared
0
973,886
Distance Traveled
1,044,371
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,632
763
45
5
0
193,363
0
L
Janus
7,469
747
48
5
0
189,126
0
W
Thor
8,710
871
54
5
0
192,778
0
L
Ymir
6,493
649
2
0
0
190,013
0
W
Nemesis
6,870
687
17
2
0
203,345
0
L
Sol
6,649
665
25
3
0
190,228
0
L
Cliodhna
7,248
725
39
4
0
202,528
0
W
Sylvanus
8,726
873
15
2
0
226,816
1
L
Xbalanque
6,477
648
22
2
0
201,991
0
W
Janus
8,725
873
68
7
0
228,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role