Player Matchup

Sylvanus
Sylvanus
Bronze III
Elasaire
Sylvanus
Bronze III
Level 115
God Stats
2W - 3L
1,366 SR
Queue Stats
47W - 51L
1,145 MMR
Party 1
Sol
Sol
Silver III
InfraredMelo
Sol
Silver III
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 65L
1,282 MMR
Solo
Hercules
Hercules
Gold V
JHSokka
Hercules
Gold V
Level 67
God Stats
1W - 2L
1,520 SR
Queue Stats
44W - 49L
1,263 MMR
Solo
Mercury
Mercury
Bronze IV
Magnitood
Mercury
Bronze IV
Level 80
God Stats
1W - 1L
1,544 SR
Queue Stats
1W - 6L
1,400 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
MaihemJRD
Kukulkan
Gold IV
Level 159
God Stats
4W - 1L
1,442 SR
Queue Stats
174W - 169L
1,285 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,475 SR
1,275 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,644 SR
1,365 MMR
Rama
Rama
Silver I
 
Rama
Silver I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
H3avenx11x
Morgan Le Fay
Silver I
Level 62
God Stats
2W - 2L
1,770 SR
Queue Stats
39W - 47L
1,275 MMR
Solo
Nox
Nox
Gold V
JuLiAnCreMa
Nox
Gold V
Level 157
God Stats
0W - 1L
1,715 SR
Queue Stats
65W - 73L
1,254 MMR
Solo
Hera
Hera
Gold V
heyitzAz
Hera
Gold V
Level 142
God Stats
0W - 1L
1,732 SR
Queue Stats
10W - 15L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elasaire
Sylvanus
9
1 / 2 / 2
5,063
506
3,293
7,112
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,897
590
4,060
4,790
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
JHSokka
Hercules
11
6 / 1 / 1
6,541
654
7,435
9,068
5,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Magnitood
Mercury
11
2 / 1 / 3
6,246
625
2,761
6,283
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
MaihemJRD
Kukulkan
12
0 / 0 / 1
6,417
642
1,912
4,022
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangVamanaArachne

VS

Bans
AphroditeChironBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 0 / 1
4,919
492
2,303
5,948
1,969
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
 
Amaterasu
6
0 / 5 / 0
4,451
445
2,940
8,007
4,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Morgan Le Fay
H3avenx11x
Morgan Le Fay
9
2 / 2 / 0
5,504
550
5,555
6,699
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 2
4,725
473
3,593
5,863
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
10
0 / 0 / 0
5,368
537
2,069
2,846
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
6
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
1
1.5
L
Amaterasu
 
Amaterasu
0
5
0
0
W
Sylvanus
Elasaire
Sylvanus
1
2
2
1
L
Morgan Le Fay
H3avenx11x
Morgan Le Fay
2
2
0
1
W
1
2
1
0.75
W
Hercules
JHSokka
Hercules
6
1
1
6.5
L
1
3
2
0.67
W
Mercury
Magnitood
Mercury
2
1
3
3.5
W
Kukulkan
MaihemJRD
Kukulkan
0
0
1
0.5
L
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,461
Damage
16,460
31,275
Taken
29,363
15,707
Mitigated
13,297
7,542
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,303
2,032
0
1,228
5,948
1,969
0
3,720
2,228
0
27,369
L
Amaterasu
 
Amaterasu
2,940
1,504
0
1,681
8,007
4,608
0
0
8,007
0
19,108
W
Sylvanus
Elasaire
Sylvanus
3,293
1,343
478
1,589
7,112
4,991
338
3,347
3,711
15,259
5,814
L
Morgan Le Fay
H3avenx11x
Morgan Le Fay
5,555
402
0
1,178
6,699
2,600
0
1,543
5,156
27,988
0
W
4,060
1,914
0
1,416
4,790
1,401
353
749
3,995
39,552
0
W
Hercules
JHSokka
Hercules
7,435
3,925
0
2,559
9,068
5,730
360
3,193
5,657
0
40,036
L
3,593
496
0
1,185
5,863
3,293
0
2,895
2,968
17,550
0
W
Mercury
Magnitood
Mercury
2,761
1,005
0
750
6,283
2,106
0
1,446
4,729
0
48,140
W
Kukulkan
MaihemJRD
Kukulkan
1,912
481
0
750
4,022
1,479
0
2,036
1,966
55,306
0
L
Hera
2,069
507
0
484
2,846
827
13
833
2,013
35,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
24,967
351
Minions Killed
255
0
Camps Cleared
0
1,023,814
Distance Traveled
910,177
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,919
492
61
6
0
204,234
0
L
Amaterasu
4,451
445
23
2
0
126,057
2
W
Sylvanus
5,063
506
34
3
0
179,243
0
L
Morgan Le Fay
5,504
550
52
5
0
200,461
0
W
Sol
5,897
590
58
6
0
189,983
4
W
Hercules
6,541
654
74
7
0
213,643
2
L
Nox
4,725
473
30
3
0
193,017
2
W
Mercury
6,246
625
77
8
0
246,785
1
W
Kukulkan
6,417
642
108
11
0
194,160
0
L
Hera
5,368
537
89
9
0
186,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role