Player Matchup

Chaac
Chaac
DryWaterrr
Chaac
Level 145
God Stats
16W - 8L
1,676 SR
Queue Stats
419W - 289L
1,657 Elo+
Party 2
Zeus
Zeus
Jalame
Zeus
Level 155
God Stats
1W - 2L
1,171 SR
Queue Stats
31W - 36L
1,395 Elo+
Party 3
Hou Yi
Hou Yi
LastFir3478
Hou Yi
Level 149
God Stats
1W - 0L
1,646 SR
Queue Stats
25W - 22L
1,400 Elo+
Party 3
Geb
Geb
MAKAK0
Geb
Level 146
God Stats
2W - 1L
1,581 SR
Queue Stats
31W - 29L
1,453 Elo+
Party 3
Eset
Eset
iamjesus56
Eset
Level 190
God Stats
11W - 0L
1,915 SR
Queue Stats
677W - 375L
1,680 Elo+
Party 2
Team Averages
Level 157
1,598 SR
1,517 Elo+

VS

Team Averages
Level 138
1,571 SR
1,552 Elo+
Amaterasu
Amaterasu
Hokora
Amaterasu
Level 149
God Stats
1W - 2L
1,677 SR
Queue Stats
27W - 18L
1,651 Elo+
Party 1
Vulcan
Vulcan
Shlimazi
Vulcan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,656 Elo+
Party 1
Chiron
Chiron
Yaktor
Chiron
Level 127
God Stats
7W - 5L
1,679 SR
Queue Stats
233W - 202L
1,589 Elo+
Solo
Ix Chel
Ix Chel
Yarusenai
Ix Chel
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
199W - 210L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
Yokeina
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 1 / 11
10,439
746
18,125
18,648
24,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Jalame
Zeus
18
7 / 2 / 11
11,242
803
22,389
11,979
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
18
5 / 2 / 8
10,730
766
9,136
10,036
5,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
MAKAK0
Geb
16
2 / 1 / 13
10,727
766
13,743
16,601
19,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 8
9,788
699
18,620
9,710
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hokora
Amaterasu
17
3 / 2 / 6
9,920
709
8,203
31,840
27,119
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
Shlimazi
Vulcan
14
2 / 5 / 4
8,457
604
13,198
9,242
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Yaktor
Chiron
16
2 / 6 / 2
9,286
663
14,199
16,171
8,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Yarusenai
Ix Chel
15
2 / 3 / 5
8,609
615
12,682
12,518
6,563
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Yokeina
Sun Wukong
15
0 / 5 / 8
8,575
613
5,532
18,091
21,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
20
Kills
9
9
Deaths
21
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
11
8.5
L
Amaterasu
Hokora
Amaterasu
3
2
6
3
W
Zeus
Jalame
Zeus
7
2
11
6.25
W
Hou Yi
5
2
8
4.5
W
Geb
MAKAK0
Geb
2
1
13
8.5
L
Vulcan
Shlimazi
Vulcan
2
5
4
0.8
L
Chiron
Yaktor
Chiron
2
6
2
0.5
L
Ix Chel
Yarusenai
Ix Chel
2
3
5
1.5
L
Sun Wukong
Yokeina
Sun Wukong
0
5
8
0.8
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,013
Damage
53,814
66,974
Taken
87,862
60,272
Mitigated
68,176
25,679
Healing
37,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,125
621
639
7,282
18,648
24,242
844
7,444
11,204
0
43,180
L
Amaterasu
Hokora
Amaterasu
8,203
592
3,822
16,262
31,840
27,119
85
20,391
11,449
1,589
20,732
W
Zeus
Jalame
Zeus
22,389
1,343
3,783
2,021
11,979
5,770
1,905
3,982
7,997
40,126
0
W
Hou Yi
9,136
5,328
342
2,344
10,036
5,829
3,208
4,455
5,581
0
28,337
W
Geb
MAKAK0
Geb
13,743
1,120
3,401
3,064
16,601
19,018
677
7,274
9,327
24,438
0
L
Vulcan
Shlimazi
Vulcan
13,198
3,663
270
256
9,242
5,164
0
4,973
4,269
21,186
0
L
Chiron
Yaktor
Chiron
14,199
3,165
1,730
2,618
16,171
8,231
0
9,293
6,872
0
35,080
L
Ix Chel
Yarusenai
Ix Chel
12,682
1,205
6,925
3,768
12,518
6,563
47
8,186
4,332
23,762
0
L
Sun Wukong
Yokeina
Sun Wukong
5,532
473
573
1,210
18,091
21,099
0
11,903
6,188
0
13,673
W
18,620
331
1,780
1,023
9,710
5,413
1,285
3,450
6,260
32,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,926
Gold Earned
44,847
182
Minions Killed
135
0
Camps Cleared
0
1,413,828
Distance Traveled
1,254,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,439
746
46
3
0
309,230
0
L
Amaterasu
9,920
709
30
2
0
286,561
0
W
Zeus
11,242
803
27
2
0
277,069
0
W
Hou Yi
10,730
766
52
4
0
278,084
0
W
Geb
10,727
766
25
2
0
286,339
0
L
Vulcan
8,457
604
17
1
0
221,803
0
L
Chiron
9,286
663
52
4
0
229,686
0
L
Ix Chel
8,609
615
19
1
0
250,946
0
L
Sun Wukong
8,575
613
17
1
0
265,473
0
W
Eset
9,788
699
32
2
0
263,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role