Player Matchup

Bellona
Bellona
Kenshi8747
Bellona
Level 32
God Stats
7W - 12L
1,753 SR
Queue Stats
216W - 218L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
Shadow28831
Cernunnos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 24L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
jhonatanneves
Ix Chel
Level 159
God Stats
16W - 14L
1,390 SR
Queue Stats
214W - 237L
1,362 Elo+
Solo
Team Averages
Level 69
1,548 SR
1,404 Elo+

VS

Team Averages
Level 74
1,613 SR
1,450 Elo+
Nu Wa
Nu Wa
FewerRhyme42500
Nu Wa
Level 65
God Stats
9W - 7L
1,535 SR
Queue Stats
614W - 627L
1,412 Elo+
Solo
Bastet
Bastet
SupernalCoin07
Bastet
Level 77
God Stats
11W - 11L
1,595 SR
Queue Stats
68W - 77L
1,446 Elo+
Solo
Mulan
Mulan
salt-L-ife89
Mulan
Level 79
God Stats
2W - 1L
1,709 SR
Queue Stats
88W - 79L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kenshi8747
Bellona
13
1 / 4 / 5
8,691
621
11,100
17,348
21,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Shadow28831
Cernunnos
14
4 / 4 / 1
9,527
681
5,482
12,822
5,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
15
1 / 2 / 3
9,942
710
8,467
11,218
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,657
761
14,063
8,018
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 4 / 2
9,651
689
9,617
11,542
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 8
9,600
686
11,147
12,211
14,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
10
10
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Bellona
Kenshi8747
Bellona
1
4
5
0.88
L
Cernunnos
Shadow28831
Cernunnos
4
4
1
1.13
W
4
4
2
1.25
L
Ix Chel
1
2
3
1.25
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,049
Damage
34,827
41,388
Taken
31,771
30,856
Mitigated
23,230
8,155
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,063
3,900
0
852
8,018
3,451
753
3,977
4,041
52,918
0
L
Bellona
Kenshi8747
Bellona
11,100
3,580
0
1,326
17,348
21,071
34
5,796
11,042
0
21,202
L
Cernunnos
Shadow28831
Cernunnos
5,482
1,555
0
1,524
12,822
5,809
545
3,112
9,522
0
31,151
W
9,617
4,148
0
2,204
11,542
5,151
0
1,117
10,425
0
36,243
L
Ix Chel
8,467
1,092
1,550
3,755
11,218
3,976
654
5,879
5,162
71,098
0
W
11,147
1,391
175
2,432
12,211
14,628
330
3,492
8,719
89
30,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
29,908
185
Minions Killed
170
0
Camps Cleared
0
729,747
Distance Traveled
768,954
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,657
761
90
6
0
257,005
0
L
Bellona
8,691
621
23
2
0
251,083
0
L
Cernunnos
9,527
681
41
3
0
249,072
0
W
Bastet
9,651
689
46
3
0
254,830
1
L
Ix Chel
9,942
710
121
9
0
229,592
1
W
Mulan
9,600
686
34
2
0
257,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role