Player Matchup

Mercury
Mercury
Aly0n
Mercury
Level 88
God Stats
2W - 0L
1,711 SR
Queue Stats
14W - 18L
1,409 Elo+
Solo
Freya
Freya
Goblín
Freya
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
451W - 441L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kaayyy
Morgan Le Fay
Level 105
God Stats
3W - 8L
1,200 SR
Queue Stats
140W - 134L
1,507 Elo+
Party 1
Artemis
Artemis
PREPARATORA
Artemis
Level 60
God Stats
30W - 21L
1,568 SR
Queue Stats
52W - 50L
1,498 Elo+
Solo
Cthulhu
Cthulhu
niighttraven
Cthulhu
Level 100
God Stats
9W - 5L
1,537 SR
Queue Stats
302W - 247L
1,495 Elo+
Party 1
Team Averages
Level 90
1,503 SR
1,482 Elo+

VS

Team Averages
Level 74
1,474 SR
1,484 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AlkGod
Vamana
Level 39
God Stats
4W - 7L
1,632 SR
Queue Stats
22W - 34L
1,405 Elo+
Solo
Ratatoskr
Ratatoskr
Gemerlp
Ratatoskr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,571 Elo+
Party 2
Chang'e
Chang'e
MMGE
Chang'e
Level 45
God Stats
4W - 4L
1,537 SR
Queue Stats
13W - 22L
1,430 Elo+
Solo
Atlas
Atlas
々řαゆφφπ
Atlas
Level 99
God Stats
0W - 2L
1,202 SR
Queue Stats
66W - 61L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aly0n
Mercury
16
9 / 4 / 3
9,981
555
14,902
15,944
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Freya
Goblín
Freya
15
4 / 1 / 4
9,650
536
9,750
11,446
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Kaayyy
Morgan Le Fay
15
4 / 3 / 2
9,105
506
10,019
11,606
5,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
PREPARATORA
Artemis
13
0 / 2 / 6
8,354
464
10,560
9,842
3,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
niighttraven
Cthulhu
12
1 / 2 / 4
8,131
452
5,722
14,356
10,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 0
7,134
396
8,509
14,396
5,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
AlkGod
Vamana
14
2 / 2 / 0
8,660
481
4,587
10,760
7,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ratatoskr
Gemerlp
Ratatoskr
16
4 / 5 / 3
9,688
538
7,868
15,929
6,453
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
MMGE
Chang'e
17
3 / 3 / 1
10,376
576
9,440
13,465
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 4 / 2
7,654
425
6,808
17,734
15,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
11
12
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
L
Vamana
AlkGod
Vamana
2
2
0
1
W
Mercury
Aly0n
Mercury
9
4
3
2.63
L
Ratatoskr
Gemerlp
Ratatoskr
4
5
3
1.1
W
Freya
Goblín
Freya
4
1
4
6
W
Morgan Le Fay
Kaayyy
Morgan Le Fay
4
3
2
1.67
L
Chang'e
MMGE
Chang'e
3
3
1
1.17
W
Artemis
PREPARATORA
Artemis
0
2
6
1.5
W
Cthulhu
niighttraven
Cthulhu
1
2
4
1.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,953
Damage
37,212
63,194
Taken
72,284
30,818
Mitigated
40,426
22,711
Healing
20,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,509
2,550
0
5,639
14,396
5,764
0
2,903
11,431
0
46,680
L
Vamana
AlkGod
Vamana
4,587
2,682
0
1,894
10,760
7,140
374
3,607
6,843
0
54,217
W
Mercury
Aly0n
Mercury
14,902
8,883
0
3,521
15,944
6,210
0
3,577
12,367
0
74,206
L
Ratatoskr
Gemerlp
Ratatoskr
7,868
1,096
0
2,340
15,929
6,453
0
4,052
11,709
0
69,091
W
Freya
Goblín
Freya
9,750
2,516
0
6,025
11,446
4,804
794
207
11,239
58,865
0
W
Morgan Le Fay
Kaayyy
Morgan Le Fay
10,019
1,241
0
2,795
11,606
5,069
0
4,977
6,629
69,946
0
L
Chang'e
MMGE
Chang'e
9,440
447
1,240
5,818
13,465
5,324
534
7,664
5,761
85,394
0
W
Artemis
PREPARATORA
Artemis
10,560
6,246
0
3,526
9,842
3,941
740
1,856
7,986
0
57,823
W
Cthulhu
niighttraven
Cthulhu
5,722
409
2,508
4,336
14,356
10,794
81
5,631
8,725
32,877
0
L
6,808
2,403
0
3,916
17,734
15,745
0
6,599
11,049
27,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
43,512
427
Minions Killed
404
0
Camps Cleared
0
1,673,007
Distance Traveled
1,671,086
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,134
396
62
3
0
319,766
0
L
Vamana
8,660
481
79
4
0
315,496
2
W
Mercury
9,981
555
104
6
0
388,723
0
L
Ratatoskr
9,688
538
100
6
0
372,004
0
W
Freya
9,650
536
99
6
0
324,797
0
W
Morgan Le Fay
9,105
506
99
6
0
339,397
1
L
Chang'e
10,376
576
143
8
0
350,382
0
W
Artemis
8,354
464
94
5
0
319,084
0
W
Cthulhu
8,131
452
31
2
0
301,006
0
L
Atlas
7,654
425
20
1
0
313,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role