Player Matchup

Thoth
Thoth
Loshyone
Thoth
Level 147
God Stats
3W - 3L
1,268 SR
Queue Stats
181W - 177L
1,452 Elo+
Party 1
Geb
Geb
PlatonicNut72
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,382 Elo+
Party 1
Erlang Shen
Erlang Shen
RetroTam
Erlang Shen
Level 58
God Stats
1W - 4L
1,255 SR
Queue Stats
243W - 250L
1,345 Elo+
Solo
Cthulhu
Cthulhu
SquashMortal
Cthulhu
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 62L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
StackableDrake
Nu Wa
Level 88
God Stats
2W - 3L
1,288 SR
Queue Stats
229W - 233L
1,407 Elo+
Party 1
Team Averages
Level 90
1,362 SR
1,420 Elo+

VS

Team Averages
Level 147
1,481 SR
1,485 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BeefHand
Anhur
Level 234
God Stats
3W - 4L
1,546 SR
Queue Stats
328W - 343L
1,470 Elo+
Solo
Scylla
Scylla
Chuchox-Xx
Scylla
Level 148
God Stats
5W - 2L
1,578 SR
Queue Stats
208W - 216L
1,578 Elo+
Solo
Achilles
Achilles
Peeraphon
Achilles
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
237W - 263L
1,456 Elo+
Solo
Pele
Pele
SadboyprimeX
Pele
Level 114
God Stats
0W - 2L
1,280 SR
Queue Stats
35W - 46L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Loshyone
Thoth
18
7 / 3 / 6
10,923
840
20,904
8,632
4,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 1 / 8
9,301
715
6,160
18,748
16,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
RetroTam
Erlang Shen
1
0 / 0 / 0
3,492
269
0
0
0
Cthulhu
SquashMortal
Cthulhu
19
7 / 3 / 8
11,158
858
17,749
21,558
22,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 3 / 6
9,362
720
11,006
9,094
3,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 5 / 3
9,142
703
12,283
13,591
7,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
BeefHand
Anhur
16
1 / 5 / 5
9,243
711
9,122
12,883
7,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Chuchox-Xx
Scylla
16
0 / 3 / 5
9,279
714
14,310
13,456
11,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Peeraphon
Achilles
17
3 / 3 / 3
9,105
700
7,335
18,962
27,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 2
9,433
726
7,291
9,474
4,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
19
Kills
10
10
Deaths
19
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
3
0.7
L
Anhur
BeefHand
Anhur
1
5
5
0.7
L
Scylla
Chuchox-Xx
Scylla
0
3
5
0.83
W
Thoth
Loshyone
Thoth
7
3
6
3.33
L
Achilles
Peeraphon
Achilles
3
3
3
1.5
W
0
1
8
4
W
Erlang Shen
RetroTam
Erlang Shen
0
0
0
0
L
4
3
2
1.67
W
Cthulhu
SquashMortal
Cthulhu
7
3
8
3.67
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,819
Damage
50,341
58,032
Taken
68,366
46,205
Mitigated
57,749
23,761
Healing
26,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,283
636
4,563
3,926
13,591
7,269
35
11,807
1,452
20,735
0
L
Anhur
BeefHand
Anhur
9,122
3,408
745
621
12,883
7,043
789
10,349
2,220
0
27,474
L
Scylla
Chuchox-Xx
Scylla
14,310
649
1,367
3,623
13,456
11,268
572
12,342
746
32,386
0
W
Thoth
Loshyone
Thoth
20,904
1,111
565
1,038
8,632
4,017
715
4,593
3,896
40,870
0
L
Achilles
Peeraphon
Achilles
7,335
884
2,598
5,572
18,962
27,593
0
12,140
6,486
0
15,530
W
6,160
174
978
7,966
18,748
16,021
126
7,375
11,141
11,370
0
W
Erlang Shen
RetroTam
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
7,291
91
1,834
1,575
9,474
4,576
0
7,577
1,643
0
20,020
W
Cthulhu
SquashMortal
Cthulhu
17,749
1,056
2,341
7,914
21,558
22,522
694
11,282
10,022
39,332
0
W
11,006
2,285
1,351
1,608
9,094
3,645
816
3,343
5,424
16,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
46,202
131
Minions Killed
156
0
Camps Cleared
0
1,034,359
Distance Traveled
1,214,559
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,142
703
15
1
0
209,765
0
L
Anhur
9,243
711
45
3
0
215,936
0
L
Scylla
9,279
714
60
5
0
250,527
0
W
Thoth
10,923
840
58
4
0
265,061
0
L
Achilles
9,105
700
11
1
0
246,402
0
W
Geb
9,301
715
13
1
0
299,898
3
W
Erlang Shen
3,492
269
0
0
0
0
0
L
Pele
9,433
726
25
2
0
291,929
0
W
Cthulhu
11,158
858
42
3
0
259,236
0
W
Nu Wa
9,362
720
18
1
0
210,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role