Player Matchup

Apollo
Apollo
AEMELIA
Apollo
Level 125
God Stats
9W - 0L
1,825 SR
Queue Stats
794W - 461L
1,701 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Daminater
Cu Chulainn
Level 125
God Stats
2W - 2L
1,438 SR
Queue Stats
39W - 33L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
MvG ShadowBlade
Guan Yu
Level 144
God Stats
3W - 2L
1,809 SR
Queue Stats
172W - 166L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
Uptowncardshark
Kukulkan
Level 87
God Stats
1W - 2L
1,148 SR
Queue Stats
30W - 23L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
nug420showers
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,537 Elo+
Party 1
Team Averages
Level 110
1,544 SR
1,568 Elo+

VS

Team Averages
Level 125
1,387 SR
1,483 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Evansz kazador
Awilix
Level 149
God Stats
1W - 6L
1,190 SR
Queue Stats
141W - 156L
1,451 Elo+
Solo
Martichoras
Martichoras
IncantatumYingna
Martichoras
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Rezeoj
Jing Wei
Level 146
God Stats
1W - 2L
1,243 SR
Queue Stats
144W - 140L
1,464 Elo+
Solo
Ra
Ra
ThetrueDab
Ra
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 325L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AEMELIA
Apollo
18
12 / 2 / 17
11,369
1,034
16,429
12,301
6,694
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
Daminater
Cu Chulainn
17
6 / 3 / 18
10,072
916
11,278
14,958
21,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 2 / 22
10,111
919
4,214
15,291
18,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
17
2 / 2 / 20
10,106
919
10,089
7,437
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
11 / 4 / 16
10,369
943
17,684
9,591
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 7 / 3
8,591
781
6,773
12,902
5,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 8 / 1
8,866
806
7,172
13,764
6,550
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
IncantatumYingna
Martichoras
14
1 / 9 / 8
8,472
770
6,402
15,097
7,051
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Rezeoj
Jing Wei
16
2 / 5 / 5
9,218
838
6,693
11,685
4,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 7
8,917
811
7,149
13,059
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
37
34
Kills
13
13
Deaths
34
93
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
7
3
0.64
W
Apollo
AEMELIA
Apollo
12
2
17
10.25
W
Cu Chulainn
Daminater
Cu Chulainn
6
3
18
5
L
4
8
1
0.56
L
Martichoras
IncantatumYingna
Martichoras
1
9
8
0.56
W
3
2
22
7
L
Jing Wei
Rezeoj
Jing Wei
2
5
5
0.9
L
3
5
7
1.3
W
Kukulkan
2
2
20
6
W
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,694
Damage
34,189
59,578
Taken
66,507
53,480
Mitigated
30,614
25,362
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,773
3,720
0
750
12,902
5,339
1,211
4,746
7,775
0
16,244
W
Apollo
AEMELIA
Apollo
16,429
11,577
1,766
3,306
12,301
6,694
4,142
1,690
10,507
0
40,780
W
Cu Chulainn
Daminater
Cu Chulainn
11,278
1,972
470
1,948
14,958
21,005
313
1,747
13,190
0
21,924
L
7,172
2,646
662
595
13,764
6,550
152
4,193
9,361
0
14,435
L
Martichoras
IncantatumYingna
Martichoras
6,402
1,618
399
595
15,097
7,051
0
8,362
6,448
0
17,563
W
4,214
386
6,814
5,638
15,291
18,001
394
1,006
14,285
0
7,440
L
Jing Wei
Rezeoj
Jing Wei
6,693
4,840
159
1,043
11,685
4,890
697
5,101
6,477
0
13,925
L
7,149
197
3,797
4,921
13,059
6,784
0
5,125
7,658
24,088
0
W
Kukulkan
10,089
937
809
1,813
7,437
3,733
1,421
1,436
5,812
25,898
0
W
17,684
4,001
1,705
1,093
9,591
4,047
1,802
908
8,635
26,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,027
Gold Earned
44,064
124
Minions Killed
113
0
Camps Cleared
0
1,177,295
Distance Traveled
865,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,591
781
25
2
0
161,664
0
W
Apollo
11,369
1,034
56
5
0
250,863
0
W
Cu Chulainn
10,072
916
18
2
0
238,412
0
L
Awilix
8,866
806
12
1
0
188,366
0
L
Martichoras
8,472
770
19
2
0
165,711
0
W
Guan Yu
10,111
919
3
0
0
267,314
0
L
Jing Wei
9,218
838
20
2
0
154,035
0
L
Ra
8,917
811
37
3
0
196,156
0
W
Kukulkan
10,106
919
41
4
0
228,197
0
W
Nu Wa
10,369
943
6
1
0
192,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role