Player Matchup

Vamana
Vamana
CuckimusPrime
Vamana
Level 128
God Stats
8W - 8L
1,778 SR
Queue Stats
139W - 122L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
MegaDecidueye
Aphrodite
Level 38
God Stats
2W - 2L
1,714 SR
Queue Stats
46W - 31L
1,658 Elo+
Party 1
Janus
Janus
TouristicVirus6
Janus
Level 141
God Stats
8W - 9L
1,382 SR
Queue Stats
115W - 105L
1,483 Elo+
Solo
Danzaburou
Danzaburou
celtics0618
Danzaburou
Level 107
God Stats
2W - 4L
1,520 SR
Queue Stats
18W - 21L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
crankincronuts
Cthulhu
Level 28
God Stats
2W - 3L
1,416 SR
Queue Stats
205W - 174L
1,588 Elo+
Party 1
Team Averages
Level 88
1,562 SR
1,563 Elo+

VS

Team Averages
Level 109
1,497 SR
1,510 Elo+
Bacchus
Bacchus
A_ClownBaby
Bacchus
Level 124
God Stats
120W - 93L
1,481 SR
Queue Stats
319W - 294L
1,469 Elo+
Solo
Mercury
Mercury
IlIl KREMIE
Mercury
Level 128
God Stats
20W - 20L
1,595 SR
Queue Stats
290W - 232L
1,551 Elo+
Party 2
Vamana
Vamana
SplashnDash4969
Vamana
Level 127
God Stats
6W - 3L
1,638 SR
Queue Stats
310W - 267L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
StarboyRadio
Heimdallr
Level 37
God Stats
1W - 3L
1,324 SR
Queue Stats
40W - 57L
1,432 Elo+
Solo
Hera
Hera
theyurtz
Hera
Level 129
God Stats
3W - 5L
1,449 SR
Queue Stats
313W - 261L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,301
530
1,597
7,524
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
MegaDecidueye
Aphrodite
9
0 / 1 / 1
5,306
531
2,136
7,101
4,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 4 / 0
5,453
545
3,139
7,161
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
celtics0618
Danzaburou
10
0 / 0 / 0
5,582
558
2,758
5,530
2,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,220
522
4,109
9,454
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_ClownBaby
Bacchus
9
0 / 0 / 1
5,713
571
2,782
7,465
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
IlIl KREMIE
Mercury
12
6 / 0 / 1
7,103
710
6,215
5,307
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 2
6,263
626
6,651
7,512
5,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
StarboyRadio
Heimdallr
9
0 / 0 / 0
5,415
542
3,821
5,574
2,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
11
1 / 0 / 3
6,425
643
4,526
2,670
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
9
9
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A_ClownBaby
Bacchus
0
0
1
0.5
L
0
1
1
0.5
W
Mercury
IlIl KREMIE
Mercury
6
0
1
6.5
L
Aphrodite
MegaDecidueye
Aphrodite
0
1
1
0.5
W
2
1
2
3
W
Heimdallr
StarboyRadio
Heimdallr
0
0
0
0
L
1
4
0
0.25
L
Danzaburou
celtics0618
Danzaburou
0
0
0
0
L
0
3
0
0
W
Hera
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,739
Damage
23,995
36,770
Taken
28,528
18,179
Mitigated
16,507
10,511
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A_ClownBaby
Bacchus
2,782
181
0
2,847
7,465
6,602
0
2,048
5,301
14,711
0
L
1,597
692
0
542
7,524
3,794
0
448
7,076
0
38,260
W
Mercury
IlIl KREMIE
Mercury
6,215
4,011
0
500
5,307
1,897
0
1,387
3,765
0
49,109
L
Aphrodite
MegaDecidueye
Aphrodite
2,136
463
2,133
3,596
7,101
4,031
0
2,201
4,900
20,810
0
W
6,651
4,249
0
3,056
7,512
5,071
322
3,210
3,763
0
43,336
W
Heimdallr
StarboyRadio
Heimdallr
3,821
1,617
0
2,137
5,574
2,080
0
816
4,758
0
40,380
L
3,139
85
0
860
7,161
2,530
0
4,152
3,009
37,959
0
L
Danzaburou
celtics0618
Danzaburou
2,758
1,299
0
1,725
5,530
2,169
0
507
5,023
0
39,020
L
4,109
751
0
1,655
9,454
5,655
0
0
9,454
35,458
0
W
Hera
4,526
720
0
940
2,670
857
0
969
1,557
53,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
30,919
307
Minions Killed
339
0
Camps Cleared
0
1,119,391
Distance Traveled
1,113,212
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,713
571
10
1
0
224,728
0
L
Vamana
5,301
530
76
8
0
259,219
0
W
Mercury
7,103
710
86
9
0
278,656
0
L
Aphrodite
5,306
531
37
4
0
222,334
2
W
Vamana
6,263
626
66
7
0
207,705
0
W
Heimdallr
5,415
542
70
7
0
193,096
1
L
Janus
5,453
545
62
6
0
204,327
0
L
Danzaburou
5,582
558
72
7
0
216,452
0
L
Cthulhu
5,220
522
60
6
0
217,059
2
W
Hera
6,425
643
107
11
0
209,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role