Player Matchup

Khepri
Khepri
Dachexmexy
Khepri
Level 63
God Stats
1W - 1L
1,174 SR
Queue Stats
8W - 8L
1,282 Elo+
Party 1
Skadi
Skadi
E1Mojad0
Skadi
Level 83
God Stats
8W - 4L
1,633 SR
Queue Stats
108W - 103L
1,516 Elo+
Party 1
Janus
Janus
fxZumar
Janus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 27L
1,357 Elo+
Party 1
Team Averages
Level 72
1,435 SR
1,385 Elo+

VS

Team Averages
Level 50
1,460 SR
1,462 Elo+
Izanami
Izanami
Abuckinutt
Izanami
Level 58
God Stats
1W - 6L
1,309 SR
Queue Stats
88W - 95L
1,481 Elo+
Party 2
Janus
Janus
BootyBust3r
Janus
Level 62
God Stats
1W - 2L
1,508 SR
Queue Stats
32W - 31L
1,430 Elo+
Solo
Maui
Maui
BoroDawg75
Maui
Level 31
God Stats
50W - 43L
1,564 SR
Queue Stats
90W - 86L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dachexmexy
Khepri
15
1 / 2 / 9
9,372
669
3,423
11,045
12,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Skadi
E1Mojad0
Skadi
16
3 / 0 / 7
10,216
730
12,025
9,844
4,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
fxZumar
Janus
16
9 / 1 / 2
10,945
782
18,394
6,934
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abuckinutt
Izanami
13
0 / 3 / 1
8,579
613
4,613
10,397
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 6 / 1
9,367
669
12,711
10,647
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 1
8,604
615
3,652
18,088
18,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abuckinutt
Izanami
0
3
1
0.17
L
2
6
1
0.42
L
1
4
1
0.38
W
Khepri
Dachexmexy
Khepri
1
2
9
2.75
W
Skadi
E1Mojad0
Skadi
3
0
7
6.5
W
Janus
fxZumar
Janus
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
20,976
27,823
Taken
39,132
20,628
Mitigated
26,710
6,615
Healing
2,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abuckinutt
Izanami
4,613
3,500
0
1,395
10,397
3,879
0
5,101
5,296
0
31,023
L
12,711
1,678
0
190
10,647
4,036
0
6,047
4,600
37,294
0
L
3,652
857
0
955
18,088
18,795
62
10,700
7,388
13,694
0
W
Khepri
Dachexmexy
Khepri
3,423
262
474
1,339
11,045
12,843
244
7,808
3,237
8,636
0
W
Skadi
E1Mojad0
Skadi
12,025
5,354
0
3,744
9,844
4,438
2,345
4,211
5,633
0
56,231
W
Janus
fxZumar
Janus
18,394
1,370
180
878
6,934
3,347
558
4,373
2,561
50,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
26,550
168
Minions Killed
138
0
Camps Cleared
0
766,539
Distance Traveled
670,184
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,579
613
54
4
0
231,945
0
L
Janus
9,367
669
57
4
0
224,497
3
L
Maui
8,604
615
27
2
0
213,742
0
W
Khepri
9,372
669
9
1
0
248,877
0
W
Skadi
10,216
730
85
6
0
266,384
0
W
Janus
10,945
782
74
5
0
251,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role