Player Matchup

Ix Chel
Ix Chel
CRYKON923
Ix Chel
Level 129
God Stats
8W - 4L
1,821 SR
Queue Stats
90W - 80L
1,580 Elo+
Party 2
Izanami
Izanami
Fenrirofshadowx
Izanami
Level 49
God Stats
1W - 1L
1,174 SR
Queue Stats
60W - 52L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
Killjoy Darknes
Sylvanus
Level 43
God Stats
2W - 0L
1,729 SR
Queue Stats
69W - 54L
1,343 Elo+
Party 2
Team Averages
Level 74
1,575 SR
1,471 Elo+

VS

Team Averages
Level 111
1,553 SR
1,485 Elo+
Fafnir
Fafnir
CozierChalice16
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,512 Elo+
Party 1
Zeus
Zeus
DJTERMINATOR14
Zeus
Level 85
God Stats
20W - 24L
1,604 SR
Queue Stats
81W - 94L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
xCRABBYx15
Ne Zha
Level 123
God Stats
1W - 2L
1,553 SR
Queue Stats
74W - 70L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CRYKON923
Ix Chel
16
12 / 0 / 2
10,062
915
15,282
8,875
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 8
7,888
717
5,789
7,979
3,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
1 / 0 / 12
8,823
802
2,907
8,994
7,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,266
661
2,979
10,234
11,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 5 / 0
7,067
642
8,001
6,681
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
xCRABBYx15
Ne Zha
11
0 / 6 / 1
6,508
592
9,206
11,840
6,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CRYKON923
Ix Chel
12
0
2
13
L
0
3
1
0.17
L
1
5
0
0.2
W
1
1
8
5
W
Sylvanus
1
0
12
7
L
Ne Zha
xCRABBYx15
Ne Zha
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,978
Damage
20,186
25,848
Taken
28,755
14,803
Mitigated
20,556
11,533
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CRYKON923
Ix Chel
15,282
2,146
215
2,660
8,875
4,157
486
3,238
5,387
55,947
0
L
2,979
1,254
1,192
1,028
10,234
11,721
0
4,533
5,701
9,802
0
L
8,001
477
0
0
6,681
2,820
0
6,129
552
26,860
0
W
5,789
3,909
0
1,641
7,979
3,120
641
3,310
4,503
0
34,435
W
Sylvanus
2,907
1,620
3,728
3,289
8,994
7,526
135
3,753
4,875
4,897
0
L
Ne Zha
xCRABBYx15
Ne Zha
9,206
1,794
0
900
11,840
6,015
0
7,574
4,266
0
30,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
20,841
151
Minions Killed
122
0
Camps Cleared
0
594,569
Distance Traveled
550,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,062
915
88
8
0
209,169
0
L
Fafnir
7,266
661
14
1
0
180,484
0
L
Zeus
7,067
642
76
7
0
178,687
0
W
Izanami
7,888
717
58
5
0
202,998
0
W
Sylvanus
8,823
802
5
0
0
182,402
0
L
Ne Zha
6,508
592
32
3
0
191,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role