Player Matchup

Arachne
Arachne
Blackouto1
Arachne
Level 59
God Stats
5W - 4L
1,317 SR
Queue Stats
247W - 256L
1,449 Elo+
Solo
Vamana
Vamana
Breauxski
Vamana
Level 41
God Stats
0W - 3L
1,273 SR
Queue Stats
81W - 121L
1,339 Elo+
Solo
Horus
Horus
Cereal-ischowder
Horus
Level 102
God Stats
2W - 3L
1,852 SR
Queue Stats
19W - 10L
1,631 Elo+
Party 3
Ah Puch
Ah Puch
Koloss420
Ah Puch
Level 104
God Stats
12W - 17L
1,465 SR
Queue Stats
106W - 102L
1,446 Elo+
Solo
Olorun
Olorun
pPatti90
Olorun
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,545 Elo+
Party 3
Team Averages
Level 72
1,481 SR
1,482 Elo+

VS

Team Averages
Level 65
1,504 SR
1,431 Elo+
Artio
Artio
Beywolf9
Artio
Level 69
God Stats
3W - 3L
1,434 SR
Queue Stats
396W - 365L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
Dafigs
Baron Samedi
Level 79
God Stats
10W - 9L
1,548 SR
Queue Stats
17W - 19L
1,502 Elo+
Party 1
Vamana
Vamana
FINESSE101101
Vamana
Level 92
God Stats
2W - 2L
1,271 SR
Queue Stats
248W - 289L
1,376 Elo+
Party 2
Bellona
Bellona
Josquilla
Bellona
Level 61
God Stats
2W - 2L
1,473 SR
Queue Stats
29W - 34L
1,488 Elo+
Party 1
Martichoras
Martichoras
ftperik
Martichoras
Level 25
God Stats
12W - 8L
1,791 SR
Queue Stats
149W - 168L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blackouto1
Arachne
11
3 / 2 / 2
6,735
561
5,166
8,865
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vamana
Breauxski
Vamana
12
2 / 2 / 0
7,239
603
5,914
7,980
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 6
6,537
545
3,904
12,686
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Koloss420
Ah Puch
12
2 / 2 / 1
7,069
589
7,466
7,381
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
pPatti90
Olorun
12
3 / 2 / 2
7,935
661
7,376
6,294
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Beywolf9
Artio
12
2 / 2 / 0
7,036
586
3,915
10,375
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Dafigs
Baron Samedi
11
5 / 1 / 1
7,089
591
8,480
9,417
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 3 / 4
5,922
494
2,810
8,202
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Josquilla
Bellona
10
2 / 3 / 1
6,085
507
1,870
9,755
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Martichoras
ftperik
Martichoras
9
3 / 2 / 2
6,235
520
7,888
9,359
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
11
Kills
12
12
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
Beywolf9
Artio
2
2
0
1
L
Arachne
Blackouto1
Arachne
3
2
2
2
L
Vamana
Breauxski
Vamana
2
2
0
1
L
1
4
6
1
W
Baron Samedi
Dafigs
Baron Samedi
5
1
1
5.5
W
0
3
4
0.67
W
Bellona
Josquilla
Bellona
2
3
1
0.83
L
Ah Puch
Koloss420
Ah Puch
2
2
1
1.25
W
Martichoras
ftperik
Martichoras
3
2
2
2
L
Olorun
pPatti90
Olorun
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
24,963
43,206
Taken
47,108
24,027
Mitigated
24,726
11,035
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Beywolf9
Artio
3,915
288
0
3,996
10,375
6,551
0
0
9,533
41,923
0
L
Arachne
Blackouto1
Arachne
5,166
4,057
0
1,688
8,865
3,341
0
1,430
7,301
0
44,639
L
Vamana
Breauxski
Vamana
5,914
1,892
0
2,178
7,980
4,206
0
2,942
4,065
0
44,678
L
3,904
2,038
739
3,386
12,686
11,495
116
2,974
9,550
0
15,704
W
Baron Samedi
Dafigs
Baron Samedi
8,480
965
318
2,475
9,417
4,449
396
4,943
4,474
40,365
0
W
2,810
1,580
0
100
8,202
3,339
0
1,993
6,209
0
34,473
W
Bellona
Josquilla
Bellona
1,870
553
0
1,452
9,755
6,805
156
4,688
5,067
0
23,098
L
Ah Puch
Koloss420
Ah Puch
7,466
131
0
1,087
7,381
2,730
579
3,467
3,601
51,071
0
W
Martichoras
ftperik
Martichoras
7,888
2,570
0
2,376
9,359
3,582
306
4,210
5,149
0
45,548
L
Olorun
pPatti90
Olorun
7,376
4,842
100
1,857
6,294
2,255
3,110
0
6,294
58,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
32,367
337
Minions Killed
303
0
Camps Cleared
0
1,125,909
Distance Traveled
1,163,818
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,036
586
77
6
0
239,731
2
L
Arachne
6,735
561
75
6
0
272,008
1
L
Vamana
7,239
603
70
6
0
197,367
2
L
Horus
6,537
545
9
1
0
238,562
2
W
Baron Samedi
7,089
591
85
7
0
226,180
0
W
Vamana
5,922
494
48
4
0
224,899
0
W
Bellona
6,085
507
46
4
0
245,940
0
L
Ah Puch
7,069
589
82
7
0
213,602
2
W
Martichoras
6,235
520
47
4
0
227,068
3
L
Olorun
7,935
661
101
8
0
204,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role