Player Matchup

Cthulhu
Cthulhu
Kenshi8747
Cthulhu
Level 31
God Stats
4W - 2L
1,500 SR
Queue Stats
216W - 218L
1,445 Elo+
Party 1
Kali
Kali
Reaperx7x
Kali
Level 108
God Stats
5W - 3L
1,236 SR
Queue Stats
396W - 397L
1,516 Elo+
Solo
Artemis
Artemis
Shadow28831
Artemis
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
7W - 24L
1,500 Elo+
Party 1
Team Averages
Level 52
1,412 SR
1,487 Elo+

VS

Team Averages
Level 107
1,587 SR
1,479 Elo+
Ix Chel
Ix Chel
Dubie86
Ix Chel
Level 128
God Stats
2W - 6L
1,645 SR
Queue Stats
270W - 288L
1,472 Elo+
Solo
Cernunnos
Cernunnos
HTX_HOOPER713
Cernunnos
Level 66
God Stats
0W - 2L
1,615 SR
Queue Stats
26W - 27L
1,435 Elo+
Solo
Ymir
Ymir
bэуопd
Ymir
Level 126
God Stats
6W - 6L
1,500 SR
Queue Stats
875W - 911L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kenshi8747
Cthulhu
18
1 / 4 / 8
13,064
653
22,290
26,979
38,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kali
20
10 / 2 / 1
15,978
799
20,840
25,371
16,783
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Shadow28831
Artemis
17
1 / 5 / 7
13,019
651
12,238
15,283
6,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dubie86
Ix Chel
12
0 / 2 / 1
10,890
545
3,586
6,007
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
HTX_HOOPER713
Cernunnos
20
10 / 6 / 1
15,990
800
29,435
26,362
14,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 4 / 10
14,185
709
12,879
34,297
52,191
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
12
Kills
11
11
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Dubie86
Ix Chel
0
2
1
0.25
L
Cernunnos
HTX_HOOPER713
Cernunnos
10
6
1
1.75
W
Cthulhu
Kenshi8747
Cthulhu
1
4
8
1.25
W
Kali
10
2
1
5.25
W
Artemis
Shadow28831
Artemis
1
5
7
0.9
L
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,368
Damage
45,900
67,633
Taken
66,666
61,929
Mitigated
68,829
14,027
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Dubie86
Ix Chel
3,586
344
587
1,330
6,007
2,154
0
1,496
4,226
26,790
0
L
Cernunnos
HTX_HOOPER713
Cernunnos
29,435
20,134
0
10,638
26,362
14,484
2,308
8,016
17,254
0
99,601
W
Cthulhu
Kenshi8747
Cthulhu
22,290
1,246
764
3,986
26,979
38,468
372
6,242
20,737
51,916
1,955
W
Kali
20,840
13,093
0
7,511
25,371
16,783
1,716
5,517
19,854
0
106,147
W
Artemis
Shadow28831
Artemis
12,238
4,772
0
1,766
15,283
6,678
846
4,930
10,353
0
50,426
L
12,879
2,301
1,313
3,941
34,297
52,191
0
8,811
23,433
29,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,061
Gold Earned
41,065
219
Minions Killed
189
0
Camps Cleared
0
1,074,804
Distance Traveled
853,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,890
545
66
3
0
166,933
0
L
Cernunnos
15,990
800
114
6
0
344,962
0
W
Cthulhu
13,064
653
51
3
0
345,954
0
W
Kali
15,978
799
104
5
0
395,086
0
W
Artemis
13,019
651
64
3
0
333,764
0
L
Ymir
14,185
709
9
0
0
341,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role