Player Matchup

Kuzenbo
Kuzenbo
Eutrex
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,433 Elo+
Solo
Medusa
Medusa
Horkk
Medusa
Level 142
God Stats
6W - 10L
1,658 SR
Queue Stats
210W - 185L
1,634 Elo+
Solo
Tiamat
Tiamat
LifeTigerMeow
Tiamat
Level 171
God Stats
140W - 91L
1,671 SR
Queue Stats
508W - 296L
1,592 Elo+
Solo
Serqet
Serqet
angryhobbit
Serqet
Level 127
God Stats
2W - 3L
1,336 SR
Queue Stats
46W - 35L
1,572 Elo+
Party 1
Sol
Sol
iSplatzerr
Sol
Level 137
God Stats
8W - 3L
1,567 SR
Queue Stats
40W - 45L
1,517 Elo+
Party 1
Team Averages
Level 121
1,546 SR
1,550 Elo+

VS

Team Averages
Level 148
1,476 SR
1,539 Elo+
Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DarkSouls360
Serqet
Level 158
God Stats
3W - 2L
1,559 SR
Queue Stats
342W - 332L
1,545 Elo+
Solo
King Arthur
King Arthur
Pwarrior
King Arthur
Level 136
God Stats
2W - 8L
1,596 SR
Queue Stats
210W - 184L
1,592 Elo+
Solo
Anubis
Anubis
andoniOV
Anubis
Level 179
God Stats
5W - 1L
1,226 SR
Queue Stats
249W - 242L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Eutrex
Kuzenbo
8
0 / 0 / 4
4,312
862
1,267
1,480
1,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Horkk
Medusa
10
1 / 0 / 5
4,733
947
3,660
3,283
895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 3
5,355
1,071
2,276
1,367
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
11
6 / 0 / 4
5,725
1,145
4,522
3,986
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 1 / 4
5,320
1,064
4,955
3,681
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 0
4,594
919
897
4,938
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
7
0 / 1 / 1
3,835
767
806
1,123
300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
9
0 / 3 / 1
4,164
833
1,155
4,335
1,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Pwarrior
King Arthur
9
0 / 3 / 0
4,225
845
2,714
5,768
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
andoniOV
Anubis
9
1 / 3 / 0
4,429
886
3,349
5,245
2,290

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
L
Anhur
 
Anhur
0
1
1
0.5
L
Serqet
0
3
1
0.17
W
Kuzenbo
Eutrex
Kuzenbo
0
0
4
2
W
Medusa
Horkk
Medusa
1
0
5
3.5
W
0
0
3
1.5
L
King Arthur
Pwarrior
King Arthur
0
3
0
0
L
Anubis
andoniOV
Anubis
1
3
0
0.33
W
Serqet
6
0
4
8
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,680
Damage
8,921
13,797
Taken
21,409
5,554
Mitigated
9,435
3,725
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
897
156
200
1,810
4,938
1,632
0
2,050
2,559
13,573
0
L
Anhur
 
Anhur
806
727
0
55
1,123
300
0
426
650
0
922
L
Serqet
1,155
324
0
0
4,335
1,849
0
1,691
2,524
0
4,937
W
Kuzenbo
Eutrex
Kuzenbo
1,267
580
0
306
1,480
1,179
43
501
979
5,083
0
W
Medusa
Horkk
Medusa
3,660
1,532
0
830
3,283
895
163
759
2,344
0
14,987
W
2,276
155
0
752
1,367
720
0
346
1,021
21,352
0
L
King Arthur
Pwarrior
King Arthur
2,714
562
0
260
5,768
3,364
0
1,454
4,201
0
12,747
L
Anubis
andoniOV
Anubis
3,349
395
0
982
5,245
2,290
0
2,440
2,509
10,618
0
W
Serqet
4,522
999
0
250
3,986
1,848
0
1,423
2,563
0
9,971
W
4,955
2,488
0
1,587
3,681
912
1,681
1,217
2,464
12,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
21,247
130
Minions Killed
97
0
Camps Cleared
0
584,328
Distance Traveled
470,091
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,594
919
39
8
0
117,512
0
L
Anhur
3,835
767
0
0
0
20,576
0
L
Serqet
4,164
833
10
2
0
113,060
0
W
Kuzenbo
4,312
862
7
1
0
121,405
0
W
Medusa
4,733
947
17
3
0
118,696
0
W
Tiamat
5,355
1,071
61
12
0
94,414
0
L
King Arthur
4,225
845
27
5
0
121,799
0
L
Anubis
4,429
886
21
4
0
97,144
3
W
Serqet
5,725
1,145
16
3
0
139,200
0
W
Sol
5,320
1,064
29
6
0
110,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role