Player Matchup

Danzaburou
Danzaburou
ALWAYSKILLZ
Danzaburou
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 33L
1,812 Elo+
Solo
Baron Samedi
Baron Samedi
EasyPickings
Baron Samedi
Level 140
God Stats
8W - 2L
1,844 SR
Queue Stats
31W - 33L
1,363 Elo+
Party 2
Fenrir
Fenrir
Neutrality200
Fenrir
Level 47
God Stats
9W - 8L
1,487 SR
Queue Stats
119W - 125L
1,326 Elo+
Party 2
Team Averages
Level 97
1,611 SR
1,500 Elo+

VS

Team Averages
Level 134
1,453 SR
1,475 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
GRIM SKTR
Ix Chel
Level 142
God Stats
82W - 80L
1,333 SR
Queue Stats
351W - 362L
1,470 Elo+
Solo
Olorun
Olorun
thetreehunter4
Olorun
Level 135
God Stats
888W - 922L
1,527 SR
Queue Stats
896W - 936L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALWAYSKILLZ
Danzaburou
15
2 / 0 / 6
8,547
777
5,521
7,187
3,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
EasyPickings
Baron Samedi
16
11 / 4 / 3
10,767
979
19,170
14,282
7,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 9
7,870
715
4,706
11,008
9,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 6 / 1
8,345
759
6,269
11,463
4,567
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
GRIM SKTR
Ix Chel
12
2 / 5 / 3
8,087
735
6,202
9,980
3,877
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 6
7,718
702
7,441
12,446
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
6
6
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
6
1
0.75
W
Danzaburou
ALWAYSKILLZ
Danzaburou
2
0
6
5
W
Baron Samedi
EasyPickings
Baron Samedi
11
4
3
3.13
L
Ix Chel
GRIM SKTR
Ix Chel
2
5
3
0.7
W
1
2
9
2.75
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,397
Damage
19,912
32,477
Taken
33,889
20,682
Mitigated
13,991
11,619
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,269
3,264
32
280
11,463
4,567
603
4,745
6,461
0
16,619
W
Danzaburou
ALWAYSKILLZ
Danzaburou
5,521
2,484
0
2,767
7,187
3,095
1,587
2,967
4,220
0
49,328
W
Baron Samedi
EasyPickings
Baron Samedi
19,170
710
1,080
6,123
14,282
7,794
477
6,710
7,572
50,645
0
L
Ix Chel
GRIM SKTR
Ix Chel
6,202
693
205
1,636
9,980
3,877
0
6,134
3,811
26,509
0
W
4,706
904
0
1,649
11,008
9,793
102
3,709
7,299
0
14,994
L
7,441
3,291
372
4,316
12,446
5,547
94
8,300
4,066
31,809
1,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,184
Gold Earned
24,150
148
Minions Killed
125
0
Camps Cleared
0
624,158
Distance Traveled
515,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,345
759
22
2
0
153,356
0
W
Danzaburou
8,547
777
66
6
0
220,819
0
W
Baron Samedi
10,767
979
63
6
0
202,211
0
L
Ix Chel
8,087
735
51
5
0
185,164
0
W
Fenrir
7,870
715
19
2
0
201,128
0
L
Olorun
7,718
702
52
5
0
177,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role