Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Amastew
Gilgamesh
Level 105
God Stats
5W - 8L
1,501 SR
Queue Stats
75W - 64L
1,541 Elo+
Party 4
Amaterasu
Amaterasu
DrHardscopes
Amaterasu
Level 16
God Stats
3W - 5L
1,535 SR
Queue Stats
21W - 22L
1,483 Elo+
Party 3
Maui
Maui
MercsOdyssey
Maui
Level 86
God Stats
12W - 9L
1,678 SR
Queue Stats
79W - 72L
1,516 Elo+
Party 4
Danzaburou
Danzaburou
YesImTheKing416
Danzaburou
Level 61
God Stats
6W - 10L
1,652 SR
Queue Stats
26W - 25L
1,506 Elo+
Party 3
Team Averages
Level 78
1,573 SR
1,509 Elo+

VS

Team Averages
Level 129
1,427 SR
1,483 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BlackAsianNinja
Ares
Level 108
God Stats
15W - 12L
1,378 SR
Queue Stats
430W - 427L
1,467 Elo+
Party 2
Achilles
Achilles
SixStringRelief
Achilles
Level 127
God Stats
6W - 7L
1,299 SR
Queue Stats
451W - 429L
1,462 Elo+
Party 2
Hera
Hera
Slaughterson
Hera
Level 156
God Stats
6W - 9L
1,278 SR
Queue Stats
794W - 823L
1,475 Elo+
Solo
Izanami
Izanami
joshawuhh
Izanami
Level 124
God Stats
20W - 10L
1,679 SR
Queue Stats
152W - 139L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 6 / 0
5,918
455
3,121
7,721
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Amastew
Gilgamesh
12
1 / 1 / 1
6,992
538
8,866
13,078
11,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
DrHardscopes
Amaterasu
8
0 / 5 / 0
5,435
418
666
9,857
4,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 2 / 0
5,932
456
2,698
14,101
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
YesImTheKing416
Danzaburou
10
0 / 6 / 0
5,754
443
5,687
10,836
3,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 1 / 5
7,455
573
8,237
12,721
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 7
7,833
603
7,080
8,848
8,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
12
1 / 1 / 1
7,039
541
6,717
9,025
11,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 0 / 2
8,394
646
8,331
3,283
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
joshawuhh
Izanami
14
4 / 0 / 1
8,725
671
8,089
7,272
3,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
18
20
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
6
0
0
W
Arachne
 
Arachne
4
1
5
6.5
L
Gilgamesh
Amastew
Gilgamesh
1
1
1
1.5
W
2
0
7
5.5
L
Amaterasu
DrHardscopes
Amaterasu
0
5
0
0
L
1
2
0
0.5
W
Achilles
1
1
1
1.5
W
7
0
2
8
L
Danzaburou
YesImTheKing416
Danzaburou
0
6
0
0
W
Izanami
joshawuhh
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,038
Damage
38,454
55,593
Taken
41,149
34,281
Mitigated
29,713
11,894
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,121
381
107
1,467
7,721
2,264
341
3,462
4,259
36,193
0
W
Arachne
 
Arachne
8,237
5,597
0
4,114
12,721
5,541
160
1,734
10,919
0
54,503
L
Gilgamesh
Amastew
Gilgamesh
8,866
2,320
0
1,321
13,078
11,657
0
2,253
10,825
0
58,285
W
7,080
794
2,111
2,380
8,848
8,140
0
1,737
6,981
27,013
0
L
Amaterasu
DrHardscopes
Amaterasu
666
342
0
1,913
9,857
4,919
0
2,626
7,231
0
36,620
L
2,698
851
477
4,494
14,101
11,917
0
4,757
9,344
15,817
0
W
Achilles
6,717
1,520
0
2,708
9,025
11,679
0
399
8,626
0
47,968
W
8,331
1,724
0
716
3,283
1,191
450
816
2,335
58,054
0
L
Danzaburou
YesImTheKing416
Danzaburou
5,687
1,905
98
2,017
10,836
3,524
0
2,313
8,523
0
41,261
W
Izanami
joshawuhh
Izanami
8,089
5,198
0
2,554
7,272
3,162
2,711
803
6,469
0
81,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
39,446
335
Minions Killed
454
0
Camps Cleared
0
1,162,621
Distance Traveled
1,225,861
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,918
455
80
6
0
191,443
0
W
Arachne
7,455
573
83
6
0
285,965
0
L
Gilgamesh
6,992
538
106
8
0
254,178
0
W
Ares
7,833
603
27
2
0
240,936
6
L
Amaterasu
5,435
418
58
4
0
209,788
0
L
Maui
5,932
456
23
2
0
252,138
2
W
Achilles
7,039
541
70
5
0
209,463
0
W
Hera
8,394
646
108
8
0
261,246
2
L
Danzaburou
5,754
443
68
5
0
255,074
0
W
Izanami
8,725
671
166
13
0
228,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role