Player Matchup

Hun Batz
Hun Batz
Aries_Galanis7
Hun Batz
Level 122
God Stats
1W - 1L
1,724 SR
Queue Stats
182W - 182L
1,457 Elo+
Solo
Merlin
Merlin
FallenPlayz96
Merlin
Level 169
God Stats
0W - 2L
1,275 SR
Queue Stats
198W - 203L
1,492 Elo+
Party 1
Ishtar
Ishtar
GetGideonMe
Ishtar
Level 52
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 16L
1,471 Elo+
Solo
Ix Chel
Ix Chel
chrisibarra23
Ix Chel
Level 155
God Stats
18W - 17L
1,534 SR
Queue Stats
453W - 449L
1,394 Elo+
Solo
Surtr
Surtr
darkmars12
Surtr
Level 148
God Stats
32W - 37L
1,556 SR
Queue Stats
305W - 318L
1,529 Elo+
Party 1
Team Averages
Level 129
1,474 SR
1,469 Elo+

VS

Team Averages
Level 78
1,536 SR
1,458 Elo+
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AtLeastImNotAdam
Izanami
Level 41
God Stats
7W - 8L
1,504 SR
Queue Stats
31W - 45L
1,422 Elo+
Party 2
Hera
Hera
OLIVEOWNS
Hera
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 200L
1,389 Elo+
Solo
Athena
Athena
QueelagThe2nd
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
earthgecko
Danzaburou
Level 78
God Stats
41W - 25L
1,675 SR
Queue Stats
54W - 50L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 3 / 1
6,095
554
3,827
8,388
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,620
511
5,572
7,144
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
9
0 / 2 / 1
4,958
451
4,015
7,436
2,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
11
3 / 2 / 1
6,499
591
4,465
4,889
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
8
0 / 4 / 1
5,071
461
3,722
10,522
8,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
3 / 2 / 1
5,984
544
4,812
8,256
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 1 / 4
5,747
522
6,433
5,453
1,709
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
10
0 / 4 / 1
5,631
512
2,608
6,268
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 4
5,745
522
1,238
7,075
4,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
earthgecko
Danzaburou
12
8 / 0 / 2
7,413
674
6,454
7,183
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
1
1.75
L
Hun Batz
2
3
1
0.83
W
2
1
4
4
L
1
3
0
0.33
L
Ishtar
0
2
1
0.25
W
Hera
0
4
1
0.13
W
1
0
4
3
L
Ix Chel
3
2
1
1.75
L
Surtr
0
4
1
0.13
W
Danzaburou
earthgecko
Danzaburou
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,601
Damage
21,545
38,379
Taken
34,235
18,048
Mitigated
15,371
11,536
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,812
2,154
120
1,831
8,256
4,413
0
4,592
3,664
0
26,420
L
Hun Batz
3,827
599
0
3,044
8,388
2,959
0
133
8,255
0
39,155
W
6,433
4,451
0
1,317
5,453
1,709
257
44
5,409
0
50,928
L
5,572
786
0
2,312
7,144
2,215
0
0
7,144
33,764
0
L
Ishtar
4,015
2,350
0
2,334
7,436
2,646
0
422
7,014
0
27,498
W
Hera
2,608
1,071
0
1,270
6,268
2,357
0
3,596
2,672
36,978
0
W
1,238
468
1,362
2,211
7,075
4,344
291
282
6,793
6,636
0
L
Ix Chel
4,465
248
105
673
4,889
1,768
0
2,608
2,281
43,775
0
L
Surtr
3,722
1,159
0
3,068
10,522
8,460
0
683
9,839
213
21,217
W
Danzaburou
earthgecko
Danzaburou
6,454
2,938
86
3,018
7,183
2,548
0
1,637
5,546
0
44,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
30,520
286
Minions Killed
272
0
Camps Cleared
0
1,095,050
Distance Traveled
1,049,876
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,984
544
43
4
0
212,056
0
L
Hun Batz
6,095
554
67
6
0
260,462
9
W
Izanami
5,747
522
84
8
0
182,721
0
L
Merlin
5,620
511
59
5
0
197,607
1
L
Ishtar
4,958
451
65
6
0
201,288
0
W
Hera
5,631
512
62
6
0
206,906
0
W
Athena
5,745
522
12
1
0
217,393
0
L
Ix Chel
6,499
591
77
7
0
216,310
0
L
Surtr
5,071
461
18
2
0
219,383
1
W
Danzaburou
7,413
674
71
6
0
230,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role