Player Matchup

Cupid
Cupid
BigBillyWetWilly
Cupid
Level 112
God Stats
2W - 3L
1,529 SR
Queue Stats
192W - 204L
1,466 Elo+
Solo
Sobek
Sobek
Biggawonga
Sobek
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 58L
1,394 Elo+
Party 2
Cerberus
Cerberus
Killer H0td0g
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,254 Elo+
Party 2
Martichoras
Martichoras
SICKFLIGHT100
Martichoras
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 83L
1,410 Elo+
Solo
Kukulkan
Kukulkan
The Soju God
Kukulkan
Level 68
God Stats
38W - 59L
1,424 SR
Queue Stats
40W - 59L
1,388 Elo+
Party 2
Team Averages
Level 62
1,491 SR
1,382 Elo+

VS

Team Averages
Level 79
1,590 SR
1,503 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EL3M3NTAL7742
Hel
Level 45
God Stats
27W - 16L
1,429 SR
Queue Stats
112W - 109L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Meollos
Morgan Le Fay
Level 124
God Stats
35W - 23L
1,628 SR
Queue Stats
204W - 198L
1,454 Elo+
Solo
Heimdallr
Heimdallr
VesperProduct81
Heimdallr
Level 28
God Stats
1W - 0L
1,470 SR
Queue Stats
6W - 0L
1,652 Elo+
Party 1
Arachne
Arachne
sharkbittte
Arachne
Level 88
God Stats
20W - 8L
1,920 SR
Queue Stats
211W - 193L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,605
951
4,802
9,408
4,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
13
0 / 4 / 1
8,115
1,014
5,039
17,625
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Killer H0td0g
Cerberus
13
0 / 1 / 1
8,060
1,008
3,525
16,212
16,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
SICKFLIGHT100
Martichoras
13
0 / 3 / 0
7,367
921
1,973
5,946
2,377
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
The Soju God
Kukulkan
13
1 / 2 / 0
8,187
1,023
14,121
9,772
4,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 0 / 11
8,253
1,032
9,632
7,861
7,840
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 0 / 8
9,401
1,175
15,548
6,922
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Meollos
Morgan Le Fay
15
3 / 0 / 8
8,896
1,112
12,055
4,866
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
VesperProduct81
Heimdallr
14
3 / 0 / 7
8,754
1,094
6,427
6,772
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
sharkbittte
Arachne
14
3 / 1 / 5
8,853
1,107
12,204
8,356
5,161
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
1
Kills
14
14
Deaths
1
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
11
5.5
L
0
4
1
0.13
L
Sobek
0
4
1
0.13
W
5
0
8
9
L
Cerberus
Killer H0td0g
Cerberus
0
1
1
0.5
W
Morgan Le Fay
Meollos
Morgan Le Fay
3
0
8
7
L
Martichoras
SICKFLIGHT100
Martichoras
0
3
0
0
L
Kukulkan
The Soju God
Kukulkan
1
2
0
0.5
W
Heimdallr
VesperProduct81
Heimdallr
3
0
7
6.5
W
Arachne
sharkbittte
Arachne
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
55,866
58,963
Taken
34,777
45,615
Mitigated
23,429
4,197
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,632
175
0
0
7,861
7,840
0
4,273
3,588
23,046
968
L
4,802
1,772
28
698
9,408
4,049
0
5,989
3,254
0
17,577
L
Sobek
5,039
619
0
1,450
17,625
18,809
0
9,334
8,045
10,813
0
W
15,548
1,498
5,195
4,466
6,922
4,120
0
4,774
2,148
23,783
0
L
Cerberus
Killer H0td0g
Cerberus
3,525
79
0
1,507
16,212
16,210
0
7,704
8,240
10,327
83
W
Morgan Le Fay
Meollos
Morgan Le Fay
12,055
474
0
188
4,866
2,733
0
2,765
2,101
20,712
0
L
Martichoras
SICKFLIGHT100
Martichoras
1,973
334
0
14
5,946
2,377
0
4,067
1,795
0
10,431
L
Kukulkan
The Soju God
Kukulkan
14,121
559
0
500
9,772
4,170
0
8,158
1,362
40,585
0
W
Heimdallr
VesperProduct81
Heimdallr
6,427
2,651
0
725
6,772
3,575
0
4,933
1,839
0
24,740
W
Arachne
sharkbittte
Arachne
12,204
9,318
0
493
8,356
5,161
0
5,857
2,499
0
21,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,334
Gold Earned
44,157
135
Minions Killed
143
3
Camps Cleared
7
763,436
Distance Traveled
830,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,253
1,032
45
6
1
174,307
0
L
Cupid
7,605
951
29
4
1
133,741
0
L
Sobek
8,115
1,014
9
1
1
189,775
0
W
Hel
9,401
1,175
19
2
0
169,884
0
L
Cerberus
8,060
1,008
7
1
0
161,869
0
W
Morgan Le Fay
8,896
1,112
24
3
0
154,786
0
L
Martichoras
7,367
921
7
1
0
119,493
0
L
Kukulkan
8,187
1,023
83
10
1
158,558
0
W
Heimdallr
8,754
1,094
41
5
0
162,217
0
W
Arachne
8,853
1,107
14
2
6
168,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role