Player Matchup

Izanami
Izanami
Gizmo4321
Izanami
Level 93
God Stats
4W - 4L
1,728 SR
Queue Stats
12W - 7L
1,542 Elo+
Party 1
Neith
Neith
HohLeePhuk
Neith
Level 28
God Stats
3W - 5L
1,343 SR
Queue Stats
3W - 5L
1,306 Elo+
Party 1
Thor
Thor
XFIPhoenix
Thor
Level 45
God Stats
2W - 5L
1,098 SR
Queue Stats
2W - 6L
1,237 Elo+
Party 1
Team Averages
Level 55
1,390 SR
1,362 Elo+

VS

Team Averages
Level 54
1,302 SR
1,406 Elo+
Baron Samedi
Baron Samedi
LoneWo1f
Baron Samedi
Level 81
God Stats
6W - 8L
1,320 SR
Queue Stats
159W - 220L
1,380 Elo+
Solo
Khepri
Khepri
Mabedy1
Khepri
Level 29
God Stats
2W - 6L
1,367 SR
Queue Stats
168W - 179L
1,417 Elo+
Party 2
Rama
Rama
skadidi
Rama
Level 53
God Stats
1W - 4L
1,220 SR
Queue Stats
204W - 218L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gizmo4321
Izanami
19
13 / 2 / 2
13,612
851
31,393
14,435
7,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
16
3 / 6 / 9
11,187
699
12,860
17,051
7,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 10
11,197
700
8,955
16,012
6,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LoneWo1f
Baron Samedi
16
4 / 7 / 4
11,292
706
12,482
15,756
11,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Mabedy1
Khepri
17
2 / 3 / 5
11,739
734
7,396
24,653
37,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
skadidi
Rama
16
5 / 7 / 3
11,347
709
14,723
19,235
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
17
Kills
11
12
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gizmo4321
Izanami
13
2
2
7
W
Neith
3
6
9
1.25
L
Baron Samedi
LoneWo1f
Baron Samedi
4
7
4
0.86
L
Khepri
Mabedy1
Khepri
2
3
5
1.5
W
1
4
10
1.5
L
Rama
skadidi
Rama
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,208
Damage
34,601
47,498
Taken
59,644
21,351
Mitigated
59,721
7,480
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gizmo4321
Izanami
31,393
25,553
0
4,057
14,435
7,154
1,396
4,696
9,739
0
88,984
W
Neith
12,860
7,396
0
2,407
17,051
7,312
0
8,842
8,209
0
34,851
L
Baron Samedi
LoneWo1f
Baron Samedi
12,482
1,446
1,026
2,147
15,756
11,520
427
37
15,656
41,399
0
L
Khepri
Mabedy1
Khepri
7,396
784
1,961
1,562
24,653
37,313
82
0
24,081
28,597
0
W
8,955
2,870
0
1,016
16,012
6,885
1,563
6,802
9,210
0
48,920
L
Rama
skadidi
Rama
14,723
11,317
0
1,783
19,235
10,888
882
0
19,099
0
41,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
34,378
213
Minions Killed
160
0
Camps Cleared
0
802,652
Distance Traveled
717,523
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,612
851
111
7
0
260,503
0
W
Neith
11,187
699
46
3
0
238,834
0
L
Baron Samedi
11,292
706
53
3
0
216,932
3
L
Khepri
11,739
734
44
3
0
278,097
0
W
Thor
11,197
700
56
4
0
303,315
0
L
Rama
11,347
709
63
4
0
222,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role