Player Matchup

Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BëLtzaZ
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,431 Elo+
Party 1
Agni
Agni
MaxPa1n
Agni
Level 127
God Stats
7W - 9L
1,414 SR
Queue Stats
44W - 51L
1,464 Elo+
Party 1
Horus
Horus
RoaKing
Horus
Level 107
God Stats
9W - 11L
1,714 SR
Queue Stats
24W - 21L
1,538 Elo+
Party 1
Hades
Hades
WhiteFront_6
Hades
Level 62
God Stats
45W - 27L
1,607 SR
Queue Stats
159W - 162L
1,466 Elo+
Solo
Team Averages
Level 98
1,547 SR
1,480 Elo+

VS

Team Averages
Level 64
1,526 SR
1,497 Elo+
Horus
Horus
 
Horus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
ITZ_MEEP
Da Ji
Level 29
God Stats
9W - 10L
1,597 SR
Queue Stats
204W - 275L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
Julin7l
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,459 Elo+
Solo
Rama
Rama
kxnna7_
Rama
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
1,015W - 1,112L
1,501 Elo+
Party 2
Loki
Loki
munioz-cole
Loki
Level 54
God Stats
8W - 6L
1,536 SR
Queue Stats
15W - 9L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 3 / 2
5,976
598
2,730
8,763
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
BëLtzaZ
Anhur
11
3 / 0 / 1
6,700
670
3,614
4,414
1,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Agni
MaxPa1n
Agni
10
2 / 0 / 5
6,232
623
7,445
3,959
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Horus
RoaKing
Horus
9
1 / 0 / 5
5,875
588
2,524
6,701
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 2
6,249
625
2,255
5,563
3,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 3 / 0
4,895
490
2,427
7,209
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
ITZ_MEEP
Da Ji
9
0 / 1 / 0
4,951
495
1,948
7,933
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Julin7l
Baron Samedi
9
1 / 4 / 1
5,212
521
3,466
7,920
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
kxnna7_
Rama
9
0 / 0 / 0
5,224
522
2,966
3,878
1,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
4,565
457
2,779
6,493
2,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
3
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
2
1.33
L
Horus
 
Horus
1
3
0
0.33
W
Anhur
BëLtzaZ
Anhur
3
0
1
3.5
L
Da Ji
ITZ_MEEP
Da Ji
0
1
0
0
L
Baron Samedi
Julin7l
Baron Samedi
1
4
1
0.38
W
Agni
MaxPa1n
Agni
2
0
5
4.5
W
Horus
RoaKing
Horus
1
0
5
3.5
W
1
0
2
2
L
Rama
kxnna7_
Rama
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
13,586
29,400
Taken
33,433
13,465
Mitigated
14,202
12,080
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,730
660
0
750
8,763
2,699
0
968
7,717
0
35,291
L
Horus
 
Horus
2,427
1,007
600
2,129
7,209
4,450
0
1,341
5,858
0
8,506
W
Anhur
BëLtzaZ
Anhur
3,614
1,608
0
2,341
4,414
1,314
873
0
4,414
0
47,822
L
Da Ji
ITZ_MEEP
Da Ji
1,948
288
0
972
7,933
2,822
0
1,460
6,436
0
30,989
L
Baron Samedi
Julin7l
Baron Samedi
3,466
520
134
1,550
7,920
3,159
0
3,880
3,914
35,509
0
W
Agni
MaxPa1n
Agni
7,445
1,202
0
1,125
3,959
1,247
0
1,143
2,816
51,043
0
W
Horus
RoaKing
Horus
2,524
1,133
760
3,067
6,701
5,064
0
1,102
5,519
0
10,762
W
2,255
344
0
4,037
5,563
3,141
21
253
5,130
39,891
0
L
Rama
kxnna7_
Rama
2,966
2,527
0
1,219
3,878
1,082
0
71
3,795
0
38,233
L
2,779
646
0
843
6,493
2,689
0
2,657
3,730
0
16,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
24,847
303
Minions Killed
230
0
Camps Cleared
0
982,365
Distance Traveled
978,233
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,976
598
64
6
0
201,084
2
L
Horus
4,895
490
7
1
0
180,924
0
W
Anhur
6,700
670
87
9
0
185,306
0
L
Da Ji
4,951
495
62
6
0
235,899
1
L
Baron Samedi
5,212
521
60
6
0
166,058
2
W
Agni
6,232
623
76
8
0
196,919
2
W
Horus
5,875
588
14
1
0
216,769
4
W
Hades
6,249
625
62
6
0
182,287
0
L
Rama
5,224
522
80
8
0
202,872
0
L
Loki
4,565
457
21
2
0
192,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role