Player Matchup

Vamana
Vamana
LtK-Killaz
Vamana
Level 157
God Stats
5W - 1L
1,493 SR
Queue Stats
163W - 158L
1,587 Elo+
Solo
Maui
Maui
SandMarine
Maui
Level 35
God Stats
3W - 1L
1,545 SR
Queue Stats
93W - 67L
1,580 Elo+
Party 1
Poseidon
Poseidon
XxsmaKDxX
Poseidon
Level 139
God Stats
6W - 9L
1,546 SR
Queue Stats
184W - 169L
1,541 Elo+
Party 1
Martichoras
Martichoras
ZyLock-_-
Martichoras
Level 157
God Stats
15W - 16L
1,506 SR
Queue Stats
191W - 185L
1,524 Elo+
Solo
Lancelot
Lancelot
flicka8
Lancelot
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 54L
1,557 Elo+
Party 1
Team Averages
Level 129
1,518 SR
1,558 Elo+

VS

Team Averages
Level 95
1,652 SR
1,525 Elo+
Nox
Nox
BreadDiet
Nox
Level 81
God Stats
1W - 1L
1,848 SR
Queue Stats
94W - 114L
1,520 Elo+
Party 2
Anubis
Anubis
ElsewhereHere
Anubis
Level 87
God Stats
90W - 102L
1,597 SR
Queue Stats
397W - 412L
1,549 Elo+
Party 2
Surtr
Surtr
IXHEZX1
Surtr
Level 157
God Stats
10W - 4L
1,743 SR
Queue Stats
243W - 210L
1,587 Elo+
Solo
Jing Wei
Jing Wei
JingWeiAllDay
Jing Wei
Level 121
God Stats
107W - 96L
1,599 SR
Queue Stats
143W - 177L
1,526 Elo+
Party 2
Bakasura
Bakasura
Rintintimtimtom
Bakasura
Level 28
God Stats
1W - 1L
1,471 SR
Queue Stats
34W - 49L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LtK-Killaz
Vamana
19
6 / 3 / 6
12,540
627
16,447
21,722
22,944
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Golden Blade

Golden Blade

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 8
9,670
484
5,007
15,657
16,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
XxsmaKDxX
Poseidon
19
12 / 1 / 1
12,544
627
16,989
8,879
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
ZyLock-_-
Martichoras
18
1 / 0 / 8
10,422
521
11,706
11,074
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
flicka8
Lancelot
16
1 / 0 / 13
10,217
511
10,535
13,480
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,646
432
5,322
15,426
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

17
2 / 5 / 1
10,474
524
9,795
15,630
8,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
IXHEZX1
Surtr
15
0 / 7 / 2
9,649
482
11,565
24,665
26,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
JingWeiAllDay
Jing Wei
17
0 / 1 / 0
10,292
515
6,515
10,294
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Bakasura
16
3 / 3 / 1
10,069
503
10,580
20,281
8,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Golden Blade

Golden Blade

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
21
Kills
5
5
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
2
5
1
0.5
L
Surtr
IXHEZX1
Surtr
0
7
2
0.14
L
Jing Wei
JingWeiAllDay
Jing Wei
0
1
0
0
W
Vamana
LtK-Killaz
Vamana
6
3
6
3
L
Bakasura
3
3
1
1.17
W
1
1
8
5
W
Poseidon
XxsmaKDxX
Poseidon
12
1
1
12.5
W
Martichoras
ZyLock-_-
Martichoras
1
0
8
5
W
Lancelot
flicka8
Lancelot
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,684
Damage
43,777
70,812
Taken
86,296
54,741
Mitigated
62,136
14,575
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,322
368
0
1,963
15,426
14,591
88
4,667
10,759
22,961
0
L
9,795
248
0
4,856
15,630
8,590
703
4,972
10,658
92,488
0
L
Surtr
IXHEZX1
Surtr
11,565
3,411
0
6,504
24,665
26,260
0
5,020
19,645
1,935
76,148
L
Jing Wei
JingWeiAllDay
Jing Wei
6,515
5,188
0
2,239
10,294
3,756
3,346
2,252
8,042
0
96,959
W
Vamana
LtK-Killaz
Vamana
16,447
8,760
0
3,932
21,722
22,944
0
2,865
17,613
0
123,904
L
Bakasura
10,580
6,986
0
3,588
20,281
8,939
32
4,800
15,481
0
81,365
W
5,007
789
0
2,843
15,657
16,775
339
3,604
11,752
26,130
1,067
W
Poseidon
XxsmaKDxX
Poseidon
16,989
1,583
0
719
8,879
3,045
1,472
4,536
4,175
121,830
0
W
Martichoras
ZyLock-_-
Martichoras
11,706
2,685
0
5,226
11,074
5,470
778
2,076
8,832
0
111,774
W
Lancelot
flicka8
Lancelot
10,535
2,391
0
1,855
13,480
6,507
364
3,379
9,751
0
88,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,393
Gold Earned
49,130
737
Minions Killed
610
0
Camps Cleared
0
2,080,180
Distance Traveled
2,014,183
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,646
432
21
1
0
388,924
0
L
Anubis
10,474
524
165
8
0
331,489
0
L
Surtr
9,649
482
122
6
0
366,783
0
L
Jing Wei
10,292
515
178
9
0
411,821
0
W
Vamana
12,540
627
219
11
0
389,706
4
L
Bakasura
10,069
503
124
6
0
515,166
0
W
Maui
9,670
484
35
2
0
403,679
5
W
Poseidon
12,544
627
187
9
0
432,385
2
W
Martichoras
10,422
521
171
9
0
368,097
0
W
Lancelot
10,217
511
125
6
0
486,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role