Player Matchup

Ratatoskr
Ratatoskr
CaptWu07
Ratatoskr
Level 39
God Stats
1W - 4L
1,129 SR
Queue Stats
36W - 57L
1,381 Elo+
Solo
Ymir
Ymir
ChiKoTe_boxing
Ymir
Level 38
God Stats
2W - 3L
1,490 SR
Queue Stats
15W - 23L
1,375 Elo+
Party 2
Vamana
Vamana
Pitumaster
Vamana
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 41L
1,428 Elo+
Party 2
Anubis
Anubis
SaCRaKIngg
Anubis
Level 119
God Stats
5W - 2L
1,655 SR
Queue Stats
30W - 36L
1,417 Elo+
Party 2
Hou Yi
Hou Yi
kelogodness
Hou Yi
Level 72
God Stats
2W - 0L
1,563 SR
Queue Stats
37W - 42L
1,451 Elo+
Party 2
Team Averages
Level 73
1,468 SR
1,410 Elo+

VS

Team Averages
Level 84
1,504 SR
1,529 Elo+
Merlin
Merlin
Calvo777
Merlin
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 31L
1,581 Elo+
Party 1
Horus
Horus
Kefiroff
Horus
Level 147
God Stats
8W - 13L
1,500 SR
Queue Stats
234W - 234L
1,553 Elo+
Solo
Poseidon
Poseidon
SilentStreamr
Poseidon
Level 66
God Stats
9W - 18L
1,376 SR
Queue Stats
433W - 425L
1,434 Elo+
Solo
Jing Wei
Jing Wei
Zapfixer
Jing Wei
Level 77
God Stats
4W - 2L
1,646 SR
Queue Stats
104W - 73L
1,589 Elo+
Solo
Amaterasu
Amaterasu
weenlonkly
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CaptWu07
Ratatoskr
15
5 / 1 / 6
9,014
563
9,759
11,489
4,647
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 5 / 3
7,768
486
4,024
17,183
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Pitumaster
Vamana
15
2 / 3 / 1
9,152
572
9,626
14,552
12,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
SaCRaKIngg
Anubis
15
3 / 4 / 1
8,888
556
7,014
11,295
5,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
15
4 / 4 / 2
9,225
577
8,861
13,164
5,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Calvo777
Merlin
15
5 / 3 / 3
9,158
572
8,952
8,848
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Kefiroff
Horus
12
1 / 4 / 7
7,789
487
4,831
16,449
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SilentStreamr
Poseidon
15
6 / 5 / 3
8,804
550
15,643
12,972
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Zapfixer
Jing Wei
13
3 / 3 / 4
8,173
511
10,326
11,998
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
weenlonkly
Amaterasu
14
2 / 2 / 2
8,233
515
10,623
16,647
17,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
17
Kills
17
17
Deaths
17
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Calvo777
Merlin
5
3
3
2.17
W
Ratatoskr
CaptWu07
Ratatoskr
5
1
6
8
W
3
5
3
0.9
L
Horus
Kefiroff
Horus
1
4
7
1.13
W
Vamana
Pitumaster
Vamana
2
3
1
0.83
W
Anubis
SaCRaKIngg
Anubis
3
4
1
0.88
L
Poseidon
SilentStreamr
Poseidon
6
5
3
1.5
L
Jing Wei
Zapfixer
Jing Wei
3
3
4
1.67
W
Hou Yi
4
4
2
1.25
L
Amaterasu
weenlonkly
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
50,375
67,683
Taken
66,914
44,874
Mitigated
49,207
11,305
Healing
16,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Calvo777
Merlin
8,952
842
0
750
8,848
3,100
151
2,806
6,042
66,681
0
W
Ratatoskr
CaptWu07
Ratatoskr
9,759
917
0
90
11,489
4,647
707
5,034
6,455
0
68,826
W
4,024
451
181
2,113
17,183
16,899
286
8,222
8,961
23,850
0
L
Horus
Kefiroff
Horus
4,831
2,068
1,617
5,639
16,449
19,023
0
3,185
13,264
1,542
25,652
W
Vamana
Pitumaster
Vamana
9,626
5,591
0
2,146
14,552
12,424
0
2,352
12,200
0
69,468
W
Anubis
SaCRaKIngg
Anubis
7,014
490
0
4,230
11,295
5,617
204
7,415
3,880
76,542
0
L
Poseidon
SilentStreamr
Poseidon
15,643
3,405
0
677
12,972
4,582
122
2,056
10,916
81,856
0
L
Jing Wei
Zapfixer
Jing Wei
10,326
8,768
0
2,988
11,998
5,033
255
1,550
10,448
0
70,682
W
Hou Yi
8,861
5,296
0
2,545
13,164
5,287
584
2,309
10,855
0
68,548
L
Amaterasu
weenlonkly
Amaterasu
10,623
4,445
0
4,636
16,647
17,469
50
1,441
15,206
0
63,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
42,157
451
Minions Killed
445
0
Camps Cleared
0
1,599,876
Distance Traveled
1,526,200
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,158
572
120
8
0
311,817
0
W
Ratatoskr
9,014
563
92
6
0
380,959
0
W
Ymir
7,768
486
27
2
0
292,996
0
L
Horus
7,789
487
23
1
0
316,306
2
W
Vamana
9,152
572
106
7
0
347,550
0
W
Anubis
8,888
556
130
8
0
292,602
0
L
Poseidon
8,804
550
109
7
0
304,469
0
L
Jing Wei
8,173
511
95
6
0
297,425
0
W
Hou Yi
9,225
577
96
6
0
285,769
0
L
Amaterasu
8,233
515
98
6
0
296,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role