Player Matchup

Ao Kuang
Ao Kuang
Aderic
Ao Kuang
Level 142
God Stats
0W - 1L
1,278 SR
Queue Stats
8W - 6L
1,690 Elo+
Party 2
King Arthur
King Arthur
Sonaos
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,591 Elo+
Party 2
Loki
Loki
locmanhunter
Loki
Level 159
God Stats
0W - 2L
1,548 SR
Queue Stats
34W - 43L
1,485 Elo+
Solo
Team Averages
Level 142
1,442 SR
1,589 Elo+

VS

Team Averages
Level 138
1,596 SR
1,551 Elo+
Morgan Le Fay
Morgan Le Fay
Neko7070
Morgan Le Fay
Level 147
God Stats
4W - 2L
1,994 SR
Queue Stats
12W - 11L
1,551 Elo+
Party 1
Medusa
Medusa
futacoque
Medusa
Level 145
God Stats
3W - 0L
1,294 SR
Queue Stats
12W - 11L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
jpl1669
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aderic
Ao Kuang
13
0 / 4 / 1
8,599
614
5,536
13,496
16,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Sonaos
King Arthur
14
2 / 5 / 0
9,447
675
9,491
19,801
22,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 0
8,775
627
8,764
10,204
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Neko7070
Morgan Le Fay
15
1 / 2 / 9
9,612
687
9,812
5,854
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
futacoque
Medusa
18
7 / 1 / 5
11,655
833
17,611
11,810
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
jpl1669
Gilgamesh
15
5 / 0 / 6
10,477
748
11,577
13,898
9,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
13
13
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aderic
Ao Kuang
0
4
1
0.13
W
Morgan Le Fay
Neko7070
Morgan Le Fay
1
2
9
2.75
L
King Arthur
Sonaos
King Arthur
2
5
0
0.4
W
Medusa
futacoque
Medusa
7
1
5
9.5
W
Gilgamesh
jpl1669
Gilgamesh
5
0
6
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,791
Damage
39,000
43,501
Taken
31,562
43,032
Mitigated
18,444
4,191
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aderic
Ao Kuang
5,536
1,040
0
1,072
13,496
16,094
0
2,465
11,031
20,218
0
W
Morgan Le Fay
Neko7070
Morgan Le Fay
9,812
993
0
931
5,854
2,571
715
1,140
4,589
32,308
0
L
King Arthur
Sonaos
King Arthur
9,491
1,020
0
1,345
19,801
22,616
0
6,192
13,609
0
43,062
W
Medusa
futacoque
Medusa
17,611
12,904
0
5,930
11,810
6,015
2,495
663
11,062
0
73,723
W
Gilgamesh
jpl1669
Gilgamesh
11,577
5,551
0
1,279
13,898
9,858
390
3,177
10,334
0
27,947
L
8,764
1,212
0
1,774
10,204
4,322
0
1,251
8,953
0
33,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
31,744
154
Minions Killed
189
0
Camps Cleared
0
738,353
Distance Traveled
761,350
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,599
614
39
3
0
251,319
0
W
Morgan Le Fay
9,612
687
36
3
0
245,027
0
L
King Arthur
9,447
675
59
4
0
246,668
0
W
Medusa
11,655
833
116
8
0
244,853
0
W
Gilgamesh
10,477
748
37
3
0
271,470
0
L
Loki
8,775
627
56
4
0
240,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role