Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AndyTheIntrovert
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,414 Elo+
Solo
Bacchus
Bacchus
Leonlex
Bacchus
Level 16
God Stats
4W - 3L
1,872 SR
Queue Stats
65W - 76L
1,428 Elo+
Solo
Hun Batz
Hun Batz
cnsimonson
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,500 Elo+
Solo
Chang'e
Chang'e
lonehawk85
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 91L
1,549 Elo+
Party 1
Team Averages
Level 65
1,574 SR
1,478 Elo+

VS

Team Averages
Level 107
1,499 SR
1,505 Elo+
Ah Puch
Ah Puch
AmbroseTheGod
Ah Puch
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,530 Elo+
Party 2
Martichoras
Martichoras
DarkFireMonkey
Martichoras
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 50L
1,553 Elo+
Solo
Thanatos
Thanatos
SadboyprimeX
Thanatos
Level 114
God Stats
2W - 3L
1,292 SR
Queue Stats
35W - 46L
1,428 Elo+
Solo
Heimdallr
Heimdallr
captLUCKY
Heimdallr
Level 98
God Stats
2W - 0L
1,710 SR
Queue Stats
75W - 73L
1,535 Elo+
Party 2
Ra
Ra
skyrimpooper4
Ra
Level 69
God Stats
1W - 3L
1,495 SR
Queue Stats
425W - 421L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 5 / 7
10,757
717
18,456
18,497
9,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 9
8,974
598
8,066
19,308
21,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Leonlex
Bacchus
16
0 / 4 / 10
9,674
645
12,030
22,160
38,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
cnsimonson
Hun Batz
18
4 / 4 / 8
10,348
690
10,685
15,668
8,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
lonehawk85
Chang'e
16
2 / 7 / 8
9,637
642
6,662
20,828
10,099
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
6 / 0 / 16
11,692
779
26,525
10,864
4,938
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Martichoras
DarkFireMonkey
Martichoras
17
2 / 4 / 14
10,350
690
11,517
15,199
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SadboyprimeX
Thanatos
15
3 / 4 / 12
9,742
649
10,486
9,798
4,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
captLUCKY
Heimdallr
19
6 / 2 / 15
10,950
730
22,864
13,255
6,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 12
12,320
821
14,020
14,253
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
13
Kills
24
25
Deaths
13
42
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
5
7
1.9
W
Ah Puch
6
0
16
14
L
1
5
9
1.1
W
Martichoras
DarkFireMonkey
Martichoras
2
4
14
2.25
L
Bacchus
Leonlex
Bacchus
0
4
10
1.25
W
Thanatos
SadboyprimeX
Thanatos
3
4
12
2.25
W
Heimdallr
captLUCKY
Heimdallr
6
2
15
6.75
L
Hun Batz
cnsimonson
Hun Batz
4
4
8
2
L
Chang'e
lonehawk85
Chang'e
2
7
8
0.86
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,899
Damage
85,412
96,461
Taken
63,369
88,193
Mitigated
27,974
29,727
Healing
33,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
18,456
3,123
2,519
4,012
18,497
9,896
57
7,852
10,609
0
32,671
W
Ah Puch
26,525
1,215
548
1,872
10,864
4,938
254
3,175
7,689
42,606
0
L
8,066
693
480
2,383
19,308
21,473
149
5,114
14,070
612
17,289
W
Martichoras
DarkFireMonkey
Martichoras
11,517
2,394
1,441
986
15,199
6,138
205
3,704
11,495
0
23,794
L
Bacchus
Leonlex
Bacchus
12,030
375
1,842
4,735
22,160
38,136
0
9,268
12,807
30,272
0
W
Thanatos
SadboyprimeX
Thanatos
10,486
484
1,417
4,582
9,798
4,329
0
1,609
8,189
0
11,670
W
Heimdallr
captLUCKY
Heimdallr
22,864
9,806
647
3,122
13,255
6,135
1,160
5,663
7,592
0
37,100
L
Hun Batz
cnsimonson
Hun Batz
10,685
952
0
199
15,668
8,589
507
7,455
8,141
0
31,465
L
Chang'e
lonehawk85
Chang'e
6,662
79
8,056
5,501
20,828
10,099
0
10,421
10,289
17,274
0
W
14,020
1,295
11,785
6,861
14,253
6,434
317
5,138
9,115
45,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,390
Gold Earned
55,054
166
Minions Killed
187
0
Camps Cleared
0
1,503,209
Distance Traveled
1,464,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,757
717
29
2
0
417,969
0
W
Ah Puch
11,692
779
44
3
0
275,570
0
L
Bellona
8,974
598
20
1
0
234,085
0
W
Martichoras
10,350
690
36
2
0
291,523
0
L
Bacchus
9,674
645
33
2
0
305,393
0
W
Thanatos
9,742
649
7
0
0
310,929
0
W
Heimdallr
10,950
730
28
2
0
298,941
0
L
Hun Batz
10,348
690
51
3
0
289,820
0
L
Chang'e
9,637
642
33
2
0
255,942
0
W
Ra
12,320
821
72
5
0
287,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role