Player Matchup

Izanami
Izanami
ChinoSailem
Izanami
Level 145
God Stats
6W - 6L
1,610 SR
Queue Stats
224W - 212L
1,651 Elo+
Party 1
King Arthur
King Arthur
KOFErick
King Arthur
Level 151
God Stats
7W - 5L
1,521 SR
Queue Stats
114W - 92L
1,696 Elo+
Party 1
Yu Huang
Yu Huang
SmurfingDuDe
Yu Huang
Level 13
God Stats
2W - 0L
1,463 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,531 SR
1,616 Elo+

VS

Team Averages
Level 30
1,223 SR
996 Elo+
Bellona
Bellona
Blazingkaiser
Bellona
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
8W - 25L
993 Elo+
Party 2
Jing Wei
Jing Wei
SnowMiku
Jing Wei
Level 33
God Stats
0W - 5L
1,291 SR
Queue Stats
8W - 26L
997 Elo+
Party 2
Hercules
Hercules
Zonvoltt
Hercules
Level 29
God Stats
3W - 9L
1,085 SR
Queue Stats
8W - 26L
997 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChinoSailem
Izanami
13
8 / 3 / 7
9,207
921
7,441
7,834
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KOFErick
King Arthur
14
0 / 0 / 13
8,062
806
10,136
12,328
12,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
SmurfingDuDe
Yu Huang
14
9 / 1 / 8
9,245
925
13,666
6,059
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 6 / 0
7,062
706
5,728
11,371
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
SnowMiku
Jing Wei
11
0 / 7 / 1
6,435
644
4,479
11,341
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Zonvoltt
Hercules
11
1 / 4 / 1
6,981
698
5,765
13,157
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
17
Kills
3
4
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
6
0
0.33
W
Izanami
ChinoSailem
Izanami
8
3
7
3.83
W
King Arthur
KOFErick
King Arthur
0
0
13
6.5
W
Yu Huang
SmurfingDuDe
Yu Huang
9
1
8
13
L
Jing Wei
SnowMiku
Jing Wei
0
7
1
0.07
L
Hercules
Zonvoltt
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
15,972
26,221
Taken
35,869
18,297
Mitigated
27,630
5,731
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,728
1,849
0
918
11,371
11,935
0
3,765
7,606
0
14,908
W
Izanami
ChinoSailem
Izanami
7,441
5,168
0
1,197
7,834
3,010
1,650
12
7,276
0
40,598
W
King Arthur
KOFErick
King Arthur
10,136
882
0
2,784
12,328
12,541
26
58
10,579
0
33,899
W
Yu Huang
SmurfingDuDe
Yu Huang
13,666
2,540
0
1,750
6,059
2,746
193
0
5,807
39,074
0
L
Jing Wei
SnowMiku
Jing Wei
4,479
3,731
0
1,910
11,341
4,114
0
4,016
7,325
0
23,685
L
Hercules
Zonvoltt
Hercules
5,765
2,092
166
2,674
13,157
11,581
0
5,921
7,236
0
10,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,514
Gold Earned
20,478
154
Minions Killed
66
0
Camps Cleared
0
586,006
Distance Traveled
495,547
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,062
706
17
2
0
179,934
0
W
Izanami
9,207
921
49
5
0
179,924
0
W
King Arthur
8,062
806
40
4
0
214,042
2
W
Yu Huang
9,245
925
65
7
0
192,040
1
L
Jing Wei
6,435
644
37
4
0
148,981
0
L
Hercules
6,981
698
12
1
0
166,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role