Player Matchup

Da Ji
Da Ji
C3ru
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,310 Elo+
Party 2
Merlin
Merlin
Daddybear89
Merlin
Level 179
God Stats
4W - 2L
1,775 SR
Queue Stats
299W - 297L
1,615 Elo+
Solo
Susano
Susano
Funkydude3123
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Solo
Lancelot
Lancelot
GODz Ligma
Lancelot
Level 107
God Stats
0W - 1L
1,451 SR
Queue Stats
12W - 4L
1,401 Elo+
Party 2
Hades
Hades
husky12830
Hades
Level 141
God Stats
0W - 3L
1,237 SR
Queue Stats
429W - 432L
1,510 Elo+
Solo
Team Averages
Level 94
1,493 SR
1,509 Elo+

VS

Team Averages
Level 155
1,602 SR
1,533 Elo+
Artemis
Artemis
 
Artemis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Blazed9o8
Agni
Level 153
God Stats
3W - 1L
1,457 SR
Queue Stats
267W - 260L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Im Hatman
Kukulkan
Level 156
God Stats
8W - 2L
1,665 SR
Queue Stats
647W - 631L
1,550 Elo+
Party 1
Izanami
Izanami
JoyrdKavil
Izanami
Level 168
God Stats
6W - 6L
1,891 SR
Queue Stats
609W - 632L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C3ru
Da Ji
11
1 / 7 / 6
6,956
696
4,496
12,981
8,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
5 / 2 / 6
9,223
922
7,882
7,407
3,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 7 / 3
6,817
682
3,428
11,181
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
GODz Ligma
Lancelot
14
6 / 5 / 5
8,793
879
9,968
11,751
15,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Hades
15
2 / 5 / 10
8,183
818
9,872
14,094
17,660
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
11 / 2 / 11
9,513
951
14,177
9,776
3,936
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
 
Bellona
14
6 / 4 / 11
8,594
859
7,433
11,288
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Agni
14
2 / 4 / 15
8,452
845
9,272
7,515
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Im Hatman
Kukulkan
17
1 / 1 / 22
9,457
946
11,404
5,306
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JoyrdKavil
Izanami
14
5 / 4 / 14
8,786
879
10,076
9,708
3,581
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
14
Kills
25
26
Deaths
15
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
2
11
8.25
W
Bellona
 
Bellona
6
4
11
2.88
W
Agni
2
4
15
2.38
L
Da Ji
C3ru
Da Ji
1
7
6
0.57
L
Merlin
5
2
6
4
L
0
7
3
0.21
L
Lancelot
GODz Ligma
Lancelot
6
5
5
1.7
W
Kukulkan
Im Hatman
Kukulkan
1
1
22
12
W
Izanami
JoyrdKavil
Izanami
5
4
14
3
L
Hades
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,646
Damage
52,362
57,414
Taken
43,593
49,248
Mitigated
26,543
9,748
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,177
8,057
2,151
3,352
9,776
3,936
905
3,485
6,291
0
23,299
W
Bellona
 
Bellona
7,433
1,763
841
824
11,288
13,939
0
2,865
8,423
0
10,674
W
Agni
9,272
1,426
1,296
842
7,515
2,568
305
3,808
3,707
20,445
0
L
Da Ji
C3ru
Da Ji
4,496
558
1,433
1,369
12,981
8,029
0
3,845
8,953
0
6,073
L
Merlin
7,882
102
613
1,943
7,407
3,455
0
3,243
4,074
30,327
0
L
3,428
83
155
686
11,181
4,902
0
4,532
6,492
0
9,675
L
Lancelot
GODz Ligma
Lancelot
9,968
721
50
77
11,751
15,202
0
3,010
8,615
0
15,302
W
Kukulkan
Im Hatman
Kukulkan
11,404
1,375
1,588
1,157
5,306
2,519
0
2,577
2,729
30,119
0
W
Izanami
JoyrdKavil
Izanami
10,076
7,781
1,759
1,065
9,708
3,581
925
4,420
5,288
0
14,318
L
Hades
9,872
32
724
2,698
14,094
17,660
0
6,046
7,878
16,707
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
44,802
98
Minions Killed
120
0
Camps Cleared
0
964,119
Distance Traveled
981,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,513
951
29
3
0
214,438
0
W
Bellona
8,594
859
6
1
0
179,377
0
W
Agni
8,452
845
31
3
0
187,600
0
L
Da Ji
6,956
696
3
0
0
181,014
0
L
Merlin
9,223
922
55
6
0
194,033
0
L
Susano
6,817
682
12
1
0
208,826
0
L
Lancelot
8,793
879
13
1
0
187,469
0
W
Kukulkan
9,457
946
45
5
0
218,828
0
W
Izanami
8,786
879
9
1
0
181,589
0
L
Hades
8,183
818
15
2
0
192,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role