Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DorsalAxe44
Osiris
Level 157
God Stats
3W - 5L
1,669 SR
Queue Stats
137W - 135L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xRoyal Bulletx
Tsukuyomi
Level 188
God Stats
1W - 0L
1,412 SR
Queue Stats
217W - 229L
1,395 Elo+
Party 1
Team Averages
Level 168
1,527 SR
1,464 Elo+

VS

Team Averages
Level 138
1,468 SR
1,454 Elo+
Ix Chel
Ix Chel
Azure Tiamat
Ix Chel
Level 125
God Stats
1W - 4L
1,379 SR
Queue Stats
101W - 103L
1,455 Elo+
Party 2
Cupid
Cupid
Ceipher
Cupid
Level 127
God Stats
1W - 1L
1,736 SR
Queue Stats
114W - 118L
1,418 Elo+
Party 2
Surtr
Surtr
iKoniqs
Surtr
Level 161
God Stats
10W - 20L
1,289 SR
Queue Stats
460W - 488L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 0 / 2
7,081
708
7,496
5,142
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
12
2 / 0 / 1
7,331
733
5,234
8,575
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
xRoyal Bulletx
Tsukuyomi
11
0 / 1 / 2
6,617
662
5,320
9,255
7,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Azure Tiamat
Ix Chel
12
1 / 0 / 0
6,734
673
7,565
5,035
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Ceipher
Cupid
12
0 / 0 / 1
6,681
668
4,798
4,638
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
iKoniqs
Surtr
11
0 / 3 / 1
6,254
625
6,025
12,003
11,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
1
1
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
2
2
L
Ix Chel
Azure Tiamat
Ix Chel
1
0
0
1
L
Cupid
Ceipher
Cupid
0
0
1
0.5
W
Osiris
2
0
1
2.5
L
Surtr
iKoniqs
Surtr
0
3
1
0.17
W
Tsukuyomi
xRoyal Bulletx
Tsukuyomi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,050
Damage
18,388
22,972
Taken
21,676
20,277
Mitigated
15,139
6,493
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,496
361
927
2,707
5,142
3,459
54
1,406
3,530
28,924
0
L
Ix Chel
Azure Tiamat
Ix Chel
7,565
529
589
210
5,035
1,925
0
1,787
3,128
29,426
0
L
Cupid
Ceipher
Cupid
4,798
2,437
454
1,958
4,638
1,934
0
1,371
3,192
0
26,152
W
Osiris
5,234
1,538
0
2,622
8,575
9,256
0
2,633
5,499
0
20,152
L
Surtr
iKoniqs
Surtr
6,025
1,818
408
3,788
12,003
11,280
0
4,356
7,047
488
14,981
W
Tsukuyomi
xRoyal Bulletx
Tsukuyomi
5,320
779
0
237
9,255
7,562
13
3,315
5,369
0
33,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,029
Gold Earned
19,669
156
Minions Killed
130
0
Camps Cleared
0
580,780
Distance Traveled
559,961
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,081
708
62
6
0
186,948
2
L
Ix Chel
6,734
673
57
6
0
190,927
4
L
Cupid
6,681
668
59
6
0
176,377
0
W
Osiris
7,331
733
47
5
0
209,782
0
L
Surtr
6,254
625
14
1
0
192,657
2
W
Tsukuyomi
6,617
662
47
5
0
184,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role