Player Matchup

Zhong Kui
Zhong Kui
Rajss
Zhong Kui
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
1,383 Elo+
Party 1
Chaac
Chaac
Wizardman115
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
jewelslilith
Aphrodite
Level 12
God Stats
2W - 0L
1,275 SR
Queue Stats
15W - 18L
1,383 Elo+
Party 1
Team Averages
Level 33
1,425 SR
1,420 Elo+

VS

Team Averages
Level 39
1,572 SR
1,481 Elo+
Izanami
Izanami
Slaviar
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
ThisMFspittiin
Achilles
Level 69
God Stats
4W - 3L
1,518 SR
Queue Stats
27W - 21L
1,500 Elo+
Party 2
Merlin
Merlin
a1b1c2d2
Merlin
Level 45
God Stats
0W - 1L
1,698 SR
Queue Stats
39W - 39L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Rajss
Zhong Kui
17
9 / 0 / 9
11,120
855
26,715
14,528
12,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 0 / 8
10,320
794
9,639
14,839
17,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
jewelslilith
Aphrodite
15
1 / 1 / 16
9,522
732
4,272
12,090
7,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Slaviar
Izanami
9
0 / 6 / 0
7,186
553
3,380
9,374
3,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
11
0 / 5 / 1
7,465
574
6,276
17,911
16,769
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
a1b1c2d2
Merlin
14
1 / 7 / 0
8,687
668
11,940
16,231
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
18
Kills
1
1
Deaths
18
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Rajss
Zhong Kui
9
0
9
13.5
L
Izanami
Slaviar
Izanami
0
6
0
0
L
Achilles
0
5
1
0.1
W
8
0
8
12
L
Merlin
a1b1c2d2
Merlin
1
7
0
0.14
W
Aphrodite
jewelslilith
Aphrodite
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,626
Damage
21,596
41,457
Taken
43,516
36,791
Mitigated
25,956
25,704
Healing
767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Rajss
Zhong Kui
26,715
5,950
0
4,533
14,528
12,091
574
3,213
10,736
79,317
0
L
Izanami
Slaviar
Izanami
3,380
2,957
0
71
9,374
3,185
762
6,148
2,889
0
11,317
L
Achilles
6,276
1,050
0
696
17,911
16,769
196
12,516
4,860
0
17,343
W
9,639
1,606
0
5,393
14,839
17,547
655
3,578
10,855
0
30,835
L
Merlin
a1b1c2d2
Merlin
11,940
636
0
0
16,231
6,002
260
12,353
3,615
33,133
0
W
Aphrodite
jewelslilith
Aphrodite
4,272
1,395
6,784
8,994
12,090
7,153
400
4,971
6,577
21,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
23,338
166
Minions Killed
97
0
Camps Cleared
0
768,536
Distance Traveled
509,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,120
855
108
8
0
267,450
0
L
Izanami
7,186
553
22
2
0
105,103
0
L
Achilles
7,465
574
16
1
0
213,332
0
W
Chaac
10,320
794
26
2
0
256,648
0
L
Merlin
8,687
668
59
5
0
191,189
0
W
Aphrodite
9,522
732
32
2
0
244,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role