Player Matchup

Hercules
Hercules
DankerCactus465
Hercules
Level 88
God Stats
5W - 7L
1,549 SR
Queue Stats
166W - 164L
1,547 Elo+
Party 2
Cernunnos
Cernunnos
PaintSplats
Cernunnos
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,601 Elo+
Party 2
Poseidon
Poseidon
xJ0K3Rx7
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,614 Elo+
Party 2
Team Averages
Level 62
1,516 SR
1,587 Elo+

VS

Team Averages
Level 81
1,532 SR
1,446 Elo+
Zhong Kui
Zhong Kui
KABO hades
Zhong Kui
Level 76
God Stats
6W - 5L
1,594 SR
Queue Stats
84W - 103L
1,401 Elo+
Solo
Tyr
Tyr
cripdic
Tyr
Level 86
God Stats
11W - 10L
1,479 SR
Queue Stats
297W - 305L
1,453 Elo+
Party 1
Nemesis
Nemesis
deemlighting
Nemesis
Level 80
God Stats
9W - 8L
1,525 SR
Queue Stats
287W - 288L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 6 / 1
7,783
708
7,978
12,275
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
PaintSplats
Cernunnos
9
1 / 5 / 3
7,106
646
3,778
8,302
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
xJ0K3Rx7
Poseidon
11
0 / 5 / 1
7,045
640
4,659
7,822
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KABO hades
Zhong Kui
14
6 / 3 / 9
9,179
834
9,757
8,658
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
13
3 / 0 / 12
8,306
755
7,500
10,101
10,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
deemlighting
Nemesis
14
7 / 2 / 6
8,907
810
7,864
8,193
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
6
1
0.75
W
Zhong Kui
KABO hades
Zhong Kui
6
3
9
3.5
L
Cernunnos
PaintSplats
Cernunnos
1
5
3
0.5
W
Tyr
3
0
12
9
W
Nemesis
deemlighting
Nemesis
7
2
6
5
L
Poseidon
xJ0K3Rx7
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,415
Damage
25,121
28,399
Taken
26,952
12,383
Mitigated
20,299
2,956
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,978
2,344
0
1,848
12,275
7,044
0
5,264
6,705
0
13,280
W
Zhong Kui
KABO hades
Zhong Kui
9,757
1,153
0
1,314
8,658
6,271
980
1,875
6,584
41,649
0
L
Cernunnos
PaintSplats
Cernunnos
3,778
1,703
0
858
8,302
2,849
0
3,186
4,983
0
14,192
W
Tyr
7,500
480
0
1,992
10,101
10,206
0
1,689
8,064
1,408
10,255
W
Nemesis
deemlighting
Nemesis
7,864
3,141
0
2,744
8,193
3,822
429
1,123
6,841
0
21,427
L
Poseidon
xJ0K3Rx7
Poseidon
4,659
898
0
250
7,822
2,490
0
2,451
5,155
24,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,934
Gold Earned
26,392
85
Minions Killed
105
0
Camps Cleared
0
553,529
Distance Traveled
653,808
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,783
708
25
2
0
199,053
5
W
Zhong Kui
9,179
834
71
6
0
191,110
0
L
Cernunnos
7,106
646
20
2
0
155,890
0
W
Tyr
8,306
755
13
1
0
247,449
3
W
Nemesis
8,907
810
21
2
0
215,249
0
L
Poseidon
7,045
640
40
4
0
198,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role