Player Matchup

Artio
Artio
BayHarborBarber
Artio
Level 89
God Stats
3W - 3L
1,477 SR
Queue Stats
49W - 40L
1,521 Elo+
Party 1
Fenrir
Fenrir
DaringMantis618
Fenrir
Level 54
God Stats
3W - 2L
1,783 SR
Queue Stats
33W - 32L
1,507 Elo+
Party 1
Anubis
Anubis
Htiek3
Anubis
Level 8
God Stats
1W - 3L
1,586 SR
Queue Stats
1W - 4L
1,386 Elo+
Party 1
Team Averages
Level 50
1,615 SR
1,471 Elo+

VS

Team Averages
Level 75
1,521 SR
1,456 Elo+
Xbalanque
Xbalanque
Titringgnu
Xbalanque
Level 88
God Stats
2W - 0L
1,748 SR
Queue Stats
35W - 35L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
Z_King1122
Ao Kuang
Level 36
God Stats
5W - 9L
1,249 SR
Queue Stats
24W - 30L
1,404 Elo+
Solo
Sylvanus
Sylvanus
echocharlie00
Sylvanus
Level 101
God Stats
2W - 0L
1,567 SR
Queue Stats
42W - 46L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
8,848
632
6,393
17,759
16,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 8 / 4
10,617
758
12,108
16,093
7,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Htiek3
Anubis
15
4 / 7 / 5
10,212
729
19,512
15,737
8,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Titringgnu
Xbalanque
18
9 / 3 / 9
11,756
840
12,958
10,743
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Z_King1122
Ao Kuang
17
8 / 5 / 9
11,845
846
12,566
14,111
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
echocharlie00
Sylvanus
16
4 / 2 / 15
11,300
807
15,062
21,844
19,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
10
Kills
21
21
Deaths
10
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
5
8
4
0.88
L
Anubis
Htiek3
Anubis
4
7
5
0.93
W
Xbalanque
Titringgnu
Xbalanque
9
3
9
4.5
W
Ao Kuang
Z_King1122
Ao Kuang
8
5
9
2.5
W
Sylvanus
echocharlie00
Sylvanus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,013
Damage
40,586
49,589
Taken
46,698
32,964
Mitigated
28,816
10,294
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,393
851
1,276
3,186
17,759
16,879
369
10,518
7,241
12,142
0
L
12,108
4,357
0
1,407
16,093
7,693
584
8,979
7,114
0
36,007
L
Anubis
Htiek3
Anubis
19,512
2,344
0
4,425
15,737
8,392
573
8,204
7,533
56,014
0
W
Xbalanque
Titringgnu
Xbalanque
12,958
5,050
176
1,768
10,743
3,523
2,477
6,281
4,305
0
54,282
W
Ao Kuang
Z_King1122
Ao Kuang
12,566
3,244
0
3,777
14,111
5,411
332
4,306
9,538
66,250
0
W
Sylvanus
echocharlie00
Sylvanus
15,062
2,763
1,732
6,583
21,844
19,882
596
14,420
6,937
22,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
34,901
133
Minions Killed
180
0
Camps Cleared
0
622,680
Distance Traveled
681,555
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,848
632
8
1
0
209,588
5
L
Fenrir
10,617
758
48
3
0
218,044
0
L
Anubis
10,212
729
77
6
0
195,048
0
W
Xbalanque
11,756
840
84
6
0
226,623
0
W
Ao Kuang
11,845
846
83
6
0
243,900
0
W
Sylvanus
11,300
807
13
1
0
211,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role