Player Matchup

Tsukuyomi
Tsukuyomi
Gizmo4321
Tsukuyomi
Level 92
God Stats
1W - 4L
1,457 SR
Queue Stats
37W - 28L
1,517 Elo+
Solo
Surtr
Surtr
Icebound7869
Surtr
Level 54
God Stats
31W - 49L
1,427 SR
Queue Stats
332W - 455L
1,362 Elo+
Solo
Bacchus
Bacchus
Irisrose7
Bacchus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 129L
1,475 Elo+
Solo
Jing Wei
Jing Wei
LeonAlmasy
Jing Wei
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 128L
1,541 Elo+
Solo
Agni
Agni
lllRumHamlll
Agni
Level 82
God Stats
6W - 4L
1,687 SR
Queue Stats
21W - 24L
1,527 Elo+
Solo
Team Averages
Level 80
1,514 SR
1,485 Elo+

VS

Team Averages
Level 84
1,591 SR
1,514 Elo+
Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KhumbasArmCheese
Horus
Level 110
God Stats
9W - 5L
1,694 SR
Queue Stats
195W - 190L
1,540 Elo+
Party 1
Chiron
Chiron
Saul123400
Chiron
Level 65
God Stats
3W - 0L
1,803 SR
Queue Stats
305W - 273L
1,414 Elo+
Solo
Jormungandr
Jormungandr
YmirsBallSweat
Jormungandr
Level 112
God Stats
2W - 0L
1,809 SR
Queue Stats
97W - 104L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
vicenmal
Guan Yu
Level 66
God Stats
1W - 0L
1,150 SR
Queue Stats
21W - 18L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gizmo4321
Tsukuyomi
13
2 / 6 / 5
7,961
531
7,772
16,524
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 5 / 1
8,412
561
15,205
17,544
11,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Irisrose7
Bacchus
12
3 / 1 / 2
7,542
503
5,334
8,911
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
LeonAlmasy
Jing Wei
13
0 / 2 / 0
6,557
437
2,578
6,438
2,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 6 / 2
7,109
474
8,097
9,890
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 3 / 6
8,291
553
8,686
11,565
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 9
7,719
515
6,387
10,246
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Saul123400
Chiron
14
4 / 1 / 1
8,423
562
7,270
5,815
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
YmirsBallSweat
Jormungandr
12
5 / 3 / 3
8,006
534
8,583
12,456
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
vicenmal
Guan Yu
13
4 / 3 / 1
8,020
535
8,656
17,439
13,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
19
20
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
6
2.67
L
Tsukuyomi
Gizmo4321
Tsukuyomi
2
6
5
0.75
L
4
5
1
0.9
L
Bacchus
Irisrose7
Bacchus
3
1
2
4
W
1
1
9
5.5
L
Jing Wei
LeonAlmasy
Jing Wei
0
2
0
0
W
Chiron
Saul123400
Chiron
4
1
1
4.5
W
Jormungandr
YmirsBallSweat
Jormungandr
5
3
3
2.17
L
2
6
2
0.5
W
Guan Yu
vicenmal
Guan Yu
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,986
Damage
39,582
59,307
Taken
57,521
32,835
Mitigated
36,847
15,134
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,686
2,445
0
440
11,565
5,013
0
2,901
8,664
0
54,964
L
Tsukuyomi
Gizmo4321
Tsukuyomi
7,772
1,796
0
4,861
16,524
6,084
30
2,044
14,480
0
58,218
L
15,205
7,700
0
5,074
17,544
11,699
314
978
16,566
276
65,520
L
Bacchus
Irisrose7
Bacchus
5,334
426
257
1,845
8,911
9,907
0
2,776
6,135
18,501
0
W
6,387
2,574
650
3,372
10,246
9,139
12
2,946
7,300
0
30,582
L
Jing Wei
LeonAlmasy
Jing Wei
2,578
1,894
0
2,097
6,438
2,112
0
108
6,330
0
57,847
W
Chiron
Saul123400
Chiron
7,270
1,434
391
1,315
5,815
2,435
838
812
5,003
0
70,094
W
Jormungandr
YmirsBallSweat
Jormungandr
8,583
2,249
0
500
12,456
6,474
0
6,370
6,086
51,730
0
L
8,097
649
0
1,000
9,890
3,033
665
2,677
7,213
43,465
0
W
Guan Yu
vicenmal
Guan Yu
8,656
3,496
44
6,817
17,439
13,786
678
678
16,761
0
58,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,581
Gold Earned
40,459
414
Minions Killed
436
0
Camps Cleared
0
1,432,172
Distance Traveled
1,467,370
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,291
553
77
5
0
299,696
0
L
Tsukuyomi
7,961
531
98
7
0
312,441
0
L
Surtr
8,412
561
109
7
0
271,334
0
L
Bacchus
7,542
503
21
1
0
259,134
0
W
Horus
7,719
515
40
3
0
296,490
1
L
Jing Wei
6,557
437
97
6
0
305,298
2
W
Chiron
8,423
562
119
8
0
292,921
3
W
Jormungandr
8,006
534
97
6
0
304,712
1
L
Agni
7,109
474
89
6
0
283,965
2
W
Guan Yu
8,020
535
103
7
0
273,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role