Player Matchup

Nike
Nike
Silver III
BrettG772
Nike
Silver III
Level 151
God Stats
5W - 14L
1,361 SR
Queue Stats
118W - 144L
896 MMR
Party 1
Arachne
Arachne
Silver II
Gunk Lord
Arachne
Silver II
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,522 MMR
Party 1
Janus
Janus
Silver III
Ichi_Kiwami
Janus
Silver III
Level 109
God Stats
2W - 1L
1,838 SR
Queue Stats
123W - 156L
916 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,566 SR
1,111 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,488 SR
1,110 MMR
Charybdis
Charybdis
Silver II
ColdBlueCrow
Charybdis
Silver II
Level 153
God Stats
17W - 14L
1,483 SR
Queue Stats
171W - 173L
1,010 MMR
Solo
Anubis
Anubis
Silver I
SmiteMakesMeCry
Anubis
Silver I
Level 160
God Stats
66W - 56L
1,520 SR
Queue Stats
592W - 621L
1,040 MMR
Party 2
Atlas
Atlas
Gold II
SmiteMakesMeSad
Atlas
Gold II
Level 121
God Stats
181W - 174L
1,460 SR
Queue Stats
443W - 484L
1,280 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 5 / 2
7,174
652
9,596
14,061
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
Gunk Lord
Arachne
12
0 / 6 / 2
7,609
692
1,616
11,874
5,105
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 5 / 0
9,003
818
10,569
7,845
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeAchillesZeusHeraPoseidon

VS

Bans
ChaacFenrirYmirNe ZhaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ColdBlueCrow
Charybdis
13
4 / 1 / 7
8,879
807
8,534
8,464
3,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

15
10 / 2 / 5
10,033
912
12,370
12,165
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 12
8,798
800
6,560
10,042
10,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
16
16
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nike
0
5
2
0.2
W
Charybdis
ColdBlueCrow
Charybdis
4
1
7
7.5
L
Arachne
Gunk Lord
Arachne
0
6
2
0.17
L
3
5
0
0.6
W
10
2
5
6.25
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,781
Damage
27,464
33,780
Taken
30,671
18,473
Mitigated
20,530
5,655
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,596
368
0
3,339
14,061
10,777
0
7,579
6,482
0
22,337
W
Charybdis
ColdBlueCrow
Charybdis
8,534
3,852
0
2,842
8,464
3,494
2,029
3,171
4,997
0
37,047
L
Arachne
Gunk Lord
Arachne
1,616
1,022
0
1,696
11,874
5,105
317
7,272
4,602
0
18,158
L
10,569
0
0
620
7,845
2,591
0
4,107
3,738
33,180
0
W
12,370
905
0
5,158
12,165
6,316
756
5,164
6,499
40,810
0
W
6,560
2,197
0
908
10,042
10,720
350
2,977
6,829
23,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,786
Gold Earned
27,710
124
Minions Killed
151
0
Camps Cleared
0
593,380
Distance Traveled
588,643
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,174
652
23
2
0
208,831
2
W
Charybdis
8,879
807
54
5
0
200,156
2
L
Arachne
7,609
692
37
3
0
197,179
2
L
Janus
9,003
818
64
6
0
187,370
0
W
Anubis
10,033
912
67
6
0
170,102
0
W
Atlas
8,798
800
30
3
0
218,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role