Player Matchup

Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Bonesy22305
Charybdis
Level 69
God Stats
5W - 6L
1,406 SR
Queue Stats
100W - 118L
1,342 Elo+
Solo
Hercules
Hercules
Scrumkid
Hercules
Level 94
God Stats
34W - 44L
1,562 SR
Queue Stats
612W - 544L
1,501 Elo+
Solo
Bacchus
Bacchus
Your_Local_Gator
Bacchus
Level 28
God Stats
5W - 7L
1,480 SR
Queue Stats
17W - 28L
1,411 Elo+
Party 2
Ix Chel
Ix Chel
jacrispy___32
Ix Chel
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
299W - 267L
1,515 Elo+
Party 2
Team Averages
Level 79
1,490 SR
1,454 Elo+

VS

Team Averages
Level 102
1,377 SR
1,480 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NitraFlexx28
Cernunnos
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 69L
1,526 Elo+
Solo
Nox
Nox
Noire_VermiIIion
Nox
Level 66
God Stats
1W - 3L
1,192 SR
Queue Stats
165W - 189L
1,503 Elo+
Party 1
Yemoja
Yemoja
PeakyMonkey-
Yemoja
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 171L
1,471 Elo+
Party 1
Thanatos
Thanatos
Rue34
Thanatos
Level 27
God Stats
10W - 15L
1,192 SR
Queue Stats
47W - 77L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 0 / 0
6,113
611
2,340
7,465
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Bonesy22305
Charybdis
7
0 / 5 / 0
4,405
441
2,636
7,703
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Scrumkid
Hercules
11
0 / 0 / 0
6,258
626
4,306
4,738
3,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 1 / 0
4,892
489
1,624
6,271
5,158
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ix Chel
11
0 / 0 / 0
6,311
631
1,927
3,186
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 0
5,655
566
2,344
7,018
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
NitraFlexx28
Cernunnos
11
3 / 0 / 2
6,144
614
6,736
4,467
1,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
5,355
536
1,173
3,775
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
9
0 / 0 / 5
5,833
583
2,681
6,254
3,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Rue34
Thanatos
8
3 / 2 / 0
5,441
544
3,796
8,018
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
6
6
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
0
0
2
W
Chang'e
 
Chang'e
0
0
0
0
L
Charybdis
Bonesy22305
Charybdis
0
5
0
0
W
Cernunnos
NitraFlexx28
Cernunnos
3
0
2
4
W
0
0
0
0
W
Yemoja
0
0
5
2.5
W
Thanatos
Rue34
Thanatos
3
2
0
1.5
L
Hercules
Scrumkid
Hercules
0
0
0
0
L
0
1
0
0
L
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,833
Damage
16,730
29,363
Taken
29,532
14,673
Mitigated
11,406
12,908
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,340
435
0
4,629
7,465
2,861
0
89
7,376
0
41,881
W
Chang'e
 
Chang'e
2,344
212
80
3,846
7,018
2,405
0
0
7,018
35,670
0
L
Charybdis
Bonesy22305
Charybdis
2,636
1,629
0
1,790
7,703
2,132
0
1,055
6,648
0
24,104
W
Cernunnos
NitraFlexx28
Cernunnos
6,736
4,252
0
2,427
4,467
1,616
108
628
3,839
0
54,518
W
1,173
74
0
660
3,775
1,480
0
1,302
2,473
34,379
0
W
Yemoja
2,681
784
1,756
2,915
6,254
3,375
25
1,127
4,965
17,899
0
W
Thanatos
Rue34
Thanatos
3,796
964
0
4,010
8,018
2,530
0
494
7,314
0
28,056
L
Hercules
Scrumkid
Hercules
4,306
2,508
0
2,575
4,738
3,208
0
2,301
2,437
0
45,914
L
1,624
123
277
2,274
6,271
5,158
0
1,147
5,124
8,801
0
L
Ix Chel
1,927
67
50
1,313
3,186
1,314
0
1,606
1,580
49,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
28,428
292
Minions Killed
295
0
Camps Cleared
0
1,039,532
Distance Traveled
1,004,117
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,113
611
87
9
0
255,705
0
W
Chang'e
5,655
566
73
7
0
204,012
4
L
Charybdis
4,405
441
35
4
0
146,998
2
W
Cernunnos
6,144
614
91
9
0
180,557
2
W
Nox
5,355
536
65
7
0
198,655
3
W
Yemoja
5,833
583
23
2
0
182,583
1
W
Thanatos
5,441
544
43
4
0
238,310
2
L
Hercules
6,258
626
74
7
0
195,106
1
L
Bacchus
4,892
489
14
1
0
229,545
0
L
Ix Chel
6,311
631
82
8
0
212,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role