Player Matchup

Geb
Geb
MaytagRepairMan
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,509 Elo+
Party 2
Rama
Rama
RemusTheKing
Rama
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
329W - 343L
1,464 Elo+
Solo
Mercury
Mercury
Verking
Mercury
Level 100
God Stats
0W - 4L
1,265 SR
Queue Stats
20W - 17L
1,523 Elo+
Solo
Anubis
Anubis
dominantruss
Anubis
Level 148
God Stats
9W - 14L
1,686 SR
Queue Stats
195W - 188L
1,567 Elo+
Party 2
Artio
Artio
hornyandgay
Artio
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 37L
1,437 Elo+
Solo
Team Averages
Level 84
1,490 SR
1,500 Elo+

VS

Team Averages
Level 110
1,493 SR
1,552 Elo+
Guan Yu
Guan Yu
CapedBaldyBro
Guan Yu
Level 82
God Stats
20W - 15L
1,382 SR
Queue Stats
295W - 257L
1,529 Elo+
Party 1
Apollo
Apollo
DustonV2
Apollo
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 184L
1,554 Elo+
Party 3
Nox
Nox
Nogydog
Nox
Level 193
God Stats
5W - 3L
1,818 SR
Queue Stats
426W - 386L
1,599 Elo+
Party 3
Serqet
Serqet
RushARam0
Serqet
Level 98
God Stats
10W - 8L
1,594 SR
Queue Stats
442W - 381L
1,540 Elo+
Party 1
Janus
Janus
namechanged9459
Janus
Level 67
God Stats
7W - 10L
1,173 SR
Queue Stats
315W - 272L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
8,482
424
5,596
18,932
18,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 4 / 2
9,797
490
5,460
14,085
7,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Verking
Mercury
19
4 / 1 / 6
11,308
565
7,312
13,148
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
10 / 4 / 1
11,172
559
12,419
10,851
4,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 2
8,620
431
15,320
22,483
26,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
3 / 3 / 4
10,277
514
11,756
19,068
17,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
DustonV2
Apollo
17
6 / 2 / 4
10,999
550
7,319
15,563
6,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
14
1 / 1 / 8
8,834
442
6,297
9,018
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
RushARam0
Serqet
18
6 / 6 / 9
11,737
587
14,380
17,076
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 6 / 5
10,766
538
10,876
12,604
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
18
Kills
19
19
Deaths
18
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
3
4
1.67
W
Apollo
DustonV2
Apollo
6
2
4
4
L
0
5
5
0.5
W
Nox
1
1
8
5
L
2
4
2
0.75
W
Serqet
RushARam0
Serqet
6
6
9
1.75
L
Mercury
Verking
Mercury
4
1
6
7
L
Anubis
10
4
1
2.63
L
2
5
2
0.6
W
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,107
Damage
50,628
79,499
Taken
73,329
62,978
Mitigated
42,647
17,040
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
11,756
3,383
369
5,524
19,068
17,163
272
10,319
7,423
0
66,441
W
Apollo
DustonV2
Apollo
7,319
4,166
0
3,965
15,563
6,631
595
4,401
11,114
0
85,373
L
5,596
367
0
2,310
18,932
18,067
0
5,481
12,920
18,980
0
W
Nox
6,297
698
0
1,799
9,018
7,072
0
2,350
6,619
37,496
0
L
5,460
4,548
0
4,407
14,085
7,074
1,384
3,232
10,510
0
90,355
W
Serqet
RushARam0
Serqet
14,380
3,234
0
5,307
17,076
7,447
0
4,915
12,029
0
92,115
L
Mercury
Verking
Mercury
7,312
2,416
0
500
13,148
5,912
0
2,743
10,185
0
114,103
L
Anubis
12,419
389
0
3,715
10,851
4,980
0
4,218
6,356
80,821
0
L
15,320
1,505
467
5,641
22,483
26,945
0
1,056
18,412
41,177
1,355
W
10,876
895
0
0
12,604
4,334
294
8,391
4,164
76,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,379
Gold Earned
52,613
469
Minions Killed
560
0
Camps Cleared
0
1,895,411
Distance Traveled
2,015,548
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,277
514
100
5
0
383,508
3
W
Apollo
10,999
550
150
8
0
410,495
2
L
Geb
8,482
424
7
0
0
362,883
8
W
Nox
8,834
442
46
2
0
386,274
0
L
Rama
9,797
490
153
8
0
350,754
5
W
Serqet
11,737
587
127
6
0
460,729
0
L
Mercury
11,308
565
156
8
0
453,616
0
L
Anubis
11,172
559
115
6
0
370,729
5
L
Artio
8,620
431
38
2
0
357,429
3
W
Janus
10,766
538
137
7
0
374,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role