Player Matchup

Scylla
Scylla
Rocco302
Scylla
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 157L
1,397 Elo+
Solo
Anhur
Anhur
Trple9
Anhur
Level 103
God Stats
1W - 3L
1,177 SR
Queue Stats
255W - 254L
1,462 Elo+
Party 1
Hercules
Hercules
XGODZILAX9947
Hercules
Level 159
God Stats
3W - 4L
1,362 SR
Queue Stats
230W - 245L
1,472 Elo+
Solo
Tyr
Tyr
YoungSasuk3
Tyr
Level 158
God Stats
2W - 3L
1,715 SR
Queue Stats
65W - 65L
1,441 Elo+
Party 1
Zeus
Zeus
aliens24681
Zeus
Level 103
God Stats
6W - 1L
1,422 SR
Queue Stats
296W - 276L
1,371 Elo+
Solo
Team Averages
Level 126
1,435 SR
1,429 Elo+

VS

Team Averages
Level 112
1,574 SR
1,373 Elo+
Nox
Nox
 
Nox
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
FacePalm91
Maui
Level 88
God Stats
0W - 1L
1,731 SR
Queue Stats
13W - 21L
1,265 Elo+
Party 2
Raijin
Raijin
LordXxkasouga
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 2
Bellona
Bellona
THE DINGUS XXX
Bellona
Level 120
God Stats
3W - 2L
1,704 SR
Queue Stats
542W - 517L
1,412 Elo+
Solo
Discordia
Discordia
infamoushomer-_-
Discordia
Level 87
God Stats
15W - 16L
1,435 SR
Queue Stats
789W - 752L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rocco302
Scylla
11
1 / 3 / 7
6,383
1,064
3,338
4,872
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Trple9
Anhur
10
1 / 1 / 5
6,205
1,034
3,364
4,811
1,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
XGODZILAX9947
Hercules
11
2 / 1 / 4
6,412
1,069
2,743
10,690
8,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 4
6,775
1,129
3,129
7,524
6,393
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 1 / 4
7,071
1,179
7,420
3,071
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 0 / 1
4,864
811
2,266
1,618
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 2
5,691
949
3,033
5,918
4,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 4
6,397
1,066
5,449
5,157
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 3 / 1
5,531
922
3,572
5,853
3,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
12
3 / 2 / 0
6,246
1,041
8,207
3,836
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
10
Kills
7
8
Deaths
10
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
1
0.5
L
1
2
2
1
L
1
3
4
1
W
Scylla
Rocco302
Scylla
1
3
7
1.5
L
2
3
1
0.83
W
Anhur
Trple9
Anhur
1
1
5
3.5
W
Hercules
XGODZILAX9947
Hercules
2
1
4
4
W
2
2
4
2
W
4
1
4
6
L
Discordia
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
22,527
30,968
Taken
22,382
19,696
Mitigated
12,920
10,675
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,266
157
109
237
1,618
472
0
447
1,171
4,485
0
L
3,033
316
581
704
5,918
4,782
0
2,507
3,411
3,523
0
L
5,449
515
218
0
5,157
2,492
86
3,170
1,987
14,183
0
W
Scylla
Rocco302
Scylla
3,338
563
238
408
4,872
1,848
691
2,681
2,191
10,717
0
L
3,572
1,673
667
998
5,853
3,367
0
2,561
3,292
0
4,316
W
Anhur
Trple9
Anhur
3,364
1,489
593
1,620
4,811
1,900
1,329
4,151
660
0
9,648
W
Hercules
XGODZILAX9947
Hercules
2,743
574
453
5,230
10,690
8,316
473
6,036
4,654
0
5,295
W
3,129
0
688
1,225
7,524
6,393
366
4,202
3,322
0
5,414
W
7,420
244
0
220
3,071
1,239
1,476
1,885
1,186
14,015
0
L
Discordia
8,207
437
739
594
3,836
1,807
0
2,073
1,763
17,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
28,729
62
Minions Killed
52
0
Camps Cleared
0
596,828
Distance Traveled
576,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,864
811
3
1
0
63,543
0
L
Maui
5,691
949
1
0
0
135,042
0
L
Raijin
6,397
1,066
22
4
0
117,842
0
W
Scylla
6,383
1,064
15
3
0
127,490
0
L
Bellona
5,531
922
2
0
0
129,812
0
W
Anhur
6,205
1,034
15
3
0
124,227
0
W
Hercules
6,412
1,069
9
2
0
114,153
0
W
Tyr
6,775
1,129
8
1
0
119,875
0
W
Zeus
7,071
1,179
15
3
0
111,083
0
L
Discordia
6,246
1,041
24
4
0
129,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role