Player Matchup

Hera
Hera
Capacit0r
Hera
Level 195
God Stats
2W - 1L
1,690 SR
Queue Stats
118W - 91L
1,681 Elo+
Party 1
Ymir
Ymir
Nonco
Ymir
Level 119
God Stats
37W - 26L
1,647 SR
Queue Stats
208W - 175L
1,604 Elo+
Solo
Anubis
Anubis
OffTheShts
Anubis
Level 43
God Stats
3W - 1L
1,803 SR
Queue Stats
19W - 7L
1,879 Elo+
Party 1
Bellona
Bellona
StoneColdest
Bellona
Level 120
God Stats
7W - 6L
1,832 SR
Queue Stats
63W - 45L
1,615 Elo+
Solo
Hou Yi
Hou Yi
fireboyand
Hou Yi
Level 117
God Stats
18W - 13L
1,478 SR
Queue Stats
612W - 517L
1,693 Elo+
Solo
Team Averages
Level 119
1,690 SR
1,694 Elo+

VS

Team Averages
Level 139
1,619 SR
1,658 Elo+
Arachne
Arachne
Augdrik
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,700 Elo+
Party 3
Hercules
Hercules
JorzyGorp
Hercules
Level 89
God Stats
2W - 2L
1,741 SR
Queue Stats
21W - 11L
1,676 Elo+
Party 3
Anhur
Anhur
M1LLNER
Anhur
Level 148
God Stats
2W - 5L
1,328 SR
Queue Stats
239W - 178L
1,654 Elo+
Party 2
Cabrakan
Cabrakan
Mellow007
Cabrakan
Level 204
God Stats
1W - 1L
1,687 SR
Queue Stats
207W - 204L
1,563 Elo+
Solo
Ix Chel
Ix Chel
Quivicus
Ix Chel
Level 147
God Stats
20W - 12L
1,838 SR
Queue Stats
107W - 79L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 2 / 4
8,609
574
13,218
6,857
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Nonco
Ymir
12
2 / 1 / 8
7,480
499
3,836
11,010
8,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
OffTheShts
Anubis
16
7 / 3 / 6
9,484
632
10,000
8,785
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
StoneColdest
Bellona
14
2 / 0 / 4
8,472
565
7,292
12,966
13,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
fireboyand
Hou Yi
13
3 / 3 / 3
7,651
510
7,198
8,978
3,075
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Augdrik
Arachne
10
2 / 4 / 0
6,902
460
2,113
12,969
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
JorzyGorp
Hercules
13
0 / 2 / 0
7,943
530
7,073
11,984
9,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
M1LLNER
Anhur
15
6 / 2 / 1
9,723
648
13,332
7,762
3,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Mellow007
Cabrakan
9
0 / 5 / 4
6,793
453
4,011
13,645
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Quivicus
Ix Chel
12
1 / 7 / 2
7,617
508
5,730
13,919
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
19
Kills
9
9
Deaths
20
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Augdrik
Arachne
2
4
0
0.5
W
Hera
5
2
4
3.5
L
Hercules
JorzyGorp
Hercules
0
2
0
0
L
Anhur
M1LLNER
Anhur
6
2
1
3.25
L
Cabrakan
Mellow007
Cabrakan
0
5
4
0.4
W
Ymir
Nonco
Ymir
2
1
8
6
W
Anubis
OffTheShts
Anubis
7
3
6
3.33
L
Ix Chel
Quivicus
Ix Chel
1
7
2
0.29
W
Bellona
StoneColdest
Bellona
2
0
4
4
W
Hou Yi
fireboyand
Hou Yi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,544
Damage
32,259
48,596
Taken
60,279
32,575
Mitigated
35,893
13,914
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Augdrik
Arachne
2,113
1,399
0
2,674
12,969
4,066
0
6,424
6,545
0
40,604
W
Hera
13,218
4,003
0
1,642
6,857
2,530
277
2,038
4,686
71,993
0
L
Hercules
JorzyGorp
Hercules
7,073
3,212
0
4,041
11,984
9,979
0
2,453
9,531
0
61,091
L
Anhur
M1LLNER
Anhur
13,332
8,133
0
2,736
7,762
3,335
914
3,275
4,487
0
81,254
L
Cabrakan
Mellow007
Cabrakan
4,011
529
0
2,679
13,645
13,474
0
6,659
6,986
15,115
0
W
Ymir
Nonco
Ymir
3,836
1,414
0
2,269
11,010
8,735
58
2,728
8,266
14,088
0
W
Anubis
OffTheShts
Anubis
10,000
629
0
3,276
8,785
4,325
0
1,692
6,915
87,972
0
L
Ix Chel
Quivicus
Ix Chel
5,730
534
0
1,269
13,919
5,039
0
8,922
4,997
53,849
0
W
Bellona
StoneColdest
Bellona
7,292
2,943
0
4,561
12,966
13,910
0
1,947
10,933
0
58,878
W
Hou Yi
fireboyand
Hou Yi
7,198
5,076
0
2,166
8,978
3,075
0
923
8,055
0
59,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,696
Gold Earned
38,978
481
Minions Killed
437
0
Camps Cleared
0
1,474,415
Distance Traveled
1,464,140
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,902
460
58
4
0
352,241
0
W
Hera
8,609
574
129
9
0
311,297
4
L
Hercules
7,943
530
119
8
0
282,566
0
L
Anhur
9,723
648
130
9
0
274,764
2
L
Cabrakan
6,793
453
11
1
0
267,270
5
W
Ymir
7,480
499
19
1
0
286,820
4
W
Anubis
9,484
632
121
8
0
321,848
0
L
Ix Chel
7,617
508
119
8
0
287,299
0
W
Bellona
8,472
565
121
8
0
294,330
0
W
Hou Yi
7,651
510
91
6
0
260,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role