Player Matchup

Zhong Kui
Zhong Kui
Sigtre_
Zhong Kui
Level 106
God Stats
5W - 6L
1,956 SR
Queue Stats
224W - 207L
1,500 Elo+
Party 4
Anubis
Anubis
SnakeyPrimo
Anubis
Level 174
God Stats
12W - 3L
1,588 SR
Queue Stats
291W - 273L
1,549 Elo+
Solo
Cliodhna
Cliodhna
TilledTrain
Cliodhna
Level 149
God Stats
13W - 16L
1,551 SR
Queue Stats
100W - 85L
1,521 Elo+
Party 3
Xbalanque
Xbalanque
UCOMEGETSOME187
Xbalanque
Level 230
God Stats
9W - 4L
1,594 SR
Queue Stats
223W - 218L
1,485 Elo+
Party 3
Bastet
Bastet
facio_02
Bastet
Level 127
God Stats
10W - 7L
1,555 SR
Queue Stats
328W - 303L
1,514 Elo+
Party 4
Team Averages
Level 157
1,649 SR
1,514 Elo+

VS

Team Averages
Level 157
1,549 SR
1,492 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
GaymerGawainTTV
Bakasura
Level 84
God Stats
1W - 1L
1,723 SR
Queue Stats
297W - 310L
1,456 Elo+
Party 1
Atlas
Atlas
Iromi
Atlas
Level 67
God Stats
0W - 2L
1,281 SR
Queue Stats
58W - 62L
1,475 Elo+
Party 1
Serqet
Serqet
RASinicOLA
Serqet
Level 232
God Stats
0W - 1L
1,744 SR
Queue Stats
614W - 607L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Sigtre_
Zhong Kui
10
3 / 1 / 4
6,938
578
4,221
10,212
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
2 / 1 / 0
7,689
641
7,481
7,537
3,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
TilledTrain
Cliodhna
10
2 / 2 / 2
6,462
539
4,866
9,292
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
UCOMEGETSOME187
Xbalanque
12
2 / 0 / 3
7,079
590
10,876
8,728
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
facio_02
Bastet
13
1 / 0 / 1
7,874
656
7,406
5,123
1,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 2 / 0
5,836
486
5,209
6,843
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
10
1 / 3 / 0
5,826
486
7,035
9,059
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
11
0 / 2 / 0
6,263
522
1,353
11,044
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Iromi
Atlas
9
0 / 2 / 1
5,864
489
5,047
12,814
7,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
RASinicOLA
Serqet
11
1 / 1 / 1
6,330
528
3,495
9,851
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
0
0.5
L
Chiron
 
Chiron
1
3
0
0.33
L
Bakasura
0
2
0
0
L
Atlas
Iromi
Atlas
0
2
1
0.25
L
Serqet
RASinicOLA
Serqet
1
1
1
1.5
W
Zhong Kui
Sigtre_
Zhong Kui
3
1
4
5
W
Anubis
2
1
0
2
W
Cliodhna
TilledTrain
Cliodhna
2
2
2
1.5
W
Xbalanque
UCOMEGETSOME187
Xbalanque
2
0
3
3.5
W
Bastet
facio_02
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,850
Damage
22,139
40,892
Taken
49,611
21,202
Mitigated
20,138
21,465
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,209
567
468
1,863
6,843
1,836
0
4,501
2,342
40,612
0
L
Chiron
 
Chiron
7,035
1,677
510
1,289
9,059
2,954
0
2,025
7,034
0
43,309
L
Bakasura
1,353
693
0
4,353
11,044
4,216
0
174
10,870
0
31,890
L
Atlas
Iromi
Atlas
5,047
2,145
1,437
2,506
12,814
7,406
0
3,279
9,535
19,361
0
L
Serqet
RASinicOLA
Serqet
3,495
1,222
0
3,944
9,851
3,726
0
1,723
8,128
0
39,347
W
Zhong Kui
Sigtre_
Zhong Kui
4,221
479
128
5,500
10,212
9,590
228
3,613
6,599
29,268
0
W
Anubis
7,481
0
0
4,655
7,537
3,735
370
3,862
3,507
71,401
0
W
Cliodhna
TilledTrain
Cliodhna
4,866
605
0
2,595
9,292
3,050
0
1,465
7,707
0
44,640
W
Xbalanque
UCOMEGETSOME187
Xbalanque
10,876
4,645
0
5,743
8,728
3,185
556
1,316
7,160
0
59,483
W
Bastet
facio_02
Bastet
7,406
1,495
0
2,844
5,123
1,642
0
0
4,923
0
64,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
30,119
432
Minions Killed
336
0
Camps Cleared
0
1,240,194
Distance Traveled
1,252,225
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,836
486
54
5
0
255,441
3
L
Chiron
5,826
486
66
6
0
222,797
0
L
Bakasura
6,263
522
103
9
0
239,279
1
L
Atlas
5,864
489
28
2
0
233,879
4
L
Serqet
6,330
528
85
7
0
300,829
2
W
Zhong Kui
6,938
578
34
3
0
235,044
0
W
Anubis
7,689
641
122
10
0
237,919
2
W
Cliodhna
6,462
539
68
6
0
292,858
2
W
Xbalanque
7,079
590
91
8
0
224,696
4
W
Bastet
7,874
656
117
10
0
249,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role