Player Matchup

Surtr
Surtr
LomTheIntruder
Surtr
Level 115
God Stats
10W - 5L
1,631 SR
Queue Stats
153W - 133L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Skyburnerkos
Danzaburou
Level 105
God Stats
3W - 3L
1,533 SR
Queue Stats
117W - 92L
1,574 Elo+
Party 2
Kuzenbo
Kuzenbo
ThatOneGuy79
Kuzenbo
Level 49
God Stats
5W - 0L
1,782 SR
Queue Stats
6W - 4L
1,538 Elo+
Party 2
Kali
Kali
Trxckologist
Kali
Level 148
God Stats
9W - 1L
1,522 SR
Queue Stats
359W - 291L
1,602 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thunderp08
Morgan Le Fay
Level 89
God Stats
42W - 28L
1,633 SR
Queue Stats
232W - 173L
1,599 Elo+
Party 2
Team Averages
Level 101
1,620 SR
1,564 Elo+

VS

Team Averages
Level 129
1,372 SR
1,532 Elo+
Set
Set
Bori_Blanco
Set
Level 167
God Stats
2W - 5L
1,206 SR
Queue Stats
89W - 107L
1,522 Elo+
Party 1
Yemoja
Yemoja
Mow_MowMow
Yemoja
Level 152
God Stats
20W - 34L
1,550 SR
Queue Stats
210W - 247L
1,573 Elo+
Party 1
Chaac
Chaac
Wolfkaijin
Chaac
Level 46
God Stats
4W - 11L
1,309 SR
Queue Stats
101W - 121L
1,433 Elo+
Solo
Vulcan
Vulcan
brayanlok312
Vulcan
Level 154
God Stats
0W - 2L
1,336 SR
Queue Stats
284W - 328L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
theWOWfactor15
Heimdallr
Level 128
God Stats
3W - 8L
1,460 SR
Queue Stats
164W - 172L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,873
573
6,384
10,221
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Skyburnerkos
Danzaburou
11
2 / 0 / 2
6,974
581
4,503
5,374
2,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
ThatOneGuy79
Kuzenbo
9
0 / 0 / 1
5,791
483
3,914
9,199
7,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
7 / 1 / 1
8,394
700
8,309
12,855
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
thunderp08
Morgan Le Fay
12
4 / 1 / 4
7,092
591
12,166
6,852
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,909
492
3,144
10,660
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Mow_MowMow
Yemoja
9
0 / 2 / 0
5,765
480
2,038
9,899
6,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
11
1 / 2 / 1
6,536
545
8,114
12,199
10,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
10
0 / 5 / 0
5,975
498
5,203
8,087
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
theWOWfactor15
Heimdallr
10
0 / 3 / 0
5,604
467
5,197
8,371
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
3
3
Deaths
15
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
1
1
1
1.5
L
Yemoja
Mow_MowMow
Yemoja
0
2
0
0
W
Danzaburou
Skyburnerkos
Danzaburou
2
0
2
3
W
Kuzenbo
ThatOneGuy79
Kuzenbo
0
0
1
0.5
W
7
1
1
7.5
L
Chaac
1
2
1
0.75
L
Vulcan
0
5
0
0
L
Heimdallr
theWOWfactor15
Heimdallr
0
3
0
0
W
Morgan Le Fay
thunderp08
Morgan Le Fay
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,276
Damage
23,696
44,501
Taken
49,216
23,961
Mitigated
28,856
17,940
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,144
571
0
1,275
10,660
4,688
0
4,993
5,460
0
36,640
W
6,384
3,246
0
4,070
10,221
6,376
0
210
9,262
853
44,457
L
Yemoja
Mow_MowMow
Yemoja
2,038
610
2,865
3,584
9,899
6,617
0
5,717
4,022
11,670
0
W
Danzaburou
Skyburnerkos
Danzaburou
4,503
1,787
0
2,721
5,374
2,024
2,007
420
4,954
0
50,607
W
Kuzenbo
ThatOneGuy79
Kuzenbo
3,914
1,934
1,264
3,980
9,199
7,064
0
3,609
5,550
13,948
0
W
8,309
4,734
0
5,004
12,855
6,005
148
927
11,855
0
64,321
L
Chaac
8,114
2,538
0
4,927
12,199
10,914
587
690
10,724
1,583
49,143
L
Vulcan
5,203
1,865
0
580
8,087
3,103
0
3,543
4,198
55,236
0
L
Heimdallr
theWOWfactor15
Heimdallr
5,197
3,447
0
1,547
8,371
3,534
0
668
7,703
0
36,975
W
Morgan Le Fay
thunderp08
Morgan Le Fay
12,166
1,136
0
901
6,852
2,492
0
2,355
4,497
50,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
29,789
353
Minions Killed
344
0
Camps Cleared
0
1,212,315
Distance Traveled
1,130,209
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,909
492
57
5
0
251,474
0
W
Surtr
6,873
573
70
6
0
219,784
4
L
Yemoja
5,765
480
24
2
0
218,340
4
W
Danzaburou
6,974
581
85
7
0
241,451
5
W
Kuzenbo
5,791
483
15
1
0
235,642
0
W
Kali
8,394
700
89
7
0
289,026
0
L
Chaac
6,536
545
92
8
0
209,063
0
L
Vulcan
5,975
498
96
8
0
252,757
0
L
Heimdallr
5,604
467
75
6
0
198,575
0
W
Morgan Le Fay
7,092
591
94
8
0
226,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role