Player Matchup

Maui
Maui
AverageJoe9898
Maui
Level 149
God Stats
2W - 3L
1,305 SR
Queue Stats
95W - 101L
1,539 Elo+
Party 1
Hades
Hades
Diegogg4
Hades
Level 125
God Stats
4W - 2L
1,552 SR
Queue Stats
250W - 248L
1,505 Elo+
Solo
Freya
Freya
LILTimmmothy
Freya
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,506 Elo+
Party 1
Chaac
Chaac
Ninja_Taters
Chaac
Level 127
God Stats
3W - 1L
1,715 SR
Queue Stats
162W - 163L
1,507 Elo+
Party 1
Vamana
Vamana
big freakin lee
Vamana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,523 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,516 Elo+

VS

Team Averages
Level 114
1,555 SR
1,526 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
IndieRanch
The Morrigan
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 125L
1,575 Elo+
Solo
Jormungandr
Jormungandr
IssaRaeMe
Jormungandr
Level 124
God Stats
7W - 9L
1,746 SR
Queue Stats
734W - 742L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
happyssd
Morgan Le Fay
Level 143
God Stats
2W - 3L
1,529 SR
Queue Stats
92W - 71L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,070
707
3,799
9,488
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Diegogg4
Hades
13
2 / 2 / 4
7,099
710
5,541
7,115
4,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 4 / 2
6,595
660
2,404
8,897
4,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 5
6,456
646
5,557
13,990
15,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 1 / 3
6,859
686
2,410
6,333
6,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 2 / 6
8,338
834
10,314
7,105
3,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Janus
 
Janus
13
2 / 1 / 6
8,207
821
10,080
4,688
1,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

The Morrigan
IndieRanch
The Morrigan
15
4 / 1 / 3
8,395
840
6,301
4,042
1,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
IssaRaeMe
Jormungandr
14
1 / 1 / 6
8,251
825
4,232
7,065
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
happyssd
Morgan Le Fay
13
0 / 1 / 7
7,346
735
9,103
2,949
1,399
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
6
Kills
10
10
Deaths
6
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
6
3
W
Janus
 
Janus
2
1
6
5
L
0
1
5
2.5
L
Hades
Diegogg4
Hades
2
2
4
2
W
The Morrigan
IndieRanch
The Morrigan
4
1
3
5.5
W
Jormungandr
IssaRaeMe
Jormungandr
1
1
6
4
L
2
4
2
0.75
L
0
2
5
1.25
L
2
1
3
3.5
W
Morgan Le Fay
happyssd
Morgan Le Fay
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,711
Damage
40,030
45,823
Taken
25,849
40,338
Mitigated
16,201
19,795
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,314
1,729
482
1,097
7,105
3,241
612
3,337
3,768
0
21,509
W
Janus
 
Janus
10,080
460
826
1,188
4,688
1,872
185
2,423
2,265
21,703
0
L
3,799
527
441
3,100
9,488
8,778
0
5,240
4,010
6,819
0
L
Hades
Diegogg4
Hades
5,541
423
2,270
2,524
7,115
4,514
0
4,910
2,048
18,908
0
W
The Morrigan
IndieRanch
The Morrigan
6,301
715
2,038
933
4,042
1,651
344
1,677
2,143
21,213
0
W
Jormungandr
IssaRaeMe
Jormungandr
4,232
500
761
1,479
7,065
8,038
66
3,325
3,740
10,939
0
L
2,404
940
0
927
8,897
4,696
69
5,242
3,225
6,311
0
L
5,557
274
2,082
6,910
13,990
15,536
0
8,290
5,354
0
17,639
L
2,410
976
506
1,035
6,333
6,814
0
4,696
1,470
0
11,803
W
Morgan Le Fay
happyssd
Morgan Le Fay
9,103
652
215
296
2,949
1,399
141
760
2,189
10,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
40,537
116
Minions Killed
118
0
Camps Cleared
0
974,140
Distance Traveled
1,022,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,338
834
27
3
0
210,842
0
W
Janus
8,207
821
46
5
0
219,470
0
L
Maui
7,070
707
13
1
0
207,414
0
L
Hades
7,099
710
49
5
0
182,457
0
W
The Morrigan
8,395
840
29
3
0
203,551
0
W
Jormungandr
8,251
825
12
1
0
185,179
0
L
Freya
6,595
660
13
1
0
173,701
0
L
Chaac
6,456
646
24
2
0
206,114
0
L
Vamana
6,859
686
17
2
0
204,454
0
W
Morgan Le Fay
7,346
735
4
0
0
203,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role