Player Matchup

Scylla
Scylla
Erenstorm
Scylla
Level 99
God Stats
2W - 2L
1,680 SR
Queue Stats
8W - 10L
1,431 Elo+
Party 2
Izanami
Izanami
ISPYUDIE
Izanami
Level 68
God Stats
4W - 6L
1,472 SR
Queue Stats
8W - 8L
1,367 Elo+
Party 2
Bellona
Bellona
theitsfly
Bellona
Level 53
God Stats
4W - 5L
1,560 SR
Queue Stats
6W - 10L
1,431 Elo+
Party 2
Team Averages
Level 73
1,571 SR
1,410 Elo+

VS

Team Averages
Level 67
1,601 SR
1,423 Elo+
Vamana
Vamana
HangMaflin
Vamana
Level 89
God Stats
36W - 18L
1,625 SR
Queue Stats
216W - 220L
1,433 Elo+
Solo
Anubis
Anubis
LSTUTZMAN
Anubis
Level 64
God Stats
17W - 19L
1,720 SR
Queue Stats
486W - 494L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
Reivaj25
Baron Samedi
Level 47
God Stats
139W - 135L
1,457 SR
Queue Stats
181W - 189L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Erenstorm
Scylla
15
0 / 5 / 4
9,779
652
6,375
10,539
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ISPYUDIE
Izanami
16
4 / 7 / 3
11,002
733
13,174
15,758
4,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
theitsfly
Bellona
16
4 / 5 / 2
10,582
705
9,501
22,971
23,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HangMaflin
Vamana
16
2 / 2 / 11
10,953
730
10,611
13,635
14,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
LSTUTZMAN
Anubis
19
10 / 4 / 7
12,766
851
25,548
14,814
8,415
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Reivaj25
Baron Samedi
18
5 / 2 / 8
11,849
790
8,346
10,155
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
17
17
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
Erenstorm
Scylla
0
5
4
0.4
W
Vamana
HangMaflin
Vamana
2
2
11
3.75
L
Izanami
ISPYUDIE
Izanami
4
7
3
0.79
W
Anubis
LSTUTZMAN
Anubis
10
4
7
3.38
W
Baron Samedi
Reivaj25
Baron Samedi
5
2
8
4.5
L
Bellona
theitsfly
Bellona
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,050
Damage
44,505
49,268
Taken
38,604
31,279
Mitigated
27,917
6,294
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Erenstorm
Scylla
6,375
986
0
136
10,539
3,078
228
8,822
1,636
34,555
0
W
Vamana
HangMaflin
Vamana
10,611
6,632
0
1,327
13,635
14,156
222
1,614
12,021
0
28,634
L
Izanami
ISPYUDIE
Izanami
13,174
9,677
0
1,761
15,758
4,655
1,307
10,465
5,047
0
41,720
W
Anubis
LSTUTZMAN
Anubis
25,548
686
0
6,582
14,814
8,415
1,378
2,310
12,504
60,867
0
W
Baron Samedi
Reivaj25
Baron Samedi
8,346
446
779
2,437
10,155
5,346
1,102
2,460
7,695
65,062
0
L
Bellona
theitsfly
Bellona
9,501
2,206
103
4,294
22,971
23,546
0
14,627
7,763
0
18,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,363
Gold Earned
35,568
146
Minions Killed
193
0
Camps Cleared
0
735,290
Distance Traveled
848,381
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,779
652
66
4
0
245,841
0
W
Vamana
10,953
730
25
2
0
329,113
0
L
Izanami
11,002
733
67
4
0
234,829
0
W
Anubis
12,766
851
61
4
0
240,102
0
W
Baron Samedi
11,849
790
107
7
0
279,166
0
L
Bellona
10,582
705
13
1
0
254,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role