Player Matchup

Anubis
Anubis
BananaSmasher04
Anubis
Level 34
God Stats
9W - 0L
1,500 SR
Queue Stats
146W - 142L
1,368 Elo+
Party 1
Hel
Hel
GamerFamily24
Hel
Level 27
God Stats
2W - 3L
1,319 SR
Queue Stats
72W - 94L
1,507 Elo+
Party 1
Chernobog
Chernobog
PadfootBuster
Chernobog
Level 44
God Stats
13W - 7L
1,659 SR
Queue Stats
97W - 86L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
SoapyEnvelope32
Cthulhu
Level 38
God Stats
38W - 39L
1,274 SR
Queue Stats
122W - 131L
1,328 Elo+
Party 1
Set
Set
santiisavino
Set
Level 45
God Stats
1W - 1L
1,311 SR
Queue Stats
70W - 73L
1,332 Elo+
Solo
Team Averages
Level 38
1,413 SR
1,390 Elo+

VS

Team Averages
Level 27
1,427 SR
1,323 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ALISSO173
Ishtar
Level 44
God Stats
19W - 13L
1,382 SR
Queue Stats
99W - 101L
1,371 Elo+
Solo
Bacchus
Bacchus
Gregoirticus
Bacchus
Level 46
God Stats
6W - 2L
1,572 SR
Queue Stats
64W - 73L
1,387 Elo+
Solo
Olorun
Olorun
JHONATHAN-HOZ
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 2
Izanami
Izanami
Mistakes-13
Izanami
Level 3
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
10,390
649
9,593
4,975
2,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 3 / 3
8,100
506
8,103
11,841
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
PadfootBuster
Chernobog
12
3 / 3 / 6
7,744
484
10,047
13,533
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 1 / 5
8,732
546
7,450
10,825
11,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 2 / 4
8,945
559
9,332
14,211
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 4 / 3
7,977
499
6,623
10,242
4,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
ALISSO173
Ishtar
12
3 / 4 / 1
7,637
477
9,627
12,664
5,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Gregoirticus
Bacchus
11
2 / 3 / 2
7,600
475
6,634
15,159
18,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 7 / 1
6,007
375
766
9,838
3,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
Mistakes-13
Izanami
14
3 / 6 / 3
8,449
528
6,849
11,701
3,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
24
Kills
9
9
Deaths
24
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
3
0.38
L
Ishtar
ALISSO173
Ishtar
3
4
1
0.88
W
7
0
3
8.5
W
6
3
3
2.5
L
Bacchus
Gregoirticus
Bacchus
2
3
2
1
L
1
7
1
0.21
L
Izanami
Mistakes-13
Izanami
3
6
3
0.75
W
Chernobog
PadfootBuster
Chernobog
3
3
6
2
W
2
1
5
4.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,525
Damage
30,499
55,385
Taken
59,604
31,342
Mitigated
34,954
18,242
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,623
3,960
0
2,279
10,242
4,011
268
5,891
4,214
0
46,907
L
Ishtar
ALISSO173
Ishtar
9,627
5,463
0
2,149
12,664
5,086
0
3,900
8,734
0
57,180
W
9,593
1,073
0
3,886
4,975
2,582
327
422
4,553
94,542
0
W
8,103
862
5,114
5,335
11,841
4,473
1,190
3,092
8,749
42,397
0
L
Bacchus
Gregoirticus
Bacchus
6,634
761
163
3,299
15,159
18,342
0
6,575
8,303
23,830
0
L
766
634
90
274
9,838
3,559
0
5,092
4,728
6,781
0
L
Izanami
Mistakes-13
Izanami
6,849
5,255
0
1,339
11,701
3,956
1,226
3,162
8,479
0
60,320
W
Chernobog
PadfootBuster
Chernobog
10,047
7,297
0
1,196
13,533
5,307
203
2,026
11,507
0
38,181
W
7,450
210
180
928
10,825
11,259
131
359
10,466
49,269
0
W
9,332
5,109
0
1,603
14,211
7,721
1,015
1,501
12,710
0
69,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
37,670
418
Minions Killed
285
0
Camps Cleared
0
1,564,528
Distance Traveled
1,430,146
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,977
499
76
5
0
268,970
0
L
Ishtar
7,637
477
84
5
0
291,327
0
W
Anubis
10,390
649
151
9
0
297,309
5
W
Hel
8,100
506
52
3
0
302,010
0
L
Bacchus
7,600
475
26
2
0
331,290
3
L
Olorun
6,007
375
8
1
0
243,273
0
L
Izanami
8,449
528
91
6
0
295,286
0
W
Chernobog
7,744
484
41
3
0
310,972
0
W
Cthulhu
8,732
546
83
5
0
333,999
0
W
Set
8,945
559
91
6
0
320,238
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role