Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
 
Cu Chulainn
Diamond V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Diamond III
IVIachina
Vamana
Diamond III
Level 127
God Stats
20W - 7L
1,799 SR
Queue Stats
151W - 97L
2,238 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,600 SR
1,746 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 90
1,699 SR
2,170 MMR
Kumbhakarna
Kumbhakarna
Diamond V
Megai
Kumbhakarna
Diamond V
Level 146
God Stats
13W - 10L
1,917 SR
Queue Stats
89W - 91L
2,114 MMR
Party 2
Janus
Janus
Platinum II
ToGoodForAll
Janus
Platinum II
Level 65
God Stats
12W - 14L
1,347 SR
Queue Stats
75W - 50L
2,194 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
iBeliar
Danzaburou
Platinum II
Level 59
God Stats
13W - 3L
1,832 SR
Queue Stats
25W - 9L
2,202 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 3 / 0
8,609
662
9,803
11,177
3,651
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
 
Cu Chulainn
12
0 / 1 / 1
7,803
600
7,587
7,562
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
IVIachina
Vamana
13
0 / 1 / 1
8,376
644
4,218
13,471
12,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaGuan YuAtlasAphroditeHorus

VS

Bans
Ao KuangAchillesMorgan Le FayHerculesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Megai
Kumbhakarna
15
0 / 0 / 5
9,931
764
3,355
15,546
19,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 1 / 1
9,650
742
14,526
4,344
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
iBeliar
Danzaburou
15
1 / 0 / 4
9,316
717
10,640
10,931
4,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
5
5
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
L
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
L
Vamana
IVIachina
Vamana
0
1
1
0.5
W
Kumbhakarna
Megai
Kumbhakarna
0
0
5
2.5
W
4
1
1
4.5
W
Danzaburou
iBeliar
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
28,521
32,210
Taken
30,821
23,428
Mitigated
26,505
10,713
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,803
3,320
0
5,507
11,177
3,651
0
7,786
3,099
44,497
0
L
Cu Chulainn
 
Cu Chulainn
7,587
298
0
2,249
7,562
7,438
0
4,127
3,144
0
25,025
L
Vamana
IVIachina
Vamana
4,218
2,063
0
2,957
13,471
12,339
0
5,266
7,961
0
22,845
W
Kumbhakarna
Megai
Kumbhakarna
3,355
523
0
6,111
15,546
19,663
462
6,006
9,162
11,858
0
W
14,526
961
0
711
4,344
1,962
462
1,506
2,714
49,991
0
W
Danzaburou
iBeliar
Danzaburou
10,640
4,031
0
5,572
10,931
4,880
2,055
2,336
8,224
0
57,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,788
Gold Earned
28,897
154
Minions Killed
179
0
Camps Cleared
0
734,867
Distance Traveled
796,153
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,609
662
95
7
0
230,112
0
L
Cu Chulainn
7,803
600
22
2
0
232,138
0
L
Vamana
8,376
644
37
3
0
272,617
0
W
Kumbhakarna
9,931
764
9
1
0
265,714
3
W
Janus
9,650
742
93
7
0
259,719
0
W
Danzaburou
9,316
717
77
6
0
270,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role