Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
CombineJD
Hou Yi
Level 173
God Stats
7W - 1L
1,810 SR
Queue Stats
268W - 254L
1,533 Elo+
Party 2
Bacchus
Bacchus
Jumii
Bacchus
Level 109
God Stats
15W - 18L
1,621 SR
Queue Stats
114W - 104L
1,581 Elo+
Party 3
Anubis
Anubis
Romedk
Anubis
Level 123
God Stats
33W - 20L
1,835 SR
Queue Stats
148W - 136L
1,579 Elo+
Party 3
Mercury
Mercury
lunafury
Mercury
Level 177
God Stats
6W - 3L
1,500 SR
Queue Stats
297W - 289L
1,529 Elo+
Party 2
Team Averages
Level 142
1,653 SR
1,544 Elo+

VS

Team Averages
Level 76
1,552 SR
1,620 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ninetale59
Yu Huang
Level 126
God Stats
2W - 1L
1,745 SR
Queue Stats
7W - 4L
1,613 Elo+
Party 1
Vamana
Vamana
poliveur
Vamana
Level 12
God Stats
1W - 1L
1,745 SR
Queue Stats
7W - 5L
1,675 Elo+
Party 1
Sobek
Sobek
radyckal
Sobek
Level 149
God Stats
2W - 4L
1,270 SR
Queue Stats
162W - 162L
1,571 Elo+
Solo
Thor
Thor
xiiian62
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
4 / 1 / 1
7,027
703
6,791
6,077
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
CombineJD
Hou Yi
10
0 / 0 / 2
5,681
568
3,016
7,088
2,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Jumii
Bacchus
8
1 / 0 / 5
5,742
574
1,510
9,235
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Romedk
Anubis
13
5 / 1 / 0
7,666
767
6,184
4,862
2,566
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
lunafury
Mercury
10
3 / 0 / 2
6,326
633
3,066
5,380
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 3 / 1
4,668
467
2,792
6,356
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
ninetale59
Yu Huang
10
0 / 1 / 0
5,517
552
7,380
4,476
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
poliveur
Vamana
9
1 / 4 / 0
5,300
530
2,082
8,231
4,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
radyckal
Sobek
8
1 / 1 / 0
5,240
524
3,300
7,899
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
6
0 / 4 / 0
4,273
427
421
7,457
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
4
1
1
4.5
L
Heimdallr
 
Heimdallr
0
3
1
0.17
W
Hou Yi
CombineJD
Hou Yi
0
0
2
1
W
Bacchus
Jumii
Bacchus
1
0
5
3.5
W
Anubis
Romedk
Anubis
5
1
0
5
W
Mercury
lunafury
Mercury
3
0
2
4
L
Yu Huang
ninetale59
Yu Huang
0
1
0
0
L
Vamana
poliveur
Vamana
1
4
0
0.25
L
Sobek
radyckal
Sobek
1
1
0
1
L
Thor
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
15,975
32,642
Taken
34,419
16,125
Mitigated
17,382
10,942
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,791
3,300
0
2,036
6,077
2,540
460
337
5,740
0
55,126
L
Heimdallr
 
Heimdallr
2,792
1,656
0
1,498
6,356
2,512
0
270
6,086
0
21,455
W
Hou Yi
CombineJD
Hou Yi
3,016
1,346
0
1,501
7,088
2,493
0
4,317
2,771
0
43,127
W
Bacchus
Jumii
Bacchus
1,510
163
363
3,328
9,235
6,658
0
4,814
4,421
9,466
0
W
Anubis
Romedk
Anubis
6,184
424
0
3,092
4,862
2,566
277
0
4,862
61,345
0
W
Mercury
lunafury
Mercury
3,066
1,194
0
622
5,380
1,868
0
1,212
4,168
0
43,588
L
Yu Huang
ninetale59
Yu Huang
7,380
1,091
0
500
4,476
1,767
0
421
4,055
49,644
0
L
Vamana
poliveur
Vamana
2,082
1,387
0
725
8,231
4,156
0
5,298
2,933
0
26,632
L
Sobek
radyckal
Sobek
3,300
226
0
3,782
7,899
6,777
0
569
7,330
20,153
0
L
Thor
421
58
0
500
7,457
2,170
0
1,136
6,321
0
18,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
24,998
365
Minions Killed
224
0
Camps Cleared
0
1,072,372
Distance Traveled
1,006,860
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,027
703
96
10
0
210,698
1
L
Heimdallr
4,668
467
41
4
0
190,232
1
W
Hou Yi
5,681
568
67
7
0
198,784
0
W
Bacchus
5,742
574
14
1
0
204,381
6
W
Anubis
7,666
767
102
10
0
178,459
6
W
Mercury
6,326
633
86
9
0
280,050
0
L
Yu Huang
5,517
552
80
8
0
194,968
2
L
Vamana
5,300
530
48
5
0
201,959
2
L
Sobek
5,240
524
25
3
0
210,965
5
L
Thor
4,273
427
30
3
0
208,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role