Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GrenadeT0sser
Kukulkan
Level 136
God Stats
4W - 3L
1,297 SR
Queue Stats
350W - 345L
1,450 Elo+
Party 1
Anubis
Anubis
KompisDolph
Anubis
Level 145
God Stats
2W - 1L
1,731 SR
Queue Stats
120W - 137L
1,465 Elo+
Party 1
Achilles
Achilles
KompisKrikke
Achilles
Level 100
God Stats
1W - 1L
1,281 SR
Queue Stats
22W - 24L
1,561 Elo+
Party 1
Cernunnos
Cernunnos
KompisM0sh
Cernunnos
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,488 Elo+
Party 1
Team Averages
Level 121
1,462 SR
1,493 Elo+

VS

Team Averages
Level 154
1,602 SR
1,434 Elo+
Lancelot
Lancelot
Ellianastis
Lancelot
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,455 Elo+
Party 2
Charybdis
Charybdis
PatrickC90
Charybdis
Level 129
God Stats
7W - 3L
1,690 SR
Queue Stats
497W - 495L
1,490 Elo+
Solo
Heimdallr
Heimdallr
Scorpius83
Heimdallr
Level 158
God Stats
4W - 4L
1,773 SR
Queue Stats
515W - 541L
1,497 Elo+
Solo
Ganesha
Ganesha
kreteo
Ganesha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,267 Elo+
Party 2
Chiron
Chiron
telford1986
Chiron
Level 166
God Stats
5W - 9L
1,546 SR
Queue Stats
656W - 575L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 4 / 18
10,316
794
12,007
10,027
4,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
GrenadeT0sser
Kukulkan
18
2 / 1 / 16
10,153
781
10,936
8,384
4,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
17
7 / 2 / 13
10,968
844
8,187
8,370
5,545
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
KompisKrikke
Achilles
18
3 / 2 / 22
11,183
860
6,645
16,890
29,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
KompisM0sh
Cernunnos
19
12 / 3 / 14
11,850
912
23,999
17,149
10,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ellianastis
Lancelot
15
6 / 6 / 1
9,795
753
5,130
15,437
14,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
PatrickC90
Charybdis
15
2 / 5 / 4
9,054
696
13,952
12,223
6,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Scorpius83
Heimdallr
16
2 / 7 / 5
9,886
760
9,653
13,638
6,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ganesha
kreteo
Ganesha
15
0 / 6 / 7
9,429
725
6,915
17,033
19,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
16
1 / 4 / 5
9,323
717
14,095
13,446
7,251
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
28
Kills
11
12
Deaths
28
83
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
4
18
3.25
L
Lancelot
Ellianastis
Lancelot
6
6
1
1.08
W
Kukulkan
GrenadeT0sser
Kukulkan
2
1
16
10
W
Anubis
7
2
13
6.75
W
Achilles
KompisKrikke
Achilles
3
2
22
7
W
Cernunnos
KompisM0sh
Cernunnos
12
3
14
6.33
L
Charybdis
PatrickC90
Charybdis
2
5
4
0.8
L
Heimdallr
Scorpius83
Heimdallr
2
7
5
0.64
L
Ganesha
kreteo
Ganesha
0
6
7
0.58
L
Chiron
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,774
Damage
49,745
60,820
Taken
71,777
54,952
Mitigated
54,773
19,127
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,007
3,597
1,760
1,283
10,027
4,807
1,452
899
9,128
26,724
0
L
Lancelot
Ellianastis
Lancelot
5,130
691
576
858
15,437
14,758
0
4,843
10,442
0
8,373
W
Kukulkan
GrenadeT0sser
Kukulkan
10,936
701
1,933
1,168
8,384
4,660
1,443
677
7,707
28,100
0
W
Anubis
8,187
100
889
560
8,370
5,545
2,084
599
7,771
25,231
0
W
Achilles
KompisKrikke
Achilles
6,645
2,286
1,879
3,301
16,890
29,301
675
3,022
13,868
0
12,181
W
Cernunnos
KompisM0sh
Cernunnos
23,999
14,979
1,498
4,856
17,149
10,639
3,080
1,590
15,555
0
45,112
L
Charybdis
PatrickC90
Charybdis
13,952
6,158
289
1,985
12,223
6,576
459
4,528
7,671
0
28,533
L
Heimdallr
Scorpius83
Heimdallr
9,653
1,549
1,625
1,144
13,638
6,463
0
5,940
7,546
0
25,255
L
Ganesha
kreteo
Ganesha
6,915
205
413
1,804
17,033
19,725
0
8,664
8,292
17,628
128
L
Chiron
14,095
4,982
1,818
2,999
13,446
7,251
1,302
6,687
6,696
0
31,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,470
Gold Earned
47,487
151
Minions Killed
135
0
Camps Cleared
0
1,218,128
Distance Traveled
1,116,072
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,316
794
30
2
0
227,487
0
L
Lancelot
9,795
753
18
1
0
208,805
0
W
Kukulkan
10,153
781
29
2
0
235,410
0
W
Anubis
10,968
844
33
3
0
207,721
0
W
Achilles
11,183
860
12
1
0
287,250
0
W
Cernunnos
11,850
912
47
4
0
260,260
0
L
Charybdis
9,054
696
38
3
0
228,137
0
L
Heimdallr
9,886
760
33
3
0
216,992
3
L
Ganesha
9,429
725
1
0
0
227,272
0
L
Chiron
9,323
717
45
3
0
234,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role