Player Matchup

Ne Zha
Ne Zha
Gold III
Darnokii
Ne Zha
Gold III
Level 48
God Stats
1W - 2L
1,358 SR
Queue Stats
20W - 19L
1,606 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 48
1,358 SR
1,606 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,729 SR
1,383 MMR
Kukulkan
Kukulkan
Silver II
Nasty___666
Kukulkan
Silver II
Level 140
God Stats
11W - 13L
1,729 SR
Queue Stats
140W - 158L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darnokii
Ne Zha
20
5 / 8 / 0
20,064
912
19,329
29,713
26,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AnubisHadesSolVamanaChronos

VS

Bans
Ah Muzen CabPoseidonMartichorasFenrirSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nasty___666
Kukulkan
20
8 / 5 / 0
20,722
942
19,627
22,510
22,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
5
Kills
8
8
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Darnokii
Ne Zha
5
8
0
0.63
W
Kukulkan
Nasty___666
Kukulkan
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,329
Damage
19,627
29,713
Taken
22,510
26,547
Mitigated
22,161
9,700
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Darnokii
Ne Zha
19,329
7,919
0
9,700
29,713
26,547
2,318
20,428
9,285
0
144,511
W
Kukulkan
Nasty___666
Kukulkan
19,627
1,180
0
2,577
22,510
22,161
2,319
167
22,195
137,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,064
Gold Earned
20,722
202
Minions Killed
219
9
Camps Cleared
9
407,780
Distance Traveled
403,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
20,064
912
202
9
9
407,780
0
W
Kukulkan
20,722
942
219
10
9
403,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role