Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FIREGEOV
Neith
Level 29
God Stats
10W - 24L
1,381 SR
Queue Stats
19W - 46L
1,239 Elo+
Party 1
Da Ji
Da Ji
MacGev
Da Ji
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 115L
1,422 Elo+
Party 1
Sobek
Sobek
Wartortle
Sobek
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Ra
Ra
jackwarrior10
Ra
Level 123
God Stats
21W - 20L
1,423 SR
Queue Stats
580W - 618L
1,436 Elo+
Solo
Team Averages
Level 110
1,461 SR
1,420 Elo+

VS

Team Averages
Level 99
1,562 SR
1,452 Elo+
Chang'e
Chang'e
Wezerypp
Chang'e
Level 103
God Stats
41W - 37L
1,575 SR
Queue Stats
444W - 221L
1,385 Elo+
Solo
Horus
Horus
dqdweqe
Horus
Level 107
God Stats
13W - 13L
1,428 SR
Queue Stats
123W - 118L
1,421 Elo+
Party 2
Jormungandr
Jormungandr
fightingtime
Jormungandr
Level 102
God Stats
5W - 5L
1,727 SR
Queue Stats
123W - 114L
1,439 Elo+
Party 2
Cupid
Cupid
icefight
Cupid
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
nag0ru
Hou Yi
Level 139
God Stats
3W - 0L
1,579 SR
Queue Stats
47W - 45L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 1 / 3
7,850
981
6,488
4,151
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
FIREGEOV
Neith
13
0 / 2 / 3
7,749
969
4,400
8,737
4,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
MacGev
Da Ji
13
0 / 3 / 4
7,790
974
1,692
5,446
2,655
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Wartortle
Sobek
14
0 / 4 / 2
7,785
973
6,057
12,565
16,337
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 4 / 1
9,470
1,184
13,207
12,131
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Wezerypp
Chang'e
14
3 / 0 / 8
8,785
1,098
4,705
6,822
4,410
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
dqdweqe
Horus
14
0 / 2 / 12
8,336
1,042
4,422
10,646
12,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
fightingtime
Jormungandr
14
2 / 1 / 6
8,366
1,046
6,407
5,043
4,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
icefight
Cupid
15
4 / 1 / 9
9,742
1,218
14,454
11,217
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hou Yi
nag0ru
Hou Yi
14
5 / 0 / 7
9,143
1,143
10,283
3,900
1,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
4
Kills
14
14
Deaths
4
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
3
2.5
L
Neith
FIREGEOV
Neith
0
2
3
0.75
L
Da Ji
MacGev
Da Ji
0
3
4
0.67
L
Sobek
Wartortle
Sobek
0
4
2
0.25
W
Chang'e
Wezerypp
Chang'e
3
0
8
7
W
Horus
dqdweqe
Horus
0
2
12
3
W
Jormungandr
fightingtime
Jormungandr
2
1
6
5
W
Cupid
icefight
Cupid
4
1
9
8.5
L
3
4
1
0.88
W
Hou Yi
nag0ru
Hou Yi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,844
Damage
40,271
43,030
Taken
37,628
31,992
Mitigated
27,863
4,131
Healing
18,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,488
456
982
358
4,151
2,236
0
2,008
2,143
13,311
0
L
Neith
FIREGEOV
Neith
4,400
1,627
0
146
8,737
4,687
0
2,283
6,454
0
16,400
L
Da Ji
MacGev
Da Ji
1,692
182
0
0
5,446
2,655
0
1,494
3,952
0
7,934
L
Sobek
Wartortle
Sobek
6,057
266
0
654
12,565
16,337
0
4,624
7,941
11,934
0
W
Chang'e
Wezerypp
Chang'e
4,705
334
6,470
4,238
6,822
4,410
0
5,339
1,483
16,986
0
W
Horus
dqdweqe
Horus
4,422
937
1,027
2,223
10,646
12,259
0
6,166
2,903
1,415
6,442
W
Jormungandr
fightingtime
Jormungandr
6,407
883
0
134
5,043
4,122
0
2,344
2,610
24,875
0
W
Cupid
icefight
Cupid
14,454
10,185
20
3,165
11,217
5,123
0
9,105
2,047
0
39,048
L
13,207
611
628
1,363
12,131
6,077
0
1,992
10,139
56,394
0
W
Hou Yi
nag0ru
Hou Yi
10,283
5,980
0
1,022
3,900
1,949
0
2,575
1,325
0
21,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
44,372
160
Minions Killed
177
6
Camps Cleared
5
684,617
Distance Traveled
804,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,850
981
11
1
3
149,966
0
L
Neith
7,749
969
23
3
0
126,850
0
L
Da Ji
7,790
974
11
1
2
100,530
0
L
Sobek
7,785
973
7
1
0
147,129
0
W
Chang'e
8,785
1,098
23
3
1
179,015
0
W
Horus
8,336
1,042
12
2
0
169,934
0
W
Jormungandr
8,366
1,046
34
4
1
163,095
0
W
Cupid
9,742
1,218
76
10
1
145,174
0
L
Ra
9,470
1,184
108
14
1
160,142
0
W
Hou Yi
9,143
1,143
32
4
2
146,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role