Player Matchup

Chaac
Chaac
DonttAsk
Chaac
Level 141
God Stats
2W - 3L
1,560 SR
Queue Stats
72W - 81L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
HarmbeTheSavior
Cthulhu
Level 174
God Stats
10W - 8L
1,746 SR
Queue Stats
575W - 545L
1,569 Elo+
Party 1
Chronos
Chronos
Hizushy
Chronos
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 67L
1,470 Elo+
Solo
Team Averages
Level 122
1,602 SR
1,500 Elo+

VS

Team Averages
Level 93
1,551 SR
1,623 Elo+
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CofiekCofiek
Tiamat
Level 66
God Stats
9W - 9L
1,501 SR
Queue Stats
569W - 563L
1,517 Elo+
Solo
Maui
Maui
TristanZet
Maui
Level 106
God Stats
2W - 0L
1,653 SR
Queue Stats
4W - 0L
1,851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DonttAsk
Chaac
12
1 / 3 / 1
6,870
687
5,659
9,932
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 2
6,931
693
7,446
10,409
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Hizushy
Chronos
3
0 / 1 / 0
5,227
523
0
808
218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 1 / 3
7,635
764
7,734
7,351
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
14
3 / 0 / 3
8,500
850
6,955
6,381
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 2 / 5
7,543
754
2,456
8,543
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
6
6
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
3
4.5
W
Tiamat
3
0
3
4.5
L
Chaac
DonttAsk
Chaac
1
3
1
0.5
L
1
2
2
1
L
Chronos
Hizushy
Chronos
0
1
0
0
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,105
Damage
17,145
21,149
Taken
22,275
15,619
Mitigated
16,374
3,347
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,734
3,512
0
2,524
7,351
4,320
1,765
1,483
5,466
0
24,705
W
Tiamat
6,955
1,035
0
3,820
6,381
4,972
956
2,912
3,203
41,002
0
L
Chaac
DonttAsk
Chaac
5,659
941
0
1,913
9,932
7,512
0
4,247
5,387
0
23,846
L
7,446
693
0
1,434
10,409
7,889
0
4,868
5,306
26,674
0
L
Chronos
Hizushy
Chronos
0
0
0
0
808
218
0
351
422
783
0
W
2,456
581
0
1,900
8,543
7,082
746
2,824
5,105
13,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,028
Gold Earned
23,678
97
Minions Killed
122
0
Camps Cleared
0
389,865
Distance Traveled
567,612
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,635
764
30
3
0
199,840
0
W
Tiamat
8,500
850
73
7
0
187,897
0
L
Chaac
6,870
687
48
5
0
187,670
0
L
Cthulhu
6,931
693
48
5
0
185,006
0
L
Chronos
5,227
523
1
0
0
17,189
0
W
Maui
7,543
754
19
2
0
179,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role