Player Matchup

Cernunnos
Cernunnos
ACrayonCobra
Cernunnos
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 14L
1,561 Elo+
Party 2
Sobek
Sobek
StonelessDeath1
Sobek
Level 164
God Stats
1W - 5L
1,838 SR
Queue Stats
62W - 90L
1,486 Elo+
Party 2
King Arthur
King Arthur
True Josho
King Arthur
Level 7
God Stats
2W - 0L
1,684 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
thundurga
Ratatoskr
Level 126
God Stats
12W - 9L
1,589 SR
Queue Stats
68W - 80L
1,554 Elo+
Party 2
Ra
Ra
xJANDAx
Ra
Level 158
God Stats
5W - 9L
1,545 SR
Queue Stats
115W - 119L
1,578 Elo+
Party 2
Team Averages
Level 121
1,631 SR
1,536 Elo+

VS

Team Averages
Level 116
1,519 SR
1,684 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
K4lS3R
Janus
Level 156
God Stats
0W - 1L
1,205 SR
Queue Stats
5W - 7L
1,833 Elo+
Party 1
Danzaburou
Danzaburou
Tek_NewFro
Danzaburou
Level 129
God Stats
11W - 6L
1,652 SR
Queue Stats
996W - 985L
1,528 Elo+
Solo
Ymir
Ymir
iPumaS1st
Ymir
Level 14
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 1L
1,780 Elo+
Party 1
Tyr
Tyr
lSasukeVs
Tyr
Level 156
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 7L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ACrayonCobra
Cernunnos
15
2 / 0 / 4
9,516
595
7,683
8,937
4,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 8
9,724
608
7,991
17,380
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
True Josho
King Arthur
15
1 / 0 / 4
9,674
605
9,037
11,122
11,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
thundurga
Ratatoskr
16
6 / 3 / 3
9,860
616
9,698
14,481
6,413
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 1 / 4
11,451
716
12,706
5,499
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 2 / 1
7,899
494
4,771
12,985
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
K4lS3R
Janus
14
3 / 7 / 0
8,455
528
8,558
12,477
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tek_NewFro
Danzaburou
14
1 / 6 / 0
8,544
534
6,755
14,527
6,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 4 / 0
6,854
428
3,575
12,907
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 2 / 0
8,200
513
4,966
14,940
17,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
21
Kills
4
4
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
W
Cernunnos
ACrayonCobra
Cernunnos
2
0
4
4
L
Janus
K4lS3R
Janus
3
7
0
0.43
W
4
0
8
8
L
Danzaburou
Tek_NewFro
Danzaburou
1
6
0
0.17
W
King Arthur
True Josho
King Arthur
1
0
4
3
L
Ymir
0
4
0
0
L
0
2
0
0
W
Ratatoskr
thundurga
Ratatoskr
6
3
3
2.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,115
Damage
28,625
57,419
Taken
67,836
45,573
Mitigated
43,847
21,715
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,771
1,256
0
1,000
12,985
5,183
0
3,251
9,734
0
71,808
W
Cernunnos
ACrayonCobra
Cernunnos
7,683
2,766
0
4,800
8,937
4,047
1,152
623
8,314
0
79,941
L
Janus
K4lS3R
Janus
8,558
273
0
500
12,477
4,509
300
7,400
5,077
64,369
0
W
7,991
895
640
6,022
17,380
21,223
824
6,020
11,360
24,508
0
L
Danzaburou
Tek_NewFro
Danzaburou
6,755
3,846
0
4,499
14,527
6,163
686
2,790
11,737
0
75,602
W
King Arthur
True Josho
King Arthur
9,037
1,357
0
1,029
11,122
11,373
58
1,129
9,993
0
66,883
L
Ymir
3,575
946
0
1,193
12,907
10,303
0
5,196
7,711
20,107
0
L
4,966
433
0
5,511
14,940
17,689
0
2,060
12,880
0
62,986
W
Ratatoskr
thundurga
Ratatoskr
9,698
3,877
0
5,281
14,481
6,413
241
3,046
11,435
0
76,036
W
12,706
676
1,791
2,152
5,499
2,517
1,251
1,889
3,610
116,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
39,952
594
Minions Killed
482
0
Camps Cleared
0
1,775,302
Distance Traveled
1,689,441
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,899
494
113
7
0
368,911
1
W
Cernunnos
9,516
595
134
8
0
326,104
5
L
Janus
8,455
528
115
7
0
324,951
0
W
Sobek
9,724
608
22
1
0
334,075
2
L
Danzaburou
8,544
534
129
8
0
295,488
1
W
King Arthur
9,674
605
123
8
0
339,130
6
L
Ymir
6,854
428
19
1
0
349,908
0
L
Tyr
8,200
513
106
7
0
350,183
0
W
Ratatoskr
9,860
616
120
8
0
391,983
0
W
Ra
11,451
716
195
12
0
384,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role